Only 33 moar days until re installation is needed.
Daum, it's gonna be a horror backing up my stuff, i have 60.1 GB in just media. That's gonna be a lot of DVDs to use. No, i am too poor to afford a backup hard drive so i need to leech off the DVDs from my dad's office.
Anyways, has anything new with programming happened with you?
For me, i resurrected my game after my Digital Media teacher nagged me to show him the game engine, so I need to code a new one because i never backed up the old one when i formatted
So, uh, what was/is your game engine like? Feature-wise and junk.
Originally Posted by t7ancients
So, uh, what was/is your game engine like? Feature-wise and junk.
Well, and Engine is an environment which the game runs in. So it handles everything with the game. Audio, Input, Clipping, Blitting, color keying, loads binary map files, prints debug text. I was gonna try adding an in game editor, but never got around to it.
The code was pretty messy the first time around, And i should have commented more. So in this go I'm gonna try to make the code a little more optimized and less confusing to read
Crack it ? :|
What graphics library/api did you use for graphics? And what'd you do for the Audio?
Originally Posted by t7ancients
What graphics library/api did you use for graphics? And what'd you do for the Audio?
SDL. For bgm/sfx I just took them from other games, i'm not the audio guy and I don't know anybody good at it either.
lol, there's a SDK I know that uses SDL and the CPU to generate the graphics (uses a whole core)