adding a scrolling hud message
i want to add a scrolling hud message to the qczm v5.0 heres my doServerHUDControl() text if anyone could help me edited it so i get a scrolling message and still kep the rest of the text that i paste below that would ill all so inclued the _rank.gsc so u can look at it and help me put a scrolling message
doServerHUDControl()
{
ServerHUD = spawnstruct();
while(1)
{
ServerHUD.HumanCount = 0;
ServerHUD.ZombieCount = 0;
foreach(player in level.players)
{
if(player.team == "axis" && (player.isZombie == 1 || player.isZombie == 2))
{
ServerHUD.ZombieCount ++;
} else if(player.team == "allies" && player.isZombie == 0)
{
ServerHUD.HumanCount ++;
}
}
level.playersLeft["allies"] = ServerHUD.HumanCount;
level.playersLeft["axis"] = ServerHUD.ZombieCount;
ServerHUD.counter = "Zombies: " + ServerHUD.ZombieCount;
ServerHUD.counter += "\nHumans: " + ServerHUD.HumanCount;
if(ServerHUD.counter != ServerHUD.count)
{
ServerHUD.count = ServerHUD.counter;
level.playerCounter SetText(ServerHUD.counter);
SetTeamScore( "allies", level.playersLeft["allies"]);
SetTeamScore( "axis", level.playersLeft["axis"]);
}
wait .25;
}
}
doServerHUDControl()
{
ServerHUD = spawnstruct();
while(1)
{
ServerHUD.HumanCount = 0;
ServerHUD.ZombieCount = 0;
foreach(player in level.players)
{
if(player.team == "axis" && (player.isZombie == 1 || player.isZombie == 2))
{
ServerHUD.ZombieCount ++;
} else if(player.team == "allies" && player.isZombie == 0)
{
ServerHUD.HumanCount ++;
}
}
level.playersLeft["allies"] = ServerHUD.HumanCount;
level.playersLeft["axis"] = ServerHUD.ZombieCount;
ServerHUD.counter = "Zombies: " + ServerHUD.ZombieCount;
ServerHUD.counter += "\nHumans: " + ServerHUD.HumanCount;
if(ServerHUD.counter != ServerHUD.count)
{
ServerHUD.count = ServerHUD.counter;
level.playerCounter SetText(ServerHUD.counter);
SetTeamScore( "allies", level.playersLeft["allies"]);
SetTeamScore( "axis", level.playersLeft["axis"]);
}
wait .25;
}
}
_rank as a text file.txt
