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Posts 13 of 3 · Page 1 of 1
Help =/
i am Coding My new Hack , i still learning , i know the basics and stuff but i am stuck in this Base since Everytime I Turn on No fog It Turns On every hack under....

here is the code
Code:
#include "stdafx.h"
#include "Menu.h"
#include "Hook.h"

//////////////////////////////////
#define DeviceGame      0x009106A0 //
#define LTClientEXE     0x00485F90 //
#define LTClientDLL     0x377B6460 // 
#define GameStatus      0x377AF0D0 //
#define NameTags1       0x372EA2BD //
#define NameTags2       0x372EA23A //
#define WeaponRange     0x3740EFB9 //
//////////////////////////////////

//Menu
CHAR MenuTitle[25] = { "TITLE "}; // Titulo do hack aqui, Menu Title.
CHAR Timestruct[25] = { "hh':'mm':'ss tt" }; // Estrutura Relogio.
CHAR TimeString[25];
INT MenuSelection;
BOOL Menu = TRUE;
BOOL bFont;

//Hack Variables
INT FPS;
INT Cross;
INT bFPS;
INT nofog;
INT FullBright;
INT WireSFrame;


INT quantdehacks = 5;

VOID PTC(CONST CHAR *Command)
{

	
__asm {

PUSHAD;
NOP;
MOV EAX, LTClientEXE; 
WAIT;
MOV EBX, LTClientEXE;
WAIT;
NOP;
CMP EAX, EBX;
NOP;
add eax, 4
JZ Hello; 
NOP;
Hello:       
NOP;
PUSH Command;
NOP;
MOV EAX, LTClientEXE;
NOP;
CALL EAX;
NOP;
ADD ESP, 0x4;
NOP;
sub EDI, 0x5;
sub esi, 0x1;
POPAD;
}
}
	


HRESULT WINAPI hkReset(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS *a)
{
	Directx_Font->OnLostDevice();

	HRESULT hTorna = oReset(pDevice, a);

	if(SUCCEEDED(hTorna))
		Directx_Font->OnResetDevice();

	return hTorna;
}

HRESULT WINAPI hkPresent(LPDIRECT3DDEVICE9 pDevice, CONST RECT *a, CONST RECT *b, HWND c, CONST RGNDATA *d)
{
	if(Directx_Font) {
		Directx_Font->Release();
		Directx_Font = NULL;
		bFont = FALSE;
	}

	if(!bFont) {
		D3DXCreateFont(pDevice, 14, 0, FW_NORMAL, 1, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &Directx_Font);
		bFont = TRUE;
	}

	if(GetAsyncKeyState(VK_INSERT)&1) Menu = !Menu;	

	if(Menu && Directx_Font) {
		pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
		GetTimeFormat(NULL, NULL, NULL, NULL, Timestruct, 15);

		DrawBox(pDevice, 20, 25, 35, 162, Blue, Black);//Draw box do titulo.		
		DrawText(pDevice, 30, 35, Yellow, MenuTitle);// Titulo do hack. MenuTitle declaração, então deve mudar la em cima.
		sprintf_s(TimeString, "%s", Timestruct);// Relogio.
		DrawText(pDevice, 130, 35, Yellow, TimeString);// Texto do Relogio.	
		DrawBox(pDevice, 20, 70, 110, 162, Blue, Black);

		DrawText(pDevice, 30, 80, White, "Show FPS");
		if(FPS == 1) DrawText(pDevice, 150, 80, Green, "ON");
		if(FPS == 0) DrawText(pDevice, 150, 80,   Red, "OFF");

		DrawText(pDevice, 30, 100, White, "CrossHair");
		if(Cross == 1) DrawText(pDevice, 150, 100, Green, "ON");
		if(Cross == 0) DrawText(pDevice, 150, 100,   Red, "OFF");

		DrawText(pDevice, 30, 120, White, "nofog");
		if(nofog == 1) DrawText(pDevice, 150, 120, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 120,   Red, "OFF");

		DrawText(pDevice, 30, 140, White, "FullBright ");
		if(nofog == 1) DrawText(pDevice, 150, 140, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 140,   Red, "OFF");

		DrawText(pDevice, 30, 160, White, "WireFrame");
		if(nofog == 1) DrawText(pDevice, 150, 160, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 160,   Red, "OFF");


		//DrawText(pDevice, 30, 60, White, "Nome da Função");
		//if(VariaveldaFunção == 1) DrawText(pDevice, 150, INT Y (Valor de cima +20)120, Green, "[On]");
		//if(VariaveldaFunção == 0) DrawText(pDevice, 150, INT Y (Valor de cima +20)120,   Red, "[Off]");
		//Cada função que for adicionar Sempre aumente a INT Y de cada uma em 20 para ficar ajustado. Espero que intenda.
		
		if(GetAsyncKeyState(VK_UP)&1) {
			MenuSelection--;
			if(MenuSelection < 0) MenuSelection = quantdehacks - 1;
		}

		if(GetAsyncKeyState(VK_DOWN)&1) {
			MenuSelection++;
			if(MenuSelection > quantdehacks - 1) MenuSelection = 0;
		}

		if(GetAsyncKeyState(VK_RIGHT)&1) {
			switch(MenuSelection) {
				case 0:
					FPS++; if(FPS > 1) FPS = 1; break;
				case 1:
					Cross++; if(Cross > 1) Cross = 1; break;
				case 2:
					nofog++; if(nofog > 1) nofog = 1; break;
				case 3:
					FullBright++; if(FullBright > 1) FullBright = 1; break;
				case 4:
					WireSFrame++; if(WireSFrame > 1) WireSFrame = 1; break;
				//case 2:
					//Variavel++; if(Variavel > 1) Variavel =1; break;// Sempre adicionar um novo a cada nova função adicionada.
				default:
					break;
			}
		}

		if(GetAsyncKeyState(VK_LEFT)&1) {
			switch(MenuSelection) {
				case 0:
					FPS--; if(FPS < 0) FPS = 0; break;
				case 1:
					Cross--; if(Cross <0) Cross = 0; break;
				case 2:
					nofog--; if(nofog <0) nofog = 0; break;
				case 3:
					FullBright--; if(FullBright <0) FullBright = 0; break;
				case 4:
					WireSFrame--; if(WireSFrame <0) WireSFrame = 0; break;
				//case 2:
					//Variavel--; if(Variavel > 0) Variavel =0; break;// Sempre adicionar um novo a cada nova função adicionada.
				default:
					break;
			}
		}

		for(INT x = 0; x < quantdehacks + 1; x++) {
			if(MenuSelection == x) 
				CurrentOption(pDevice, 25, 80 + 20 * x, 15, 150, Cyan);// Opção de seleção/Current Option.
		}
	}

	if(Cross) CrossHair(pDevice, Red);
	if(FPS && !bFPS) {
		PTC("ShowFPS 1");
		bFPS = 1;
	} else if(!FPS && bFPS) {
		PTC("ShowFPS 0");
		bFPS = 0;

	}
	if(FullBright && !bFPS) {
		PTC("FullBright 1");
		bFPS = 1;
	} else if(!FullBright && bFPS) {
		PTC("FullBright 0");
		bFPS = 0;

	}

	if(nofog && !bFPS) {
		PTC("FogEnable 0");
		bFPS = 1;
	} else if(!nofog && bFPS) {
		PTC("FogEnable 1");
		bFPS = 0;
	}
	if(WireSFrame && !bFPS) {
		PTC("WireframeModels 1");
		bFPS = 1;
	} else if(!WireSFrame && bFPS) {
		PTC("WireframeModels 0");
		bFPS = 0;
	}

	return oPresent(pDevice, a, b, c, d);
}

DWORD WINAPI Hook(LPVOID lpArgs)
{
	DWORD dwD3D9 = 0;

	while(!dwD3D9) {
		Sleep(100);
		dwD3D9 = (DWORD)GetModuleHandle("d3d9.dll");
	}

	DWORD dwVTable[1] = {0};
	CreateDevice(dwVTable);

	oReset   = (tReset)  DetourCreate((PBYTE) dwVTable[0], (PBYTE) &hkReset, 5);
	oPresent = (tPresent)DetourCreate((PBYTE) dwVTable[1], (PBYTE) &hkPresent, 5);
	
	return FALSE;
}

hope you guys can tell me what i am doing wrong since it doesnt happen With ShowFps and CrossHair
Code:
	DrawText(pDevice, 30, 120, White, "nofog");
		if(nofog == 1) DrawText(pDevice, 150, 120, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 120,   Red, "OFF");

		DrawText(pDevice, 30, 140, White, "FullBright ");
		if(nofog == 1) DrawText(pDevice, 150, 140, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 140,   Red, "OFF");

		DrawText(pDevice, 30, 160, White, "WireFrame");
		if(nofog == 1) DrawText(pDevice, 150, 160, Green, "ON");
		if(nofog == 0) DrawText(pDevice, 150, 160,   Red, "OFF");
Hint: look at the variable being used to handle nofog.
Posts 13 of 3 · Page 1 of 1

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