No Weapon Weight help.........

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No Weapon Weight help.........
I cant get no weapon weight or mini speed to work.....

here is no weapon weight..... Any help would be great!

if(NoWeight)
{
if (pWeaponMgr)
{
for(int i=0; i<533; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + definedattop) = -1000;

And Minispeed.....


if(Speed)
{
if (pPointer)
{

{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+Pointer))+( 4*i))) + definedattop) = -10;
Mabey Addy's Must be Update
I may have the wrong pointers or something.......
You use weapon mgr for weight?
and player pointer for minispeed right?
You can use weaponmgr for minispeed and noweaponweight. Just check your offsets cuz after this latest patch they changed some of the offsets, but i was in olly the other day, and i remember seeing that noweaponweight was the same offset. What did you put as the weaponmgr pointer? Maybe that's wrong.
Quote Originally Posted by 258456 View Post
You can use weaponmgr for minispeed and noweaponweight. Just check your offsets cuz after this latest patch they changed some of the offsets, but i was in olly the other day, and i remember seeing that noweaponweight was the same offset. What did you put as the weaponmgr pointer? Maybe that's wrong.
#define WeaponMgr 0xA65EE8
#define WeaponDamage 0x7F8
#define NoDelay1 0x269C
#define NoReload 0x2698
#define MoveSpeedPenalty 0x21DC
Quote Originally Posted by JusCaus View Post
#define WeaponMgr 0xA65EE8
#define WeaponDamage 0x7F8
#define NoDelay1 0x269C
#define NoReload 0x2698
#define MoveSpeedPenalty 0x21DC
Those offsets are correct, so now what's the problem? Is cf just saying "Send Error Report" or what's going on? What makes you say it's not working?
It doesnt do anything in game. Like my no reload, and change works great but the speed/weight doesnt. Anyway to teamview me?
Well, i haven't got them to work yet either. I don't know what the problem is i just wanted to see what happened to you to see if it was the same as what is happening to me. When i fix it, i will pm you with how i got it to work.
ok,Thanks, Ill do the same.....
Leecher.

First, Offsets changed.
Second, Its not 533 anymore, There are new ids.
@JusCaus

I guess putting a negative value for weight wont work

try putting 0 for weapon weight
Yeah, i belive u have to use 0.
Number format not letter.
But it's well coded.
But i'd really have to try it myself to see what happens or how the error looks like so sry cannot help atm.
I pm u 2morrow after i try.
i got it working..........................
first it is 560 now.
second the offset is 0x2450
third value is 0
Quote Originally Posted by giniyat101 View Post
first it is 560 now.
second the offset is 0x2450
third value is 0
yeah thanks i got it working already....
i forgot abot the other cf update. lol
now im tring to get my fast plant/defuse working....ill let ya know how that turns out.
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