SHOOT THOUGH WALL

Posts 115 of 40 · Page 1 of 3
SHOOT THOUGH WALL
I need some help here...

Here is some of my code......


if(STW)
{
if (pwallmgr)
{
for(int i=0; i<560; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+wallmgr))+(4*i))) != NULL)
*(bool*)((*(DWORD*)((CShell)+wallmgr))+(i*0x474)+0 x4E8) = true;
*(bool*)((*(DWORD*)((CShell)+wallmgr))+(i*0x474)+0 x4EC) = true;
*(bool*)((*(DWORD*)((CShell)+wallmgr))+(i*0x474)+0 x4F0) = true;
My first question is: Why did you loop through all weapons?
To do STW you need the wall pointer and you have to loop through all walls.
And I am not sure but the offsets are maybe changed after the Hallooween Patch
Good luck though finding the right Pointers & offsets...
Quote Originally Posted by A$IAN View Post
My first question is: Why did you loop through all weapons?
To do STW you need the wall pointer and you have to loop through all walls.
And I am not sure but the offsets are maybe changed after the Hallooween Patch
Good luck though finding the right Pointers & offsets...
can u pm me the string on where to find the loop
Quote Originally Posted by A$IAN View Post
My first question is: Why did you loop through all weapons?
.
Naaah you see that wrong, he loops thru all walls
Hope i have you help
Code:
if(stw==1)
{
		DWORD Ptr = *(DWORD*)(CShell+WallMgr); 
		if(Ptr!=NULL)
		{
		for(int i = 0;i<64;i++)
		{
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		}
		}
}

and if you search the normal value is 0
crediz
@***** have this code post
Quote Originally Posted by [G]a[M]e[R] View Post
Hope i have you help
Code:
if(stw==1)
{
		DWORD Ptr = *(DWORD*)(CShell+WallMgr); 
		if(Ptr!=NULL)
		{
		for(int i = 0;i<64;i++)
		{
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		*(bool*)(Ptr+(i*0x474)+Addy) = 1;
		}
		}
}

and if you search the normal value is 0
crediz
@***** have this code post
The offsets changed, 0x474 also changed
Quote Originally Posted by A$IAN View Post

The offsets changed, 0x474 also changed
i have the offsets but the 474 i am not having any luck.
0x4F4
Credit: Nojustice(me) :P

PS U HAVE ALL THE RESOURCES U NEED BUT U ALL ARE SO LAZY IT MAKES ME REALLY MAD LOL THATS Y I DONT MAKE HACKS FOR YOU GUYS ANYMORE

bye
thanks, i found that earlier, i must have something else wrong then......
yeah, all offsets are changed good luck with finding them
i have all but i dont give
those are the correct ones i believe i found them in olly last night
Quote Originally Posted by giniyat101 View Post
474 is wrong...
@JusCaus
hey can u tell me the string on where to find the right one?
Posts 115 of 40 · Page 1 of 3

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?