
This is way i want it

if (nene)
{
if (WeaponMgr)
{
for(int i=0; i<9; i++)
{
for(int y=0; y<560; y++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)+(4*y)) ) != NULL)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x1928) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x192C) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x1930) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x2520) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x258C) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x2590) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x2594) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i)+(4*y))) + 0x26A4) = 0.0f;
}
}
}
}
}

if (recoil)
{
if (pWeaponMgr)
{
for(int i=0; i<560 /*de al value al gdeda:D*/; i++)
{
DWORD pWeapon = *(DWORD*)(pWeaponMgr+i*4);
if (pWeapon)
{
for (int y = 0; y <9; y++)
{
*(float*)(pWeapon+0x1928+y*4) = 0.0f;
*(float*)(pWeapon+0x192C+y*4) = 0.0f;
*(float*)(pWeapon+0x1930+y*4) = 0.0f;
*(float*)(pWeapon+0x2520+y*4) = 0.0f;
*(float*)(pWeapon+0x258C+y*4) = 0.0f;
*(float*)(pWeapon+0x2590+y*4) = 0.0f;
*(float*)(pWeapon+0x2594+y*4) = 0.0f;
*(float*)(pWeapon+0x26A4+y*4) = 0.0f;
one of them is "1B00"