Modern Warfare 3 Source Code / Address Thread

Posts 256–270 of 282 · Page 18 of 19
Mw3 Dvar Dump with addresses, Version 1.9.461
Credits: Insane, Not Semyel

Mite not work for every one

Code:
ping_searches_per 0x05AAD28C
ping_increment 0x05AAD2D8
ping_default_min 0x05AAD324
session_advertiseFailedSearchCount 0x05AAD370
com_svDedicated 0x05AAD3BC
com_maxfps 0x05AAD408
sys_lockThreads 0x05AAD454
sys_smp_allowed 0x05AAD4A0
com_timescale 0x05AAD4EC
timescale 0x05AAD538
fixedtime 0x05AAD584
com_maxFrameTime 0x05AAD5D0
sv_paused 0x05AAD61C
cl_paused 0x05AAD668   //works as a lag switch
sv_running 0x05AAD6B4  //gives you unlimited ammo
com_filter_output 0x05AAD700
intro 0x05AAD74C
com_animCheck 0x05AAD798
hiDef 0x05AAD7E4
wideScreen 0x05AAD830
com_cinematicEndInWhite 0x05AAD87C
com_errorResolveCommand 0x05AAD8C8
com_completionResolveCommand 0x05AAD914
playlistFilename 0x05AAD960
playlistAggrFilename 0x05AAD9AC
playListUpdateCheckMinutes 0x05AAD9F8
band_2players 0x05AADA44
band_4players 0x05AADA90
band_8players 0x05AADADC
band_12players 0x05AADB28
band_18players 0x05AADB74
cpu_speed_8players 0x05AADBC0
cpu_speed_12players 0x05AADC0C
cpu_speed_18players 0x05AADC58
stringtable_debug 0x05AADCA4
restrictMapPacksToGroups 0x05AADCF0
mapPackMPGroupOneFlags 0x05AADD3C
mapPackMPGroupTwoFlags 0x05AADD88
mapPackMPGroupThreeFlags 0x05AADDD4
mapPackMPGroupFourFlags 0x05AADE20
mapPackMPGroupFreeFlags 0x05AADE6C
party_joinInProgressPingBias 0x05AADEB8
party_over25FullPingBias 0x05AADF04
party_over50FullPingBias 0x05AADF50
party_over75FullPingBias 0x05AADF9C
party_oneSlotOpenPingBias 0x05AADFE8
accessToSubscriberContent 0x05AAE034
ui_open_free_content_notice 0x05AAE080
con_inputBoxColor 0x05AAE0CC
con_inputHintBoxColor 0x05AAE118
con_outputBarColor 0x05AAE164
con_outputSliderColor 0x05AAE1B0
con_outputWindowColor 0x05AAE1FC
con_gameMsgWindow0MsgTime 0x05AAE248
con_gameMsgWindow0LineCount 0x05AAE294
con_gameMsgWindow0ScrollTime 0x05AAE2E0
con_gameMsgWindow0FadeInTime 0x05AAE32C
con_gameMsgWindow0FadeOutTime 0x05AAE378
con_gameMsgWindow0SplitscreenScale 0x05AAE3C4
con_gameMsgWindow1MsgTime 0x05AAE410
con_gameMsgWindow1LineCount 0x05AAE45C
con_gameMsgWindow1ScrollTime 0x05AAE4A8
con_gameMsgWindow1FadeInTime 0x05AAE4F4
con_gameMsgWindow1FadeOutTime 0x05AAE540
con_gameMsgWindow1SplitscreenScale 0x05AAE58C
con_gameMsgWindow2MsgTime 0x05AAE5D8
con_gameMsgWindow2LineCount 0x05AAE624
con_gameMsgWindow2ScrollTime 0x05AAE670
con_gameMsgWindow2FadeInTime 0x05AAE6BC
con_gameMsgWindow2FadeOutTime 0x05AAE708
con_gameMsgWindow2SplitscreenScale 0x05AAE754
con_gameMsgWindow3MsgTime 0x05AAE7A0
con_gameMsgWindow3LineCount 0x05AAE7EC
con_gameMsgWindow3ScrollTime 0x05AAE838
con_gameMsgWindow3FadeInTime 0x05AAE884
con_gameMsgWindow3FadeOutTime 0x05AAE8D0
con_gameMsgWindow3SplitscreenScale 0x05AAE91C
con_errormessagetime 0x05AAE968
con_minicontime 0x05AAE9B4
con_miniconlines 0x05AAEA00
con_typewriterPrintSpeed 0x05AAEA4C
con_typewriterDecayStartTime 0x05AAEA98
con_typewriterDecayDuration 0x05AAEAE4
con_typewriterColorBase 0x05AAEB30
con_typewriterColorGlowUpdated 0x05AAEB7C
con_typewriterColorGlowCompleted 0x05AAEBC8
con_typewriterColorGlowFailed 0x05AAEC14
con_typewriterColorGlowCheckpoint 0x05AAEC60
steam_ingame_p2p_throttle 0x05AAECAC
p2pAuth_self_drop_level 0x05AAECF8
p2pAuth_allow_steam_p2p 0x05AAED44
loc_language 0x05AAED90
loc_forceEnglish 0x05AAEDDC
loc_translate 0x05AAEE28
fs_debug 0x05AAEE74
fs_copyfiles 0x05AAEEC0
fs_cdpath 0x05AAEF0C
fs_basepath 0x05AAEF58
fs_basegame 0x05AAEFA4
fs_game 0x05AAEFF0
fs_ignoreLocalized 0x05AAF03C
fs_homepath 0x05AAF088
con_default_console_filter 0x05AAF0D4
con_gameMsgWindow0Filter 0x05AAF120
con_gameMsgWindow1Filter 0x05AAF16C
con_gameMsgWindow2Filter 0x05AAF1B8
con_gameMsgWindow3Filter 0x05AAF204
write_buffer_flag_reset 0x05AAF250
liveanticheatunknowndvar 0x05AAF29C
playerLBFetchInterval 0x05AAF2E8
sensitivity 0x05AAF334
cl_freelook 0x05AAF380
ui_mousePitch 0x05AAF3CC
m_pitch 0x05AAF418
m_filter 0x05AAF464
cl_mouseAccel 0x05AAF4B0
ui_borderLowLightScale 0x05AAF4FC
ui_mapname 0x05AAF548
ui_gametype 0x05AAF594
cg_hudlegacysplitscreenscale 0x05AAF5E0
cg_hudsplitscreenstancescale 0x05AAF62C
cg_hudsplitscreencompassscale 0x05AAF678
cg_headIconMinScreenRadius 0x05AAF6C4
ui_allow_controlschange 0x05AAF710
ui_showmap 0x05AAF75C
cg_hudMapBorderWidth 0x05AAF7A8
cg_hudMapFriendlyHeight 0x05AAF7F4
cg_hudMapFriendlyWidth 0x05AAF840
cg_hudMapPlayerHeight 0x05AAF88C
cg_hudMapPlayerWidth 0x05AAF8D8
cg_hudGrenadeIconMaxRangeFrag 0x05AAF924
waypointIconHeight 0x05AAF970
waypointIconWidth 0x05AAF9BC
waypointOffscreenPointerDistance 0x05AAFA08
cg_fovScale 0x05AAFA54
cg_drawCrosshair 0x05AAFAA0
cg_drawCrosshairNames 0x05AAFAEC
scr_RequiredMapAspectratio 0x05AAFB38
scr_patientZero 0x05AAFB84
scr_tispawndelay 0x05AAFBD0
scr_riotShieldXPBullets 0x05AAFC1C
cg_hudObjectiveTextScale 0x05AAFC68
cg_weaponHintsCoD1Style 0x05AAFCB4
cg_everyoneHearsEveryone 0x05AAFD00
scr_thirdPerson 0x05AAFD4C
scr_game_graceperiod 0x05AAFD98
scr_game_allowkillcam 0x05AAFDE4
scr_game_onlyheadshots 0x05AAFE30
scr_game_deathpointloss 0x05AAFE7C
scr_game_suicidepointloss 0x05AAFEC8
scr_team_teamkillpointloss 0x05AAFF14
scr_game_spectatetype 0x05AAFF60
scr_game_perks 0x05AAFFAC
scr_game_forceuav 0x05AAFFF8
scr_game_hardpoints 0x05AB0044
scr_nukeTimer 0x05AB0090
scr_nukeCancelMode 0x05AB00DC
r_thermalColorScale 0x05AB0128
perk_scavengerMode 0x05AB0174
perk_blastShield 0x05AB01C0
perk_blastShield_hardcore 0x05AB020C
perk_armorPiercingDamage 0x05AB0258
scr_game_killstreakdelay 0x05AB02A4
scr_hardpoint_allowartillery 0x05AB02F0
scr_hardpoint_allowuav 0x05AB033C
scr_hardpoint_allowhelicopter 0x05AB0388
scr_team_fftype 0x05AB03D4
scr_team_respawntime 0x05AB0420
scr_team_teamkillspawndelay 0x05AB046C
scr_team_kickteamkillers 0x05AB04B8
scr_player_numlives 0x05AB0504
scr_player_respawndelay 0x05AB0550
scr_player_maxhealth 0x05AB059C
scr_player_suicidespawndelay 0x05AB05E8
scr_player_healthregentime 0x05AB0634
scr_player_forcerespawn 0x05AB0680
scr_player_sprinttime 0x05AB06CC
scr_explBulletMod 0x05AB0718
scr_maxPerPlayerExplosives 0x05AB0764
scr_restxp_enable 0x05AB07B0
scr_restxp_minRestTime 0x05AB07FC
scr_restxp_levelsPerDay 0x05AB0848
scr_restxp_cap 0x05AB0894
scr_restxp_restedAwardScale 0x05AB08E0
scr_restxp_timescale 0x05AB092C
g_hardcore 0x05AB0978
scr_hardcore 0x05AB09C4
scr_diehard 0x05AB0A10
scr_oldschool 0x05AB0A5C
ui_hud_hardcore 0x05AB0AA8
ui_hud_obituaries 0x05AB0AF4
ui_hud_showobjicons 0x05AB0B40
scr_dm_scorelimit 0x05AB0B8C
scr_dm_timelimit 0x05AB0BD8
scr_dm_roundlimit 0x05AB0C24
scr_dm_winlimit 0x05AB0C70
scr_dm_numlives 0x05AB0CBC
scr_dm_playerrespawndelay 0x05AB0D08
scr_dm_waverespawndelay 0x05AB0D54
scr_dm_promode 0x05AB0DA0
scr_dom_scorelimit 0x05AB0DEC
scr_dom_timelimit 0x05AB0E38
scr_dom_roundlimit 0x05AB0E84
scr_dom_winlimit 0x05AB0ED0
scr_dom_numlives 0x05AB0F1C
scr_dom_playerrespawndelay 0x05AB0F68
scr_dom_waverespawndelay 0x05AB0FB4
scr_dom_promode 0x05AB1000
scr_war_scorelimit 0x05AB104C
scr_war_timelimit 0x05AB1098
scr_war_roundlimit 0x05AB10E4
scr_war_winlimit 0x05AB1130
scr_war_numlives 0x05AB117C
scr_war_playerrespawndelay 0x05AB11C8
scr_war_waverespawndelay 0x05AB1214
scr_war_promode 0x05AB1260
scr_sab_scorelimit 0x05AB12AC
scr_sab_timelimit 0x05AB12F8
scr_sab_roundlimit 0x05AB1344
scr_sab_winlimit 0x05AB1390
scr_sab_roundswitch 0x05AB13DC
scr_sab_numlives 0x05AB1428
scr_sab_bombtimer 0x05AB1474
scr_sab_planttime 0x05AB14C0
scr_sab_defusetime 0x05AB150C
scr_sab_hotpotato 0x05AB1558
scr_sab_playerrespawndelay 0x05AB15A4
scr_sab_waverespawndelay 0x05AB15F0
scr_sab_promode 0x05AB163C
scr_sd_scorelimit 0x05AB1688
scr_sd_timelimit 0x05AB16D4
scr_sd_roundlimit 0x05AB1720
scr_sd_winlimit 0x05AB176C
scr_sd_roundswitch 0x05AB17B8
scr_sd_numlives 0x05AB1804
scr_sd_bombtimer 0x05AB1850
scr_sd_planttime 0x05AB189C
scr_sd_defusetime 0x05AB18E8
scr_sd_multibomb 0x05AB1934
scr_sd_playerrespawndelay 0x05AB1980
scr_sd_waverespawndelay 0x05AB19CC
scr_sd_promode 0x05AB1A18
scr_koth_scorelimit 0x05AB1A64
scr_koth_timelimit 0x05AB1AB0
scr_koth_roundlimit 0x05AB1AFC
scr_koth_winlimit 0x05AB1B48
scr_koth_roundswitch 0x05AB1B94
scr_koth_numlives 0x05AB1BE0
scr_koth_playerrespawndelay 0x05AB1C2C
scr_koth_waverespawndelay 0x05AB1C78
koth_autodestroytime 0x05AB1CC4
koth_spawntime 0x05AB1D10
koth_kothmode 0x05AB1D5C
koth_capturetime 0x05AB1DA8
koth_destroytime 0x05AB1DF4
koth_delayPlayer 0x05AB1E40
koth_spawnDelay 0x05AB1E8C
koth_extraDelay 0x05AB1ED8
koth_proMode 0x05AB1F24
scr_koth_promode 0x05AB1F70
scr_oneflag_scorelimit 0x05AB1FBC
scr_oneflag_timelimit 0x05AB2008
scr_oneflag_roundlimit 0x05AB2054
scr_oneflag_winlimit 0x05AB20A0
scr_oneflag_roundswitch 0x05AB20EC
scr_oneflag_numlives 0x05AB2138
scr_oneflag_playerrespawndelay 0x05AB2184
scr_oneflag_waverespawndelay 0x05AB21D0
scr_oneflag_promode 0x05AB221C
sv_maxclients 0x05AB2268
scr_xpscale 0x05AB22B4
scr_weaponxpscale 0x05AB2300
useRelativeTeamColors 0x05AB234C
scr_arena_scorelimit 0x05AB2398
scr_arena_timelimit 0x05AB23E4
scr_arena_roundlimit 0x05AB2430
scr_arena_winlimit 0x05AB247C
scr_arena_numlives 0x05AB24C8
scr_arena_roundswitch 0x05AB2514
scr_arena_promode 0x05AB2560
scr_dd_scorelimit 0x05AB25AC
scr_dd_timelimit 0x05AB25F8
scr_dd_roundlimit 0x05AB2644
scr_dd_winlimit 0x05AB2690
scr_dd_numlives 0x05AB26DC
scr_dd_roundswitch 0x05AB2728
scr_dd_playerrespawndelay 0x05AB2774
scr_dd_waverespawndelay 0x05AB27C0
scr_dd_bombtimer 0x05AB280C
scr_dd_planttime 0x05AB2858
scr_dd_defusetime 0x05AB28A4
scr_dd_addtime 0x05AB28F0
scr_dd_promode 0x05AB293C
scr_vip_scorelimit 0x05AB2988
scr_vip_timelimit 0x05AB29D4
scr_vip_roundlimit 0x05AB2A20
scr_vip_winlimit 0x05AB2A6C
scr_vip_numlives 0x05AB2AB8
scr_vip_roundswitch 0x05AB2B04
scr_vip_promode 0x05AB2B50
scr_ctf_scorelimit 0x05AB2B9C
scr_ctf_timelimit 0x05AB2BE8
scr_ctf_roundlimit 0x05AB2C34
scr_ctf_winlimit 0x05AB2C80
scr_ctf_halftime 0x05AB2CCC
scr_ctf_waverespawndelay 0x05AB2D18
scr_ctf_numlives 0x05AB2D64
scr_ctf_playerrespawndelay 0x05AB2DB0
scr_ctf_returntime 0x05AB2DFC
scr_ctf_promode 0x05AB2E48
scr_ctfpro_scorelimit 0x05AB2E94
scr_ctfpro_timelimit 0x05AB2EE0
scr_ctfpro_roundlimit 0x05AB2F2C
scr_ctfpro_winlimit 0x05AB2F78
scr_ctfpro_numlives 0x05AB2FC4
scr_ctfpro_halftime 0x05AB3010
scr_ctfpro_roundswitch 0x05AB305C
scr_ctfpro_waverespawndelay 0x05AB30A8
scr_ctfpro_playerrespawndelay 0x05AB30F4
scr_ctfpro_returntime 0x05AB3140
scr_ctfpro_promode 0x05AB318C
camera_thirdPerson 0x05AB31D8
scr_gtnw_scorelimit 0x05AB3224
scr_gtnw_timelimit 0x05AB3270
scr_gtnw_roundlimit 0x05AB32BC
scr_gtnw_winlimit 0x05AB3308
scr_gtnw_roundswitch 0x05AB3354
scr_gtnw_numlives 0x05AB33A0
scr_gtnw_playerrespawndelay 0x05AB33EC
scr_gtnw_waverespawndelay 0x05AB3438
scr_gtnw_promode 0x05AB3484
scr_bgm_scorelimit 0x05AB34D0
scr_bgm_timelimit 0x05AB351C
scr_bgm_roundlimit 0x05AB3568
scr_bgm_winlimit 0x05AB35B4
scr_bgm_numlives 0x05AB3600
scr_bgm_halftime 0x05AB364C
scr_bgm_roundswitch 0x05AB3698
scr_bgm_waverespawndelay 0x05AB36E4
scr_bgm_playerrespawndelay 0x05AB3730
scr_bgm_promode 0x05AB377C
scr_grnd_scorelimit 0x05AB37C8
scr_grnd_timelimit 0x05AB3814
scr_grnd_roundlimit 0x05AB3860
scr_grnd_winlimit 0x05AB38AC
scr_grnd_numlives 0x05AB38F8
scr_grnd_playerrespawndelay 0x05AB3944
scr_grnd_waverespawndelay 0x05AB3990
scr_grnd_promode 0x05AB39DC
scr_tdef_scorelimit 0x05AB3A28
scr_tdef_timelimit 0x05AB3A74
scr_tdef_roundlimit 0x05AB3AC0
scr_tdef_winlimit 0x05AB3B0C
scr_tdef_numlives 0x05AB3B58
scr_tdef_playerrespawndelay 0x05AB3BA4
scr_tdef_waverespawndelay 0x05AB3BF0
scr_tdef_promode 0x05AB3C3C
scr_conf_scorelimit 0x05AB3C88
scr_conf_timelimit 0x05AB3CD4
scr_conf_roundlimit 0x05AB3D20
scr_conf_winlimit 0x05AB3D6C
scr_conf_numlives 0x05AB3DB8
scr_conf_playerrespawndelay 0x05AB3E04
scr_conf_waverespawndelay 0x05AB3E50
scr_conf_promode 0x05AB3E9C
scr_tjugg_scorelimit 0x05AB3EE8
scr_tjugg_timelimit 0x05AB3F34
scr_tjugg_roundlimit 0x05AB3F80
scr_tjugg_winlimit 0x05AB3FCC
scr_tjugg_numlives 0x05AB4018
scr_tjugg_playerrespawndelay 0x05AB4064
scr_tjugg_waverespawndelay 0x05AB40B0
scr_tjugg_promode 0x05AB40FC
scr_jugg_scorelimit 0x05AB4148
scr_jugg_timelimit 0x05AB4194
scr_jugg_roundlimit 0x05AB41E0
scr_jugg_winlimit 0x05AB422C
scr_jugg_numlives 0x05AB4278
scr_jugg_playerrespawndelay 0x05AB42C4
scr_jugg_waverespawndelay 0x05AB4310
scr_jugg_promode 0x05AB435C
scr_gun_scorelimit 0x05AB43A8
scr_gun_timelimit 0x05AB43F4
scr_gun_roundlimit 0x05AB4440
scr_gun_winlimit 0x05AB448C
scr_gun_numlives 0x05AB44D8
scr_gun_playerrespawndelay 0x05AB4524
scr_gun_waverespawndelay 0x05AB4570
scr_gun_promode 0x05AB45BC
scr_infect_timelimit 0x05AB4608
scr_infect_roundlimit 0x05AB4654
scr_infect_winlimit 0x05AB46A0
scr_infect_numlives 0x05AB46EC
scr_infect_playerrespawndelay 0x05AB4738
scr_infect_waverespawndelay 0x05AB4784
scr_infect_promode 0x05AB47D0
scr_oic_scorelimit 0x05AB481C
scr_oic_timelimit 0x05AB4868
scr_oic_roundlimit 0x05AB48B4
scr_oic_winlimit 0x05AB4900
scr_oic_numlives 0x05AB494C
scr_oic_playerrespawndelay 0x05AB4998
scr_oic_waverespawndelay 0x05AB49E4
scr_oic_promode 0x05AB4A30
ui_buildLocation 0x05AB4A7C
ai_corpseCount 0x05AB4AC8
cg_blood 0x05AB4B14
cg_brass 0x05AB4B60
cg_chatHeight 0x05AB4BAC
cg_chatTime 0x05AB4BF8
cg_connectionIconSize 0x05AB4C44
cg_cursorHints 0x05AB4C90
cg_descriptiveText 0x05AB4CDC
cg_drawBreathHint 0x05AB4D28
cg_drawFPSLabels 0x05AB4D74
cg_drawMantleHint 0x05AB4DC0
cg_drawSnapshot 0x05AB4E0C
cg_drawStatsSource 0x05AB4E58
cg_drawTurretCrosshair 0x05AB4EA4
cg_drawViewpos 0x05AB4EF0
cg_gameBoldMessageWidth 0x05AB4F3C
cg_gameMessageWidth 0x05AB4F88
cg_hintFadeTime 0x05AB4FD4
cg_hudChatIntermissionPosition 0x05AB5020
cg_hudChatPosition 0x05AB506C
cg_hudDamageIconHeight 0x05AB50B8
cg_hudDamageIconInScope 0x05AB5104
cg_hudDamageIconOffset 0x05AB5150
cg_hudDamageIconTime 0x05AB519C
cg_hudDamageIconWidth 0x05AB51E8
cg_hudGrenadeIconEnabledFlash 0x05AB5234
cg_hudGrenadeIconHeight 0x05AB5280
cg_hudGrenadeIconInScope 0x05AB52CC
cg_hudGrenadeIconMaxHeight 0x05AB5318
cg_hudGrenadeIconOffset 0x05AB5364
cg_hudGrenadeIconWidth 0x05AB53B0
cg_hudGrenadePointerHeight 0x05AB53FC
cg_hudGrenadePointerPivot 0x05AB5448
cg_hudGrenadePointerWidth 0x05AB5494
cg_hudProneY 0x05AB54E0
cg_hudSayPosition 0x05AB552C
cg_hudVotePosition 0x05AB5578
cg_invalidCmdHintBlinkInterval 0x05AB55C4
cg_invalidCmdHintDuration 0x05AB5610
cg_laserlight 0x05AB565C
cg_mapLocationSelectionCursorSpeed 0x05AB56A8
cg_marks_ents_player_only 0x05AB56F4
cg_ScoresPing_BgColor 0x05AB5740
cg_ScoresPing_HighColor 0x05AB578C
cg_ScoresPing_LowColor 0x05AB57D8
cg_ScoresPing_MedColor 0x05AB5824
cg_scriptIconSize 0x05AB5870
cg_sprintMeterDisabledColor 0x05AB58BC
cg_sprintMeterEmptyColor 0x05AB5908
cg_sprintMeterFullColor 0x05AB5954
cg_subtitleMinTime 0x05AB59A0
cg_subtitleWidthStandard 0x05AB59EC
cg_subtitleWidthWidescreen 0x05AB5A38
cg_teamChatsOnly 0x05AB5A84
cg_viewZSmoothingMax 0x05AB5AD0
cg_viewZSmoothingMin 0x05AB5B1C
cg_viewZSmoothingTime 0x05AB5B68
cg_voiceIconSize 0x05AB5BB4
cg_waterSheeting_distortionScaleFactor 0x05AB5C00
cg_waterSheeting_magnitude 0x05AB5C4C
cg_waterSheeting_radius 0x05AB5C98
cg_weaponCycleDelay 0x05AB5CE4
cg_youInKillCamSize 0x05AB5D30
cl_enableDedicatedServerBrowser 0x05AB5D7C
cl_enableRCon 0x05AB5DC8
cl_maxPing 0x05AB5E14
cl_packetdup 0x05AB5E60
cl_pitchspeed 0x05AB5EAC
cl_voice 0x05AB5EF8
cl_yawspeed 0x05AB5F44
com_recommendedSet 0x05AB5F90
compassSize 0x05AB5FDC
drawLagometer 0x05AB6028
dynEnt_active 0x05AB6074
fx_marks 0x05AB60C0
fx_marks_ents 0x05AB610C
fx_marks_smodels 0x05AB6158
g_allowvote 0x05AB61A4
g_banIPs 0x05AB61F0
g_clonePlayerMaxVelocity 0x05AB623C
g_deadChat 0x05AB6288
g_dropForwardSpeed 0x05AB62D4
g_dropHorzSpeedRand 0x05AB6320
g_dropUpSpeedBase 0x05AB636C
g_dropUpSpeedRand 0x05AB63B8
g_oldVoting 0x05AB6404
g_playerCollisionEjectSpeed 0x05AB6450
g_radiusDamageMax 0x05AB649C
g_redCrosshairs 0x05AB64E8
g_voiceChatTalkingDuration 0x05AB6534
g_voteAbstainWeight 0x05AB6580
glass_angular_vel 0x05AB65CC
glass_edge_angle 0x05AB6618
glass_fall_delay 0x05AB6664
glass_fall_gravity 0x05AB66B0
glass_fall_ratio 0x05AB66FC
glass_fringe_maxcoverage 0x05AB6748
glass_fringe_maxsize 0x05AB6794
glass_fx_chance 0x05AB67E0
glass_hinge_friction 0x05AB682C
glass_linear_vel 0x05AB6878
glass_max_pieces_per_frame 0x05AB68C4
glass_max_shatter_fx_per_frame 0x05AB6910
glass_physics_chance 0x05AB695C
glass_physics_maxdist 0x05AB69A8
glass_shard_maxsize 0x05AB69F4
glass_shattered_scale 0x05AB6A40
glass_trace_interval 0x05AB6A8C
hud_deathQuoteFadeTime 0x05AB6AD8
hud_enable 0x05AB6B24
hud_fade_ammodisplay 0x05AB6B70
hud_fade_healthbar 0x05AB6BBC
hud_fade_offhand 0x05AB6C08
hud_fade_sprint 0x05AB6C54
hud_flash_period_offhand 0x05AB6CA0
hud_flash_time_offhand 0x05AB6CEC
hud_health_pulserate_critical 0x05AB6D38
hud_health_pulserate_injured 0x05AB6D84
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r_scaleViewport 0x05AC0D3C
r_smp_backend 0x05AC0D88
r_smp_worker 0x05AC0DD4
r_smp_worker_thread0 0x05AC0E20
r_smp_worker_thread1 0x05AC0E6C
r_clear 0x05AC0EB8
r_clearColor 0x05AC0F04
r_clearColor2 0x05AC0F50
r_drawDecals 0x05AC0F9C
r_dlightLimit 0x05AC0FE8
r_spotLightShadows 0x05AC1034
r_spotLightEntityShadows 0x05AC1080
r_lockPvs 0x05AC10CC
r_skipPvs 0x05AC1118
r_portalBevelsOnly 0x05AC1164
r_singleCell 0x05AC11B0
r_portalWalkLimit 0x05AC11FC
r_portalMinClipArea 0x05AC1248
r_portalMinRecurseDepth 0x05AC1294
r_showPortals 0x05AC12E0
r_showPortalsOverview 0x05AC132C
r_showFbColorDebug 0x05AC1378
r_showFloatZDebug 0x05AC13C4
r_floatz 0x05AC1410
r_floatzClearToThreshold 0x05AC145C
r_highLodDist 0x05AC14A8
r_mediumLodDist 0x05AC14F4
r_lowLodDist 0x05AC1540
r_lowestLodDist 0x05AC158C
r_forceLod 0x05AC15D8
sm_sunEnable 0x05AC1624
sm_spotEnable 0x05AC1670
sm_spotLimit 0x05AC16BC
sm_minSpotLightScore 0x05AC1708
sm_spotLightScoreModelScale 0x05AC1754
sm_spotShadowFadeTime 0x05AC17A0
sm_dynlightAllSModels 0x05AC17EC
sm_lightScore_eyeProjectDist 0x05AC1838
sm_lightScore_spotProjectFrac 0x05AC1884
sm_cameraOffset 0x05AC18D0
sm_polygonOffsetScale 0x05AC191C
sm_polygonOffsetBias 0x05AC1968
sm_sunSampleSizeNear 0x05AC19B4
sm_sunShadowCenter 0x05AC1A00
sm_sunShadowCenterMode 0x05AC1A4C
sm_sunShadowScale 0x05AC1A98
sm_strictCull 0x05AC1AE4
sm_spotDistCull 0x05AC1B30
sm_fastSunShadow 0x05AC1B7C
sm_qualitySpotShadow 0x05AC1BC8
r_blur 0x05AC1C14
r_glow_allowed_script_forced 0x05AC1C60
r_glow 0x05AC1CAC
r_glowUseTweaks 0x05AC1CF8
r_glowTweakEnable 0x05AC1D44
r_glowTweakRadius0 0x05AC1D90
r_glowTweakBloomIntensity0 0x05AC1DDC
r_glowTweakBloomCutoff 0x05AC1E28
r_glowTweakBloomDesaturation 0x05AC1E74
r_filmUseTweaks 0x05AC1EC0
r_filmAltShader 0x05AC1F0C
r_filmTweakEnable 0x05AC1F58
r_filmTweakContrast 0x05AC1FA4
r_contrast 0x05AC1FF0
r_brightness 0x05AC203C
r_desaturation 0x05AC2088
r_filmTweakBrightness 0x05AC20D4
r_filmTweakDesaturation 0x05AC2120
r_filmTweakDesaturationDark 0x05AC216C
r_filmTweakHeroSaturation 0x05AC21B8
r_filmTweakInvert 0x05AC2204
r_filmTweakDarkTint 0x05AC2250
r_filmTweakMediumTint 0x05AC229C
r_filmTweakLightTint 0x05AC22E8
r_dof_tweak 0x05AC2334
r_dof_nearBlur 0x05AC2380
r_dof_farBlur 0x05AC23CC
r_dof_viewModelStart 0x05AC2418
r_dof_viewModelEnd 0x05AC2464
r_dof_nearStart 0x05AC24B0
r_dof_nearEnd 0x05AC24FC
r_dof_farStart 0x05AC2548
r_dof_farEnd 0x05AC2594
r_dof_bias 0x05AC25E0
r_outdoor 0x05AC262C
r_outdoorFeather 0x05AC2678
r_sun_from_dvars 0x05AC26C4
r_atlasAnimFPS 0x05AC2710
developer 0x05AC275C
r_sse_skinning 0x05AC27A8
r_rendererInUse 0x05AC27F4
r_warningRepeatDelay 0x05AC2840
r_thermalColorOffset 0x05AC288C
r_thermalDetailScale 0x05AC28D8
fx_enable 0x05AC2924
fx_draw 0x05AC2970
fx_draw_spotLight 0x05AC29BC
fx_draw_omniLight 0x05AC2A08
fx_cull_elem_spawn 0x05AC2A54
fx_cull_elem_draw 0x05AC2AA0
fx_freeze 0x05AC2AEC
fx_debugBolt 0x05AC2B38
fx_count 0x05AC2B84
fx_visMinTraceDist 0x05AC2BD0
fx_profileSort 0x05AC2C1C
fx_profileSkip 0x05AC2C68
fx_profileFilter 0x05AC2CB4
fx_profile 0x05AC2D00
fx_mark_profile 0x05AC2D4C
fx_drawClouds 0x05AC2D98
fx_deferelem 0x05AC2DE4
fx_draw_simd 0x05AC2E30
fx_killEffectOnRewind 0x05AC2E7C
fx_alphaThreshold 0x05AC2EC8
glass_break 0x05AC2F14
safeArea_horizontal 0x05AC2F60
safeArea_vertical 0x05AC2FAC
safeArea_adjusted_horizontal 0x05AC2FF8
safeArea_adjusted_vertical 0x05AC3044
cl_noprint 0x05AC3090
playlist 0x05AC30DC
onlinegame 0x05AC3128
useonlinestats 0x05AC3174
cl_hudDrawsBehindUI 0x05AC31C0
cl_timeout 0x05AC320C
cl_connectTimeout 0x05AC3258
cl_connectionAttempts 0x05AC32A4
cl_timescale_slowdown_divisorBookend 0x05AC32F0
cl_timescale_slowdown_divisorNeg 0x05AC333C
cl_timescale_slowdown_divisorPos 0x05AC3388
cl_timescale_speedup_divisorBookend 0x05AC33D4
cl_timescale_speedup_divisorNeg 0x05AC3420
cl_timescale_speedup_divisorPos 0x05AC346C
cl_penaltyTime 0x05AC34B8
cl_penaltyTimeBookend 0x05AC3504
cl_penaltyTimeNeg 0x05AC3550
cl_penaltyThresholdNeg 0x05AC359C
cl_penaltyThreshold 0x05AC35E8
cl_penaltyClamp 0x05AC3634
cl_minErrorTime 0x05AC3680
cl_maxErrorTime 0x05AC36CC
cl_timeBufferSize 0x05AC3718
cl_inhibit_stats_upload 0x05AC3764
cl_repair_games_played 0x05AC37B0
cl_adjTimeDeltaCalcAlgorithmMW2 0x05AC37FC
cl_migrationTimeout 0x05AC3848
cl_anglespeedkey 0x05AC3894
cl_dirSelConvergenceTime 0x05AC38E0
cl_maxpackets 0x05AC392C
cl_showmouserate 0x05AC3978
cl_serverStatusResendTime 0x05AC39C4
cl_bypassMouseInput 0x05AC3A10
cl_motdString 0x05AC3A5C
cl_ingame 0x05AC3AA8
name 0x05AC3AF4
password 0x05AC3B40
motd 0x05AC3B8C
iotdText 0x05AC3BD8
cl_demo_enabled 0x05AC3C24
cl_demo_pause 0x05AC3C70
cl_demo_client 0x05AC3CBC
cl_demo_keyframerate 0x05AC3D08
cl_demo_playercard_display_start_time 0x05AC3D54
cl_demo_errortitle 0x05AC3DA0
cl_demo_errormessage 0x05AC3DEC
cl_demo_ui_selected_segment 0x05AC3E38
cl_demo_ui_segment_position 0x05AC3E84
cl_demo_ui_keyboardtitle 0x05AC3ED0
cl_demo_ui_keyboard_edittext 0x05AC3F1C
cl_demo_render_width_wide 0x05AC3F68
cl_demo_render_height 0x05AC3FB4
cl_demo_render_fps 0x05AC4000
cl_demo_uploadfb 0x05AC404C
pro******nuOption_gamma 0x05AC4098
pro******nuOption_blacklevel 0x05AC40E4
pro******nuOption_volume 0x05AC4130
pro******nuOption_safeAreaHorz 0x05AC417C
pro******nuOption_safeAreaVert 0x05AC41C8
pro******nuOption_sensitivity 0x05AC4214
pro******nuOption_offensiveContentMode 0x05AC4260
cg_drawGun 0x05AC42AC  //works
cg_fov 0x05AC42F8
cg_fovMin 0x05AC4344
cg_viewVehicleInfluence 0x05AC4390
cg_draw2D 0x05AC43DC // draq hud
cg_drawHealth 0x05AC4428
cg_drawFPS 0x05AC4474
cg_drawEffectNum 0x05AC44C0
snd_drawInfo 0x05AC450C
cg_drawScriptUsage 0x05AC4558
cg_drawMaterial 0x05AC45A4
cg_drawCrosshairNamesPosX 0x05AC45F0
cg_drawCrosshairNamesPosY 0x05AC463C
cg_drawDamageFlash 0x05AC4688
cg_drawDamageDirection 0x05AC46D4
painVisionTriggerHealth 0x05AC4720
painVisionLerpOutRate 0x05AC476C
painReverbRoomType 0x05AC47B8
painReverbDryLevel 0x05AC4804
painReverbWetLevel 0x05AC4850
cg_hudStanceFlash 0x05AC489C
cg_hudGrenadeIconMaxRangeFlash 0x05AC48E8
cg_hudGrenadePointerPulseFreq 0x05AC4934
cg_hudGrenadePointerPulseMax 0x05AC4980
cg_hudGrenadePointerPulseMin 0x05AC49CC
drawEntityCount 0x05AC4A18
drawEntityCountPos 0x05AC4A64
drawEntityCountSize 0x05AC4AB0
drawServerBandwidth 0x05AC4AFC
drawServerBandwidthPos 0x05AC4B48
drawKillcamData 0x05AC4B94
drawKillcamDataPos 0x05AC4BE0
drawKillcamDataSize 0x05AC4C2C
cg_crosshairAlpha 0x05AC4C78
cg_crosshairAlphaMin 0x05AC4CC4
cg_crosshairDynamic 0x05AC4D10
cg_crosshairEnemyColor 0x05AC4D5C
cg_centertime 0x05AC4DA8
cg_errordecay 0x05AC4DF4
cg_showmiss 0x05AC4E40
cg_footsteps 0x05AC4E8C
tracer_thermalWidthMult 0x05AC4ED8
tracer_firstPersonMaxWidth 0x05AC4F24
tracer_explosiveOverride 0x05AC4F70
tracer_explosiveColor1 0x05AC4FBC
tracer_explosiveColor2 0x05AC5008
tracer_explosiveColor3 0x05AC5054
tracer_explosiveColor4 0x05AC50A0
tracer_explosiveColor5 0x05AC50EC
tracer_explosiveWidth 0x05AC5138
tracer_stoppingPowerOverride 0x05AC5184
tracer_stoppingPowerColor1 0x05AC51D0
tracer_stoppingPowerColor2 0x05AC521C
tracer_stoppingPowerColor3 0x05AC5268
tracer_stoppingPowerColor4 0x05AC52B4
tracer_stoppingPowerColor5 0x05AC5300
tracer_stoppingPowerWidth 0x05AC534C
cg_thirdPersonRange 0x05AC5398
cg_thirdPersonAngle 0x05AC53E4
cg_thirdPerson 0x05AC5430
cg_thirdPersonMode 0x05AC547C
cg_drawpaused 0x05AC54C8
con_minicon 0x05AC5514
cg_deadChatWithTeam 0x05AC5560
cg_deadHearTeamLiving 0x05AC55AC
cg_deadHearAllLiving 0x05AC55F8
cg_deadChatWithDead 0x05AC5644
cg_hearKillerTime 0x05AC5690
cg_hearVictimEnabled 0x05AC56DC
cg_hearVictimTime 0x05AC5728
cg_killCamDefaultLerpTime 0x05AC5774
cg_killCamTurretLerpTime 0x05AC57C0
cg_constantSizeHeadIcons 0x05AC580C
cg_overheadNamesMaxDist 0x05AC5858
cg_overheadNamesSize 0x05AC58A4
cg_overheadNamesNearDist 0x05AC58F0
cg_overheadNamesFarDist 0x05AC593C
cg_overheadIconSize 0x05AC5988
cg_overheadNamesFarScale 0x05AC59D4
cg_overheadRankSize 0x05AC5A20
cg_overheadTitleSize 0x05AC5A6C
cg_overheadNamesGlow 0x05AC5AB8
cg_overheadNamesFont 0x05AC5B04
cg_overheadTitlesFont 0x05AC5B50
cg_drawFriendlyNames 0x05AC5B9C
cg_friendlyNameFadeIn 0x05AC5BE8
cg_friendlyNameFadeOut 0x05AC5C34
cg_flashbangNameFadeIn 0x05AC5C80
cg_flashbangNameFadeOut 0x05AC5CCC
thermal_playerModel 0x05AC5D18
overrideNVGModelWithKnife 0x05AC5D64
cg_weapHitCullAngle 0x05AC5DB0
cg_weapHitCullEnable 0x05AC5DFC
cg_heliKillCamFov 0x05AC5E48
cg_heliKillCamNearBlur 0x05AC5E94
cg_heliKillCamFarBlur 0x05AC5EE0
cg_heliKillCamFarBlurStart 0x05AC5F2C
cg_heliKillCamFarBlurDist 0x05AC5F78
cg_heliKillCamNearBlurStart 0x05AC5FC4
cg_heliKillCamNearBlurEnd 0x05AC6010
cg_airstrikeKillCamFov 0x05AC605C
cg_airstrikeKillCamNearBlur 0x05AC60A8
cg_airstrikeKillCamFarBlur 0x05AC60F4
cg_airstrikeKillCamFarBlurStart 0x05AC6140
cg_airstrikeKillCamFarBlurDist 0x05AC618C
cg_airstrikeKillCamNearBlurStart 0x05AC61D8
cg_airstrikeKillCamNearBlurEnd 0x05AC6224
cg_explosiveKillCamUpDist 0x05AC6270
cg_explosiveKillCamBackDist 0x05AC62BC
cg_explosiveKillCamWallOutDist 0x05AC6308
cg_explosiveKillCamWallSideDist 0x05AC6354
cg_explosiveKillCamGroundUpDist 0x05AC63A0
cg_explosiveKillCamGroundBackDist 0x05AC63EC
cg_rocketKillCamUpDist 0x05AC6438
cg_rocketKillCamBackDist 0x05AC6484
cg_remoteMissileKillCamUpDist 0x05AC64D0
cg_remoteMissileKillCamBackDist 0x05AC651C
cg_explosiveKillCamStopDist 0x05AC6568
cg_explosiveKillCamStopDecelDist 0x05AC65B4
cg_turretKillCamUpDist 0x05AC6600
cg_turretKillCamBackDist 0x05AC664C
cg_turretKillCamFov 0x05AC6698
cg_turretRemoteKillCamUpDist 0x05AC66E4
cg_turretRemoteKillCamBackDist 0x05AC6730
cg_turretRemoteKillCamFov 0x05AC677C
cg_javelinKillCamCloseZDist 0x05AC67C8
cg_javelinKillCamPassTime 0x05AC6814
cg_javelinKillCamFov 0x05AC6860
cg_javelinKillCamPassDist 0x05AC68AC
cg_javelinKillCamUpDist 0x05AC68F8
cg_javelinKillCamDownDist 0x05AC6944
cg_javelinKillCamLookLerpDist 0x05AC6990
cg_crosshairVerticalOffset 0x05AC69DC
RemoteCameraSounds_RoomType 0x05AC6A28
RemoteCameraSounds_DryLevel 0x05AC6A74
RemoteCameraSounds_WetLevel 0x05AC6AC0
radarjamDistMin 0x05AC6B0C
radarjamDistMax 0x05AC6B58
radarjamSinCurve 0x05AC6BA4
thermalBlurFactorScope 0x05AC6BF0
thermalBlurFactorNoScope 0x05AC6C3C
viewposNow 0x05AC6C88
viewangNow 0x05AC6CD4
veh_boneControllerLodDist 0x05AC6D20
vehCam_freeLook 0x05AC6D6C
vehAudio_inAirPitchUpLerp 0x05AC6DB8
vehAudio_inAirPitchDownLerp 0x05AC6E04
vehAudio_spawnVolumeTime 0x05AC6E50
dynEnt_bulletForce 0x05AC6E9C
dynEnt_explodeForce 0x05AC6EE8
dynEnt_explodeUpbias 0x05AC6F34
dynEnt_explodeSpinScale 0x05AC6F80
dynEnt_explodeMinForce 0x05AC6FCC
dynEnt_explodeMaxEnts 0x05AC7018
dynEnt_explodingBulletForce 0x05AC7064
dynEnt_explodingBulletUpbias 0x05AC70B0
dynEnt_explodingBulletSpinScale 0x05AC70FC
dynEnt_explodingBulletMinForce 0x05AC7148
dynEnt_explodingBulletMaxEnts 0x05AC7194
dynEnt_damageScale 0x05AC71E0
compass 0x05AC722C
compassMaxRange 0x05AC7278
compassMinRange 0x05AC72C4
compassMinRadius 0x05AC7310
compassSoundPingFadeTime 0x05AC735C
compassClampIcons 0x05AC73A8
compassFriendlyWidth 0x05AC73F4
compassFriendlyHeight 0x05AC7440
compassPlayerWidth 0x05AC748C
compassPlayerHeight 0x05AC74D8
compassCoords 0x05AC7524
compassECoordCutoff 0x05AC7570
compassRotation 0x05AC75BC
compassTickertapeStretch 0x05AC7608
compassRadarPingFadeTime 0x05AC7654
compassRadarLineThickness 0x05AC76A0
compassObjectiveWidth 0x05AC76EC
compassObjectiveHeight 0x05AC7738
compassObjectiveArrowWidth 0x05AC7784
compassObjectiveArrowHeight 0x05AC77D0
compassObjectiveArrowOffset 0x05AC781C
compassObjectiveArrowRotateDist 0x05AC7868
compassObjectiveMaxRange 0x05AC78B4
compassObjectiveMinAlpha 0x05AC7900
compassObjectiveNumRings 0x05AC794C
compassObjectiveRingTime 0x05AC7998
compassObjectiveRingSize 0x05AC79E4
compassObjectiveTextScale 0x05AC7A30
compassObjectiveTextHeight 0x05AC7A7C
compassObjectiveDrawLines 0x05AC7AC8
compassObjectiveIconWidth 0x05AC7B14
compassObjectiveIconHeight 0x05AC7B60
compassObjectiveNearbyDist 0x05AC7BAC
compassObjectiveMinDistRange 0x05AC7BF8
compassObjectiveDetailDist 0x05AC7C44
compassObjectiveMinHeight 0x05AC7C90
compassObjectiveMaxHeight 0x05AC7CDC
compassHideVehicles 0x05AC7D28
compassHideSansObjectivePointer 0x05AC7D74
compassHellfireTargetSpot 0x05AC7DC0
compassPortableRadarRadius 0x05AC7E0C
compassPortableRadarSweepTime 0x05AC7E58
compassPortableRadarMinVelocity 0x05AC7EA4
cg_hudMapRadarLineThickness 0x05AC7EF0
motionTrackerPingFadeTime 0x05AC7F3C
motionTrackerSweepSpeed 0x05AC7F88
motionTrackerBlurDuration 0x05AC7FD4
motionTrackerPingSize 0x05AC8020
motionTrackerCenterX 0x05AC806C
motionTrackerCenterY 0x05AC80B8
motionTrackerPingPitchBase 0x05AC8104
motionTrackerPingPitchNearby 0x05AC8150
motionTrackerPingPitchAddPerEnemy 0x05AC819C
ammoCounterHide 0x05AC81E8
actionSlotsHide 0x05AC8234
lowAmmoWarningColor1 0x05AC8280
lowAmmoWarningColor2 0x05AC82CC
lowAmmoWarningPulseFreq 0x05AC8318
lowAmmoWarningPulseMax 0x05AC8364
lowAmmoWarningPulseMin 0x05AC83B0
lowAmmoWarningNoReloadColor1 0x05AC83FC
lowAmmoWarningNoReloadColor2 0x05AC8448
lowAmmoWarningNoAmmoColor1 0x05AC8494
lowAmmoWarningNoAmmoColor2 0x05AC84E0
nightVisionFadeInOutTime 0x05AC852C
nightVisionPowerOnTime 0x05AC8578
nightVisionDisableEffects 0x05AC85C4
cg_scoreboardScrollStep 0x05AC8610
cg_scoreboardBannerHeight 0x05AC865C
cg_scoreboardItemHeight 0x05AC86A8
cg_scoreboardPingWidth 0x05AC86F4
cg_scoreboardPingHeight 0x05AC8740
cg_scoreboardWidth 0x05AC878C
cg_scoreboardHeight 0x05AC87D8
cg_scoreboardMyColor 0x05AC8824
cg_scoreboardMyPartyColor 0x05AC8870
cg_scoreboardTextOffset 0x05AC88BC
cg_scoreboardFont 0x05AC8908
cg_scoreboardHeaderFontScale 0x05AC8954
cg_scoreboardRankFontScale 0x05AC89A0
cg_scoreboardPingText 0x05AC89EC
cg_scoreboardPingGraph 0x05AC8A38
waypointDebugDraw 0x05AC8A84
waypointOffscreenPointerWidth 0x05AC8AD0
waypointOffscreenPointerHeight 0x05AC8B1C
waypointOffscreenDistanceThresholdAlpha 0x05AC8B68
waypointOffscreenPadLeft 0x05AC8BB4
waypointOffscreenPadRight 0x05AC8C00
waypointOffscreenPadTop 0x05AC8C4C
waypointOffscreenPadBottom 0x05AC8C98
waypointOffscreenRoundedCorners 0x05AC8CE4
waypointOffscreenCornerRadius 0x05AC8D30
waypointOffscreenScaleLength 0x05AC8D7C
waypointOffscreenScaleSmallest 0x05AC8DC8
waypointDistScaleRangeMin 0x05AC8E14
waypointDistScaleRangeMax 0x05AC8E60
waypointDistScaleSmallest 0x05AC8EAC
waypointSplitscreenScale 0x05AC8EF8
waypointTweakY 0x05AC8F44
hudElemPausedBrightness 0x05AC8F90
waypointPlayerOffsetProne 0x05AC8FDC
waypointPlayerOffsetCrouch 0x05AC9028
waypointPlayerOffsetStand 0x05AC9074
objectiveFontSize 0x05AC90C0
objectiveTextOffsetY 0x05AC910C
cameraShakeRemoteMissile_Angles 0x05AC9158
cameraShakeRemoteMissile_Freqs 0x05AC91A4
cameraShakeRemoteMissile_SpeedRange 0x05AC91F0
cameraShakeRemoteHelo_Angles 0x05AC923C
cameraShakeRemoteHelo_Freqs 0x05AC9288
cameraShakeRemoteHelo_SpeedRange 0x05AC92D4
missileRemoteFOV 0x05AC9320
laserRange 0x05AC936C
laserRangePlayer 0x05AC93B8
laserRadius 0x05AC9404
laserLightBodyTweak 0x05AC9450
laserLightRadius 0x05AC949C
laserLightBeginOffset 0x05AC94E8
laserLightEndOffset 0x05AC9534
laserEndOffset 0x05AC9580
laserFlarePct 0x05AC95CC
laserDebug 0x05AC9618
laserRange_alt 0x05AC9664
laserRadius_alt 0x05AC96B0
laserLightRadius_alt 0x05AC96FC
laserFlarePct_alt 0x05AC9748
shieldImpactBulletShakeScale 0x05AC9794
shieldImpactBulletShakeDuration 0x05AC97E0
shieldImpactMissileShakeScale 0x05AC982C
shieldImpactMissileShakeDuration 0x05AC9878
shieldImpactExplosionLowShakeScale 0x05AC98C4
shieldImpactExplosionLowShakeDuration 0x05AC9910
shieldImpactExplosionHighShakeScale 0x05AC995C
shieldImpactExplosionHighShakeDuration 0x05AC99A8
shieldImpactExplosionThreshold 0x05AC99F4
cg_gun_x 0x05AC9A40
cg_gun_y 0x05AC9A8C
cg_gun_z 0x05AC9AD8
viewModelHacks 0x05AC9B24
viewModelDebugNotetracks 0x05AC9B70
cg_cullBullets 0x05AC9BBC
cg_minCullBulletDist 0x05AC9C08
cg_cullBulletAngle 0x05AC9C54
FoFIconScale 0x05AC9CA0
FoFIconMinSize 0x05AC9CEC
FoFIconMaxSize 0x05AC9D38
FoFIconSpawnTimeDelay 0x05AC9D84
FoFIconSpawnTimeFade 0x05AC9DD0
snd_newWhizby 0x05AC9E1C
heli_barrelRotation 0x05AC9E68
heli_barrelMaxVelocity 0x05AC9EB4
heli_barrelSlowdown 0x05AC9F00
g_compassShowEnemies 0x05AC9F4C
bg_viewKickScale 0x05AC9F98
bg_viewKickMax 0x05AC9FE4
bg_viewKickMin 0x05ACA030
bg_viewKickRandom 0x05ACA07C
bg_forceDualWield 0x05ACA0C8
camera_thirdPersonOffset 0x05ACA114
camera_thirdPersonOffsetAds 0x05ACA160
camera_thirdPersonOffsetTurretAds 0x05ACA1AC
camera_thirdPersonFovScale 0x05ACA1F8
camera_thirdPersonAdsTransScale 0x05ACA244
camera_thirdPersonCrosshairOffset 0x05ACA290
player_view_pitch_up 0x05ACA2DC
player_view_pitch_down 0x05ACA328
player_prone_view_pitch_up 0x05ACA374
player_prone_view_pitch_down 0x05ACA3C0
player_lean_shift_left 0x05ACA40C
player_lean_shift_right 0x05ACA458
player_lean_shift_crouch_left 0x05ACA4A4
player_lean_shift_crouch_right 0x05ACA4F0
player_lean_rotate_left 0x05ACA53C
player_lean_rotate_right 0x05ACA588
player_lean_rotate_crouch_left 0x05ACA5D4
player_lean_rotate_crouch_right 0x05ACA620
bg_ladder_yawcap 0x05ACA66C
bg_prone_yawcap 0x05ACA6B8
bg_foliagesnd_minspeed 0x05ACA704
bg_foliagesnd_maxspeed 0x05ACA750
bg_foliagesnd_slowinterval 0x05ACA79C
bg_foliagesnd_fastinterval 0x05ACA7E8
bg_foliagesnd_resetinterval 0x05ACA834
bg_fallDamageMinHeight 0x05ACA880
bg_fallDamageMaxHeight 0x05ACA8CC
bg_softLandingMinHeight 0x05ACA918
bg_softLandingMaxHeight 0x05ACA964
bg_softLandingMaxDamage 0x05ACA9B0
friction 0x05ACA9FC
stopspeed 0x05ACAA48
bg_swingSpeed 0x05ACAA94
bg_legYawTolerance 0x05ACAAE0
bg_viewBobAmplitudeBase 0x05ACAB2C
bg_viewBobAmplitudeSprinting 0x05ACAB78
bg_viewBobAmplitudeStanding 0x05ACABC4
bg_viewBobAmplitudeStandingAds 0x05ACAC10
bg_viewBobAmplitudeDucked 0x05ACAC5C
bg_viewBobAmplitudeDuckedAds 0x05ACACA8
bg_viewBobAmplitudeProne 0x05ACACF4
bg_viewBobAmplitudeRoll 0x05ACAD40
bg_viewBobMax 0x05ACAD8C
bg_viewBobLag 0x05ACADD8
bg_weaponBobAmplitudeBase 0x05ACAE24
bg_weaponBobAmplitudeSprinting 0x05ACAE70
bg_weaponBobAmplitudeStanding 0x05ACAEBC
bg_weaponBobAmplitudeDucked 0x05ACAF08
bg_weaponBobAmplitudeProne 0x05ACAF54
bg_weaponBobAmplitudeRoll 0x05ACAFA0
bg_weaponBobMax 0x05ACAFEC
bg_weaponBobLag 0x05ACB038
bg_forceExplosiveBullets 0x05ACB084
bg_bulletExplDmgFactor 0x05ACB0D0
bg_bulletExplRadius 0x05ACB11C
bg_aimSpreadMoveSpeedThreshold 0x05ACB168
bg_maxGrenadeIndicatorSpeed 0x05ACB1B4
player_breath_hold_time 0x05ACB200
player_breath_gasp_time 0x05ACB24C
player_breath_fire_delay 0x05ACB298
player_breath_gasp_scale 0x05ACB2E4
player_breath_hold_lerp 0x05ACB330
player_breath_gasp_lerp 0x05ACB37C
player_breath_snd_lerp 0x05ACB3C8
player_breath_snd_delay 0x05ACB414
player_scopeExitOnDamage 0x05ACB460
player_adsExitDelay 0x05ACB4AC
player_move_factor_on_torso 0x05ACB4F8
player_debugHealth 0x05ACB544
player_sustainAmmo 0x05ACB590
player_runThreshhold 0x05ACB5DC
player_moveThreshhold 0x05ACB628
player_footstepsThreshhold 0x05ACB674
player_footstepsThreshholdCrouch 0x05ACB6C0
player_footstepsThreshholdProne 0x05ACB70C
player_strafeSpeedScale 0x05ACB758
player_backSpeedScale 0x05ACB7A4
player_strafeAnimCosAngle 0x05ACB7F0
player_spectateSpeedScale 0x05ACB83C
player_sprintForwardMinimum 0x05ACB888
player_sprintTime 0x05ACB8D4
player_sprintMinTime 0x05ACB920
player_sprintRechargePause 0x05ACB96C
player_sprintStrafeSpeedScale 0x05ACB9B8
player_sprintCameraBob 0x05ACBA04
player_sprintSpeedScale 0x05ACBA50
player_sprintUnlimited 0x05ACBA9C
player_lastStandDebug 0x05ACBAE8
player_lastStandCrawlSpeedScale 0x05ACBB34
player_turnAnims 0x05ACBB80
player_dmgtimer_timePerPoint 0x05ACBBCC
player_dmgtimer_maxTime 0x05ACBC18
player_dmgtimer_minScale 0x05ACBC64
player_dmgtimer_stumbleTime 0x05ACBCB0
player_dmgtimer_flinchTime 0x05ACBCFC
bg_shock_soundLoop 0x05ACBD48
bg_shock_soundLoopSilent 0x05ACBD94
bg_shock_soundEnd 0x05ACBDE0
bg_shock_soundEndAbort 0x05ACBE2C
bg_shock_screenType 0x05ACBE78
bg_shock_screenBlurBlendTime 0x05ACBEC4
bg_shock_screenBlurBlendFadeTime 0x05ACBF10
bg_shock_screenFlashWhiteFadeTime 0x05ACBF5C
bg_shock_screenFlashShotFadeTime 0x05ACBFA8
bg_shock_viewKickPeriod 0x05ACBFF4
bg_shock_viewKickRadius 0x05ACC040
bg_shock_viewKickFadeTime 0x05ACC08C
bg_shock_sound 0x05ACC0D8
bg_shock_soundFadeInTime 0x05ACC124
bg_shock_soundFadeOutTime 0x05ACC170
bg_shock_soundLoopFadeTime 0x05ACC1BC
bg_shock_soundLoopEndDelay 0x05ACC208
bg_shock_soundRoomType 0x05ACC254
bg_shock_soundDryLevel 0x05ACC2A0
bg_shock_soundWetLevel 0x05ACC2EC
bg_shock_soundModEndDelay 0x05ACC338
bg_shock_lookControl 0x05ACC384
bg_shock_lookControl_maxpitchspeed 0x05ACC3D0
bg_shock_lookControl_maxyawspeed 0x05ACC41C
bg_shock_lookControl_mousesensitivityscale 0x05ACC468
bg_shock_lookControl_fadeTime 0x05ACC4B4
bg_shock_movement 0x05ACC500
bullet_penetrationMinFxDist 0x05ACC54C
bullet_ricochetBaseChance 0x05ACC598
bullet_penetration_enabled 0x05ACC5E4
useTagFlashSilenced 0x05ACC630
bg_shieldHitEncodeWidthWorld 0x05ACC67C
bg_shieldHitEncodeHeightWorld 0x05ACC6C8
bg_shieldHitEncodeWidthVM 0x05ACC714
bg_shieldHitEncodeHeightVM 0x05ACC760
missileRemoteSteerPitchRange 0x05ACC7AC
missileRemoteSteerPitchRate 0x05ACC7F8
missileRemoteSteerYawRate 0x05ACC844
jump_height 0x05ACC890
jump_stepSize 0x05ACC8DC
jump_slowdownEnable 0x05ACC928
jump_ladderPushVel 0x05ACC974
jump_spreadAdd 0x05ACC9C0
mantle_enable 0x05ACCA0C
mantle_debug 0x05ACCA58
mantle_check_range 0x05ACCAA4
mantle_check_radius 0x05ACCAF0
mantle_check_angle 0x05ACCB3C
mantle_view_yawcap 0x05ACCB88
mantle_max_vertical_end_velocity 0x05ACCBD4
perk_weapSpreadMultiplier 0x05ACCC20
perk_weapReloadMultiplier 0x05ACCC6C
perk_weapRateMultiplier 0x05ACCCB8
perk_extraBreath 0x05ACCD04
perk_improvedExtraBreath 0x05ACCD50
perk_bulletPenetrationMultiplier 0x05ACCD9C
perk_grenadeDeath 0x05ACCDE8
perk_parabolicRadius 0x05ACCE34
perk_parabolicAngle 0x05ACCE80
perk_parabolicIcon 0x05ACCECC
perk_sprintMultiplier 0x05ACCF18
perk_diveVelocity 0x05ACCF64
perk_diveDistanceCheck 0x05ACCFB0
perk_diveViewRollTarget 0x05ACCFFC
perk_diveViewRollSpeed 0x05ACD048
perk_diveViewRollResetSpeed 0x05ACD094
perk_diveGravityScale 0x05ACD0E0
perk_extendedMagsRifleAmmo 0x05ACD12C
perk_extendedMagsMGAmmo 0x05ACD178
perk_extendedMagsSMGAmmo 0x05ACD1C4
perk_extendedMagsSpreadAmmo 0x05ACD210
perk_extendedMagsPistolAmmo 0x05ACD25C
perk_lightWeightViewBobScale 0x05ACD2A8
perk_quickDrawSpeedScale 0x05ACD2F4
perk_fastSnipeScale 0x05ACD340
perk_sprintRecoveryMultiplierActual 0x05ACD38C
perk_sprintRecoveryMultiplierVisual 0x05ACD3D8
perk_footstepVolumePlayer 0x05ACD424
perk_footstepVolumeAlly 0x05ACD470
perk_footstepVolumeEnemy 0x05ACD4BC
sentry_placement_debug 0x05ACD508
sentry_placement_feet_offset 0x05ACD554
sentry_placement_feet_trace_dist_z 0x05ACD5A0
sentry_placement_trace_radius 0x05ACD5EC
sentry_placement_trace_radius_canon_safety 0x05ACD638
sentry_placement_trace_dist 0x05ACD684
sentry_placement_trace_pitch 0x05ACD6D0
sentry_placement_trace_min_normal 0x05ACD71C
hud_fade_compass 0x05ACD768
hud_bloodOverlayLerpRate 0x05ACD7B4
cg_drawTalk 0x05ACD800
cg_weaponVisInterval 0x05ACD84C
cg_TeamColor_Allies 0x05ACD898
cg_TeamColor_Axis 0x05ACD8E4
cg_TeamColor_MyTeam 0x05ACD930
cg_TeamColor_MyParty 0x05ACD97C
cg_TeamColor_EnemyTeam 0x05ACD9C8
cg_TeamColor_Spectator 0x05ACDA14
cg_TeamColor_Free 0x05ACDA60
cg_ColorBlind_EnemyTeam 0x05ACDAAC
cg_ColorBlind_MyTeam 0x05ACDAF8
cg_ColorBlind_MyParty 0x05ACDB44
ragdoll_debug 0x05ACDB90
ragdoll_fps 0x05ACDBDC
ragdoll_max_life 0x05ACDC28
ragdoll_explode_force 0x05ACDC74
ragdoll_explode_upbias 0x05ACDCC0
ragdoll_exploding_bullet_force 0x05ACDD0C
ragdoll_exploding_bullet_upbias 0x05ACDD58
ragdoll_bullet_force 0x05ACDDA4
ragdoll_bullet_upbias 0x05ACDDF0
ragdoll_baselerp_time 0x05ACDE3C
ragdoll_jointlerp_time 0x05ACDE88
ragdoll_rotvel_scale 0x05ACDED4
ragdoll_jitter_scale 0x05ACDF20
ragdoll_self_collision_scale 0x05ACDF6C
ragdoll_dump_anims 0x05ACDFB8
ragdoll_max_stretch_pct 0x05ACE004
ragdoll_stretch_iters 0x05ACE050
ragdoll_idle_min_velsq 0x05ACE09C
r_supportsSSAO 0x05ACE0E8
snd_loadFadeTime 0x05ACE134
snd_slaveFadeTime 0x05ACE180
snd_enable2D 0x05ACE1CC
snd_enable3D 0x05ACE218
snd_enableStream 0x05ACE264
snd_enableReverb 0x05ACE2B0
snd_draw3D 0x05ACE2FC
snd_levelFadeTime 0x05ACE348
snd_occlusionDelay 0x05ACE394
snd_occlusionLerpTime 0x05ACE3E0
bg_shock_volume_physics 0x05ACE42C
bg_shock_volume_ambdist1 0x05ACE478
bg_shock_volume_ambdist2 0x05ACE4C4
bg_shock_volume_alarm 0x05ACE510
bg_shock_volume_auto 0x05ACE55C
bg_shock_volume_auto2 0x05ACE5A8
bg_shock_volume_auto2d 0x05ACE5F4
bg_shock_volume_autodog 0x05ACE640
bg_shock_volume_explosiondist1 0x05ACE68C
bg_shock_volume_explosiondist2 0x05ACE6D8
bg_shock_volume_explosiveimpact 0x05ACE724
bg_shock_volume_element 0x05ACE770
bg_shock_volume_element_int 0x05ACE7BC
bg_shock_volume_element_ext 0x05ACE808
bg_shock_volume_bulletimpact 0x05ACE854
bg_shock_volume_bulletflesh1 0x05ACE8A0
bg_shock_volume_bulletflesh2 0x05ACE8EC
bg_shock_volume_bulletwhizby 0x05ACE938
bg_shock_volume_vehicle 0x05ACE984
bg_shock_volume_vehiclelimited 0x05ACE9D0
bg_shock_volume_menu 0x05ACEA1C
bg_shock_volume_body 0x05ACEA68
bg_shock_volume_body2d 0x05ACEAB4
bg_shock_volume_reload 0x05ACEB00
bg_shock_volume_reload2d 0x05ACEB4C
bg_shock_volume_item 0x05ACEB98
bg_shock_volume_explosion1 0x05ACEBE4
bg_shock_volume_explosion2 0x05ACEC30
bg_shock_volume_explosion3 0x05ACEC7C
bg_shock_volume_explosion4 0x05ACECC8
bg_shock_volume_explosion5 0x05ACED14
bg_shock_volume_effects1 0x05ACED60
bg_shock_volume_effects2 0x05ACEDAC
bg_shock_volume_effects3 0x05ACEDF8
bg_shock_volume_effects2d1 0x05ACEE44
bg_shock_volume_effects2d2 0x05ACEE90
bg_shock_volume_norestrict 0x05ACEEDC
bg_shock_volume_norestrict2d 0x05ACEF28
bg_shock_volume_aircraft 0x05ACEF74
bg_shock_volume_vehicle2d 0x05ACEFC0
bg_shock_volume_weapon_dist 0x05ACF00C
bg_shock_volume_weapon_mid 0x05ACF058
bg_shock_volume_weapon 0x05ACF0A4
bg_shock_volume_weapon2d 0x05ACF0F0
bg_shock_volume_nonshock 0x05ACF13C
bg_shock_volume_nonshock2 0x05ACF188
bg_shock_volume_grondo3d 0x05ACF1D4
bg_shock_volume_grondo2d 0x05ACF220
bg_shock_volume_voice 0x05ACF26C
bg_shock_volume_local 0x05ACF2B8
bg_shock_volume_local2 0x05ACF304
bg_shock_volume_local3 0x05ACF350
bg_shock_volume_ambient 0x05ACF39C
bg_shock_volume_hurt 0x05ACF3E8
bg_shock_volume_player1 0x05ACF434
bg_shock_volume_player2 0x05ACF480
bg_shock_volume_music 0x05ACF4CC
bg_shock_volume_musicnopause 0x05ACF518
bg_shock_volume_mission 0x05ACF564
bg_shock_volume_critical 0x05ACF5B0
bg_shock_volume_announcer 0x05ACF5FC
bg_shock_volume_shellshock 0x05ACF648
winvoice_loopback 0x05ACF694
phys_cfm 0x05ACF6E0
phys_erp 0x05ACF72C
phys_mcv 0x05ACF778
phys_mcv_ragdoll 0x05ACF7C4
phys_mcv_vehicle 0x05ACF810
phys_csl 0x05ACF85C
phys_gravity 0x05ACF8A8
phys_gravity_ragdoll 0x05ACF8F4
phys_bulletUpBias 0x05ACF940
phys_bulletSpinScale 0x05ACF98C
phys_qsi 0x05ACF9D8
phys_reorderConst 0x05ACFA24
phys_noIslands 0x05ACFA70
phys_collUseEntities 0x05ACFABC
phys_autoDisableLinear 0x05ACFB08
phys_autoDisableAngular 0x05ACFB54
phys_autoDisableTime 0x05ACFBA0
phys_autoDisableFastLinear 0x05ACFBEC
phys_autoDisableFastAngular 0x05ACFC38
phys_autoDisableFastTime 0x05ACFC84
phys_contact_cfm 0x05ACFCD0
phys_contact_erp 0x05ACFD1C
phys_contact_cfm_ragdoll 0x05ACFD68
phys_contact_erp_ragdoll 0x05ACFDB4
phys_contact_cfm_vehicle 0x05ACFE00
phys_contact_erp_vehicle 0x05ACFE4C
phys_contact_cfm_vehicleSoft 0x05ACFE98
phys_contact_erp_vehicleSoft 0x05ACFEE4
phys_joint_cfm 0x05ACFF30
phys_joint_stop_cfm 0x05ACFF7C
phys_joint_stop_erp 0x05ACFFC8
phys_frictionScale 0x05AD0014
phys_dragLinear 0x05AD0060
phys_dragAngular 0x05AD00AC
phys_jitterMaxMass 0x05AD00F8
phys_gravityChangeWakeupRadius 0x05AD0144
phys_jointPullThreshold 0x05AD0190
physVeh_StepsPerFrame 0x05AD01DC
physVeh_minImpactMomentum 0x05AD0228
physVeh_slideReductionForHighSpeed 0x05AD0274
physVeh_explodeForce 0x05AD02C0
physVeh_explodeSpinScale 0x05AD030C
physVeh_pathConstraintCfm 0x05AD0358
physVeh_pathConstraintErp 0x05AD03A4
physVeh_collideWithClipOnly 0x05AD03F0
physVeh_jump 0x05AD043C
ui_customModeName 0x05AD0488
ui_customModeEditName 0x05AD04D4
ui_customClassName 0x05AD0520
ui_mapvote_entrya_mapname 0x05AD056C
ui_mapvote_entryb_mapname 0x05AD05B8
ui_mapvote_entrya_gametype 0x05AD0604
ui_mapvote_entryb_gametype 0x05AD0650
ui_onlineRequired 0x05AD069C
ui_selectedFeederMap 0x05AD06E8
ui_missingMapName 0x05AD0734
dedicated_server_password 0x05AD0780
ui_joinGameTypeKey 0x05AD07CC
ui_joinGameTypeName 0x05AD0818
ui_filterMapKey 0x05AD0864
ui_filterMapName 0x05AD08B0
ui_favorite_message 0x05AD08FC
ui_recipeName 0x05AD0948
ui_sbHasServerSelected 0x05AD0994
ui_sbEnableAddToFavorite 0x05AD09E0
ui_buildSize 0x05AD0A2C
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ui_showMenuOnly 0x05AD0AC4
ui_playlistCategoryDisabledColor 0x05AD0B10
ui_playlistCategoryEnabledColor 0x05AD0B5C
ui_playlistActionButtonAlpha 0x05AD0BA8
ui_playerPartyColor 0x05AD0BF4
ui_inactiveBaseColor 0x05AD0C40
ui_inactivePartyColor 0x05AD0C8C
ui_myPartyColor 0x05AD0CD8
lobby_searchingPartyColor 0x05AD0D24
ui_partyFull 0x05AD0D70
lobby_numAnimationFrames 0x05AD0DBC
lobby_animationSpeed 0x05AD0E08
lobby_animationTilesWide 0x05AD0E54
lobby_animationTilesHigh 0x05AD0EA0
ui_cinematicsTimestamp 0x05AD0EEC
ui_connectScreenTextGlowColor 0x05AD0F38
ui_debugMode 0x05AD0F84
ui_allow_classchange 0x05AD0FD0
ui_allow_teamchange 0x05AD101C
ui_textScrollSpeed 0x05AD1068
ui_textScrollPauseStart 0x05AD10B4
ui_textScrollPauseEnd 0x05AD1100
ui_textScrollFadeTime 0x05AD114C
ui_sliderSteps 0x05AD1198
ui_showDLCMaps 0x05AD11E4
ui_playlistPopulationRefreshTime 0x05AD1230
ui_iotd_x 0x05AD127C
ui_iotd_y 0x05AD12C8
ui_iotd_w 0x05AD1314
ui_iotd_h 0x05AD1360
ui_iotd_tx 0x05AD13AC
ui_iotd_ty 0x05AD13F8
ui_iotd_tw 0x05AD1444
ui_iotd_th 0x05AD1490
ui_iotd_talign 0x05AD14DC
ui_multiplayer 0x05AD1528
uiscript_debug 0x05AD1574
ui_version_show 0x05AD15C0
ui_r_mode 0x05AD160C
ui_r_displayMode 0x05AD1658
ui_r_imageQuality 0x05AD16A4
ui_r_picmip 0x05AD16F0
ui_r_picmip_bump 0x05AD173C
ui_r_picmip_spec 0x05AD1788
ui_r_aspectratio 0x05AD17D4
ui_r_rendererpreference 0x05AD1820
ui_r_picmip_manual 0x05AD186C
ui_r_vsync 0x05AD18B8
ui_r_aasamples 0x05AD1904
ui_r_displayrefresh 0x05AD1950
ui_r_ssao 0x05AD199C
ui_opensummary 0x05AD19E8
partyChatDisallowed 0x05AD1A34
aim_autoaim_enabled 0x05AD1A80
ui_mptype 0x05AD1ACC
didyouknow 0x05AD1B18
gamename 0x05AD1B64
gamedate 0x05AD1BB0
g_password 0x05AD1BFC
g_knockback 0x05AD1C48
g_maxDroppedWeapons 0x05AD1C94
g_inactivity 0x05AD1CE0
g_motd 0x05AD1D2C
g_listEntity 0x05AD1D78
g_TeamIcon_Allies 0x05AD1DC4
g_TeamIcon_Axis 0x05AD1E10
g_TeamIcon_Free 0x05AD1E5C
g_TeamIcon_Spectator 0x05AD1EA8
g_TeamIcon_MyAllies 0x05AD1EF4
g_TeamIcon_MyAxis 0x05AD1F40
g_TeamIcon_EnemyAllies 0x05AD1F8C
g_TeamIcon_EnemyAxis 0x05AD1FD8
g_ScoresColor_MyTeam 0x05AD2024
g_ScoresColor_MyParty 0x05AD2070
g_ScoresColor_EnemyTeam 0x05AD20BC
g_ScoresColor_Spectator 0x05AD2108
g_ScoresColor_Free 0x05AD2154
g_ScoresColor_Allies 0x05AD21A0
g_ScoresColor_Axis 0x05AD21EC
g_TeamName_Allies 0x05AD2238
g_TeamName_Axis 0x05AD2284
g_TeamTitleColor_MyTeam 0x05AD22D0
g_TeamTitleColor_EnemyTeam 0x05AD231C
g_TeamTitleColor_Spectator 0x05AD2368
g_friendlyfireDist 0x05AD23B4
g_friendlyNameDist 0x05AD2400
player_throwbackInnerRadius 0x05AD244C
player_throwbackOuterRadius 0x05AD2498
player_useRadius 0x05AD24E4
player_MGUseRadius 0x05AD2530
g_minGrenadeDamageSpeed 0x05AD257C
g_useholdtime 0x05AD25C8
g_useholdspawndelay 0x05AD2614
g_earthquakeEnable 0x05AD2660
g_mantleBlockTimeBuffer 0x05AD26AC
shieldBlastDamageProtection_30 0x05AD26F8
shieldBlastDamageProtection_60 0x05AD2744
shieldBlastDamageProtection_120 0x05AD2790
shieldBlastDamageProtection_180 0x05AD27DC
player_stunWhiteFlash 0x05AD2828
g_giveAll 0x05AD2874
melee_debug 0x05AD28C0
radius_damage_debug 0x05AD290C
pickupPrints 0x05AD2958
g_fogColorReadOnly 0x05AD29A4
g_fogStartDistReadOnly 0x05AD29F0
g_fogHalfDistReadOnly 0x05AD2A3C
g_fogMaxOpacityReadOnly 0x05AD2A88
g_sunFogEnabledReadOnly 0x05AD2AD4
g_sunFogColorReadOnly 0x05AD2B20
g_sunFogDirReadOnly 0x05AD2B6C
g_sunFogBeginFadeAngleReadOnly 0x05AD2BB8
g_sunFogEndFadeAngleReadOnly 0x05AD2C04
g_sunFogScaleReadOnly 0x05AD2C50
vehCam_mode 0x05AD2C9C
veh_aiOverSteerScale 0x05AD2CE8
vehHelicopterMaxSpeed 0x05AD2D34
vehHelicopterMaxSpeedVertical 0x05AD2D80
vehHelicopterMaxAccel 0x05AD2DCC
vehHelicopterMaxAccelVertical 0x05AD2E18
vehHelicopterMaxYawRate 0x05AD2E64
vehHelicopterMaxYawAccel 0x05AD2EB0
vehHelicopterMaxPitch 0x05AD2EFC
vehHelicopterMaxRoll 0x05AD2F48
vehHelicopterLookaheadTime 0x05AD2F94
vehHelicopterHoverSpeedThreshold 0x05AD2FE0
vehHelicopterRightStickDeadzone 0x05AD302C
vehHelicopterStrafeDeadzone 0x05AD3078
vehHelicopterScaleMovement 0x05AD30C4
vehHelicopterSoftCollisions 0x05AD3110
vehHelicopterDecelerationFwd 0x05AD315C
vehHelicopterDecelerationSide 0x05AD31A8
vehHelicopterDecelerationUp 0x05AD31F4
vehHelicopterInvertUpDown 0x05AD3240
vehHelicopterYawOnLeftStick 0x05AD328C
vehHelicopterTiltSpeed 0x05AD32D8
vehHelicopterTiltFromAcceleration 0x05AD3324
vehHelicopterTiltFromDeceleration 0x05AD3370
vehHelicopterTiltFromVelocity 0x05AD33BC
vehHelicopterTiltFromControllerAxes 0x05AD3408
vehHelicopterTiltFromFwdAndYaw 0x05AD3454
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 0x05AD34A0
vehHelicopterJitterJerkyness 0x05AD34EC
vehHelicopterHeadSwayDontSwayTheTurret 0x05AD3538
vehHelicopterTiltMomentum 0x05AD3584
vehHelicopterBoundsRadius 0x05AD35D0
vehSubmarineYawDampening 0x05AD361C
vehSubmarinePitchDampening 0x05AD3668
vehSubmarineRollDampening 0x05AD36B4
vehSubmarinePitchRestore 0x05AD3700
vehSubmarineRollRestore 0x05AD374C
vehSubmarineMinVelNoRestore 0x05AD3798
vehSubmarineForwardDampening 0x05AD37E4
vehSubmarineLateralDampening 0x05AD3830
vehSubmarineMax*****ch 0x05AD387C
vehSubmarineMaxDownPitch 0x05AD38C8
vehSubmarineMaxRoll 0x05AD3914
vehSubmarineMaxForwardAccel 0x05AD3960
vehSubmarineMaxReverseAccel 0x05AD39AC
vehSubmarineMinForwardVel 0x05AD39F8
vehSubmarineMaxForwardVel 0x05AD3A44
vehSubmarineMaxReverseVel 0x05AD3A90
vehSubmarineMaxLateralVel 0x05AD3ADC
vehSubmarineMaxPositiveBuoyancy 0x05AD3B28
vehSubmarineMaxNegativeBuoyancy 0x05AD3B74
vehSubmarineStoppedVel 0x05AD3BC0
vehSubmarineMaxForwardPitchAccel 0x05AD3C0C
vehSubmarineMaxForwardYawAccel 0x05AD3C58
vehSubmarineMaxReversePitchAccel 0x05AD3CA4
vehSubmarineMaxReverseYawAccel 0x05AD3CF0
vehSubmarineMaxStoppedPitchAccel 0x05AD3D3C
vehSubmarineMaxStoppedYawAccel 0x05AD3D88
vehSubmarineMaxRollAccel 0x05AD3DD4
vehSubmarineControls 0x05AD3E20
vehSubmarineInvertUpDown 0x05AD3E6C
vehSubmarineAllowInSolid 0x05AD3EB8
vehSubmarineSideProbeMinDist 0x05AD3F04
vehSubmarineSideProbeMaxDist 0x05AD3F50
vehSubmarineFwdProbeTime 0x05AD3F9C
vehSubmarineSideCollMaxAngAccel 0x05AD3FE8
vehSubmarineSideCollMaxAccel 0x05AD4034
vehSubmarineFwdCollMaxAngAccel 0x05AD4080
vehSubmarineFwdCollMaxAccel 0x05AD40CC
vehSubmarineMaxFwdVelRef 0x05AD4118
vehSubmarineHorizControlGamma 0x05AD4164
vehSubmarineVertControlGamma 0x05AD41B0
vehSubmarineBodyRelRotation 0x05AD41FC
vehSubmarineRollDrivenYaw 0x05AD4248
vehUGVWheelInfluence 0x05AD4294
vehUGVPitchTrack 0x05AD42E0
vehUGVRollTrack 0x05AD432C
missileGlassShatterVel 0x05AD4378
missileHellfireMaxSlope 0x05AD43C4
missileHellfireUpAccel 0x05AD4410
missileJavClimbHeightDirect 0x05AD445C
missileJavClimbAngleDirect 0x05AD44A8
missileJavClimbAngleTop 0x05AD44F4
missileJavClimbCeilingDirect 0x05AD4540
missileJavClimbCeilingTop 0x05AD458C
missileJavTurnRateDirect 0x05AD45D8
missileJavTurnRateTop 0x05AD4624
missileJavAccelDescend 0x05AD4670
missileJavSpeedLimitDescend 0x05AD46BC
missileJavTurnDecel 0x05AD4708
missileJavClimbToOwner 0x05AD4754
missileJavDuds 0x05AD47A0
missileJavClimbHeightTop 0x05AD47EC
missileJavAccelClimb 0x05AD4838
missileJavSpeedLimitClimb 0x05AD4884
missileWaterMaxDepth 0x05AD48D0
missileRemoteSpeedTargetRange 0x05AD491C
missileRemoteSpeedUp 0x05AD4968
missileRemoteSpeedDown 0x05AD49B4
missileExplosionLiftDistance 0x05AD4A00
missileMacross 0x05AD4A4C
grenadeRestThreshold 0x05AD4A98
grenadeRollingEnabled 0x05AD4AE4
grenadeFrictionLow 0x05AD4B30
grenadeFrictionHigh 0x05AD4B7C
grenadeFrictionMaxThresh 0x05AD4BC8
grenadeBumpFreq 0x05AD4C14
grenadeBumpMag 0x05AD4C60
grenadeBumpMax 0x05AD4CAC
grenadeWobbleFreq 0x05AD4CF8
grenadeWobbleFwdMag 0x05AD4D44
grenadeWobbleSideMag 0x05AD4D90
grenadeWobbleSideDamp 0x05AD4DDC
grenadeCurveMax 0x05AD4E28
grenadeBounceRestitutionMax 0x05AD4E74
glass_damageToWe
Code:
localPitchAddress = 0xA53674
localYawAddress = 0xA53678
Credits: AuT03x3C

Can be used to code things like this:

Originally kept this for myself but since I'm bored and stuck in the toilet ( Blame spicy food ), I decided to do this.

MW3 Packet Checksums.

Why? Because you don't necessarily need MW3 open to forge packets.

Code:
struct Packet{
   int magic; // -1
   char data[];
   unsigned short checksum;
}
Packets undergo the following process before they're sent:

- The packet gets a 32 bit header ( All 1's )
- The 16 bit CRC is added from the below function ( byte swapped )
- The final packet is GZip compressed ( With OOB packets; Huffman is used if it's a game packet )

Code:
unsigned short NET_CalcChecksum( char* src, size_t length )
{
    unsigned long checksum = 0;
    unsigned long partA = 0, partB = 0, partC = 0;
    size_t len_a = 0;
    auto* s = src;
    
    for( auto i = 0; i < ( ( length - 4 ) >> 2 ) + 1; i ++ )
    {
        partA += ( s[ i + 1 ] & 0xff ) | ( ( s[ i ] << 8 ) & 0xff );
        partB += ( s[ i + 3 ] & 0xff ) | ( ( s[ i + 2 ] << 8 ) & 0xff );
        s += 4;
    }
    
    len_a = length - 4 * ( ( ( length - 4 ) >> 2 ) + 1 );
    
    for( auto i = len_a; i; i -= 2 )
        partC += ( src[ i + 1 ] & 0xff ) | ( ( src[ i ] << 8 ) & 0xff );
    
    checksum = partA + partB + partC + ( src[ 0 ] & 0xff );
    
    for( auto i = ( checksum >> 16 ) & 0xffff; checksum >> 16; i = checksum >> 16 )
        checksum = i + ( checksum >> 16 );
    
    return ( ~checksum ) & 0xffff;
}
The procedure is:

Code:
auto NET_SendPacket( char* src, size_t len )
{
    size_t outLen = 0;


    char* dst = ( char* ) calloc( len + 6 ), dst2 = nullptr;
    memcpy( &dst[ 4 ], src, len )


    *PINT( dst ) = -1;
    auto m_crc = NET_CalcChecksum( dst, len + 4 );
    
    dst[ len + 4 ] = m_crc >> 16;
    dst[ len + 5 ] = m_crc & 0xff;
    
    GZip_Compress( dst, dst2, len + 6, &outLen );
    
    auto result = sendto( router->sock, dst2, outLen, 0, reinterpret_cast< sockaddr* >( & netChan->remoteAddr ), sizeof( netChan->remoteAddr ) );
    free( dst );
    free( dst2 );
    
    return result == ( len + 6 );
}
Code:
partyminplayers: 0x132FD24
cg_fov: 0xB08738
cg_gun_x: 0xB1ADA4
cg_gun_y: 0xB1AD80
cg_gun_z: 0xB1AD90
g_compassShowEnemies: 0x1C293E4
dvarOffset: 0xC
Credits: AuT03x3C
fov: 059E4EC4
noclip: 01C2CA0C
health: 01A62FC4
ingame_name: 01C2C850
party_maxplayers: 05C6763C
party_minplayers: 059DA838
primary ammo: 01C29868
mapname: 00A01870
ClientCleanName: 005C39B0
Ingame: 008DBD84

Credits: eithan
Here are a few playerstate addresses I updated, these all require host and can be applied per client. To apply to any player just do: address + (client * 0x38EC), for the playermodel addresses do: address + (client * 0x274)

Code:
X Pos: 0x01C2945C
Y Pos: 0x01C29460
Z Pos: 0x01C29464
X Velocity: 0x01C29468
Y Velocity: 0x01C2946C
Z Velocity: 0x01C29470
Team: 0x01C2C810
No-Clip: 0x01C2CA0C
On-Host Red Boxes: 0x01C29450 Note: 16 for Red Boxes, 40 for Thermal, 24 for Thermal & Red Box
Speed Multiplier: 0x01C2C7FC
All Perks: 0x01C2992B Note: Write and array of 16 255s -> { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }
Playermodel Head: 0x01A63044 Note: Can crash the match
Playermodel Body: 0x01A62F90
All perks gives you all regular perks + some hidden ones such as dive to prone, less recoil, sprint while crouched, extended mags, explosive bullets. The address may actually start a few places before but I never could be bothered testing that.

Credits:
LughMods for Speed and All Perks, I just converted them to PC
@Nightmare for Playermodel, stolen from NinjaHack
Force host: 0x132FD24 offset: 0xC

Name change: "iw5mp.exe"+0x58EC500 offset: 0x156

My index in lobby (to determinate which player you are without checking names) : 0x8FD0F0

Lobby size: 0x1329314 | 0x5C6763C

Main weapon change (p1) : 0x1C296BC | 0x1C297E4 | 0x1C29864
Secondary weapon change (p1): 0x1C296B4 | 0x1C2984C | 0x1C297D4

Akimbo main (p1): 0x1C29709

UVA (p1) : 0x1C2C8BC

Rename player in match(p1): 0x1C3013C
Quote Originally Posted by xDasEinhorn View Post
can you find com_maxfps ? would be really nice
Code:
WriteInt(ReadInt(0x1CECB84) + 0xC, value);
Quote Originally Posted by xDasEinhorn View Post
thanks a lot

- - - Updated - - -


But it don't work for me. Are you sure that it's for iw5mp ?
If you want to change the maximum FPS:
Deutsch/German : Wenn du die maximalen FPS ändern möchtest dann:

Visual Basic Example:
Changed FPS : WriteMemory(&H5AAD408, 999)
Normal FPS : WriteMemory(&H5AAD408, 85)
Okay so here are some Addys, all found by myself with IDA 6.6 and Cheat Engine 6.4. Thanks to 191 for unpacked iw5mp.exe

Some basic DVARs:
Code:
cg_fov: 0x59E4EC4 | Float
bg_weaponBobMax: 0x59EBBB8 | Float
g_compassShowEnemys: 0x59EAB18 | Integer
cg_gun_x: 0x59EA60C | Float
cg_gun_y: 0x59EA658 | Float
cg_gun_z: 0x59EA6A4 | Float

Removals:
Code:
NoSpread: 0x438990 | Byte | 0xC3/On 0x83/Off
NoSpread: 0x4389E8 | Byte | 0x74/On 0x75/Off
ReverseSpread: 0x438A93 | Byte | 0x74/On 0x75/Off
NoRecoil: 0x4826BD | Byte | 0xEB/On 0x74/Off
NoRecoil (Silent): 0x482590 | Byte | 0xC3/On 0x83/Off
NoFlinch: 0x462540 | Byte | 0xC3/On 0x83/Off
NoAnim: 0x4799E0 | Byte | 0xC3/On 0x83/Off
Attention: NoSpread works ONLY if you are host!
Attention: NoRecoil will crash if you are not ingame! Check this address to be 1 to provide:


Code:
isIngame: 0x90C82D | Byte
ViewAngles:
Code:
ViewAngleX (Pitch): 0x1061C84 | Float
ViewAngleY (Yaw): 0x1061C88 | Float
ViewAngleZ (Roll): 0x1061C8C | Float
RageVars:
Code:
fx_enable: 0x59E34F0 | Byte
r_fog: 0x59E0C90 | Byte
r_detail: 0x59E0D74 | Byte
r_detailMap: 0x59E0EA4 | Byte
r_normal: 0x59E0DC0 | Byte
r_normalMap: 0x59E0EF0 | Byte
r_specular: 0x59D8958 | Byte
r_specularMap: 0x59E0F3C | Byte
sm_enable: 0x59D9110 | Byte
r_forceLOD: 0x59E21A4 | Integer
r_lightMap: 0x59E0E0C | Integer
r_colorMap: 0x59E0E58 | Integer
com_maxFPS: 0x59CDF88 | Integer
Set all Bytes to 0, com_maxFPS 0 for unlimited, try out what you like best with r_lightMap and r_colorMap

Have fun with all these. Will add some more soon, maybe
Code:
Level: 		01CE0E38
Prestige:	01CE1048
Score:		01CE1050
Kills:		01CE1078
Deaths:		01CE1080
Assists:	01CE1088
I have bought the game 2 days ago and I'm now banned again (that was fast...), I can't find more Addresses now.
For all the peoples that asked about my UUv3, I can't finish my ULTIMATE UNLOCKER... Sorry.
Code:
Ties: 0x1CE10B8
Accuracy: 0x1CE10D0
Wins: 0x1CE10AC
Assists: 0x1CE1088
Deaths: 0x1CE1080
Kills: 0x1CE1078
Score: 0x1CE1050
Headshots: 0x1CE108C
Prestige: 0x1CE1048
LvL: 0x1CE0E38
Credits: AuT03x3C
Can be used for NoSpread

Code:
SpreadMultiplier: 0x00464CDA
GetWeaponSpread: 0x00438990
GetSpreadSeed: 0x00438A9D
GetRandomSpread: 0x0047C830
Credits to me
Quote Originally Posted by RUii View Post
Does anyone have the current offsets for:
Health base, Health and local ID

Cheers.
Health? LMAO eazy pezy
Health Base: 0x01A62FC4
Health Size: 0x274

local ID: 0x08FD0F0

Credits: ******
Laser: 0x0047CDF7 | Byte | 37;0
Fullbright: 0x5FBC59C | Int | 9;4
ClientInfo: 0x8FCFA0
AdvancedUAV: ClientInfo + 0x204 | Int | 1;0
Credits to LillilateX

For Thermal:
0x00477C7E NOP 6 Times
0x00A018B0 As Byte to 1
Credits to Kenshin, he posted this for Tekno a while ago.
Posts 256–270 of 282 · Page 18 of 19

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