if( Basic )
{
if( WeaponMgr )
for(int i = 0; i < 601; i ++)
{
PDWORD Weapon2 = (PDWORD)(CShell + 0xA69120);
DWORD Weapon = *(DWORD*)(*Weapon2 + 4*i);
if ( Weapon )
{
for(int y = 0; y<9;y++)
{
*(float*)( Weapon + (0x225C) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x20F4) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x1F8C) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x1B00) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x192C) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x0684) + (4*y)) = 0.0f; //Norecoil
*(float*)( Weapon + (0x269C)) = (float)75; //noreload
}
}
}
}
}
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