Packet Editing

Posts 16–30 of 103 · Page 2 of 7
I actually looked at it and it's the same for the same weapon type and the same level. So it would be hard to find the code for +15 since you obviously don't have it, but you should have no problem at least getting the code for +10, then it's just step-by-step from there to a +15.
Quote Originally Posted by sky_dragon View Post
I actually looked at it and it's the same for the same weapon type and the same level. So it would be hard to find the code for +15 since you obviously don't have it, but you should have no problem at least getting the code for +10, then it's just step-by-step from there to a +15.
true have you had any success with anything ?
Quote Originally Posted by uglyman95 View Post
Illegal? Funny. Pretty much everything on this website is illegal. lololol
Every thing on this site is legal my friend.

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Quote Originally Posted by sky_dragon View Post
I actually looked at it and it's the same for the same weapon type and the same level. So it would be hard to find the code for +15 since you obviously don't have it, but you should have no problem at least getting the code for +10, then it's just step-by-step from there to a +15.
That sounds about right. something like finding the success code for that weapon type and force sending it into the server as u enhance to success. Something like that?

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Quote Originally Posted by sky_dragon View Post
Use PE
PE?
(message too short)
Always interested.
Quote Originally Posted by redmase123 View Post
true have you had any success with anything ?
Of course not, I don't packet edit.

Quote Originally Posted by BledByNature View Post
Every thing on this site is legal my friend.

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That sounds about right. something like finding the success code for that weapon type and force sending it into the server as u enhance to success. Something like that?

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PE?
(message too short)
PE = Packet Editing/Editor
Since the code changes... how would you be able to send a code that garantees a success. And doesn't the code only generate at the instant the enhance occurs? So how would you even block the packet if it even fails since it has been encrypted already... CONFUSED.
Quote Originally Posted by Venom93 View Post
Since the code changes... how would you be able to send a code that garantees a success. And doesn't the code only generate at the instant the enhance occurs? So how would you even block the packet if it even fails since it has been encrypted already... CONFUSED.
You're right, now that I think about it it probably would not work. But still, keep on trying and maybe you'll find something useful.
Quote Originally Posted by Venom93 View Post
Since the code changes... how would you be able to send a code that garantees a success. And doesn't the code only generate at the instant the enhance occurs? So how would you even block the packet if it even fails since it has been encrypted already... CONFUSED.
question, is the code the same for every level (the success and failure code) if its the same cant u force send it to the server right before it completes the enhances. perhaps sending it via a bind command thru the console or thru some type of injection?

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Quote Originally Posted by Venom93 View Post
Kinda hard with rng... there is a theorem that spits out the code automatically. not sure how to get to that theorem or even predict a code through packet editting.
cant you some how find that code and write out the maximum success rate?
Quote Originally Posted by BledByNature View Post
question, is the code the same for every level (the success and failure code) if its the same cant u force send it to the server right before it completes the enhances. perhaps sending it via a bind command thru the console or thru some type of injection?

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cant you some how find that code and write out the maximum success rate?
That's the thing.. the code ISN'T the same for everytime you enhance. I tested it. I enhanced two pairs of bloodlancers... both enhanced to +1 and the codes were COMPLETELY different. Doesn't seem like there is a base code that would reappear everytime you enhance a particular weapon... almost as if the code ITSELF is RNG'd... Idk. I'm probably missing something.
Quote Originally Posted by Venom93 View Post
That's the thing.. the code ISN'T the same for everytime you enhance. I tested it. I enhanced two pairs of bloodlancers... both enhanced to +1 and the codes were COMPLETELY different. Doesn't seem like there is a base code that would reappear everytime you enhance a particular weapon... almost as if the code ITSELF is RNG'd... Idk. I'm probably missing something.
thats actually rather smart on nexon end if they did that intentionally. If thats actually true and your not missing anything then that would make it nearly impossible to hack.. But what if you tried to force send the code that succeed and see how far u take it?
Quote Originally Posted by BledByNature View Post
thats actually rather smart on nexon end if they did that intentionally. If thats actually true and your not missing anything then that would make it nearly impossible to hack.. But what if you tried to force send the code that succeed and see how far u take it?
I tried enhancing to +6.. then saved that code. code never worked again for w/e reason. Also, blocking the failed packet didn't work either.. it produced a new fail packet...
Sure, I'll try to do something. Not really much of a packet editor since I haven't done it but I easily pick up. Added you on msn. (last name nexon)

Oh and btw, try to get to 15 posts so I can pm you and you can pm me. I go on mpgh more than msn so if you pm me I'll go on faster.

If this way works, I can see great things ahead of us
How simple is it though?
I remember back in the day with MapleStory, where you had to sniff out a packet upon login (I think it was the IV?) that was used to decrypt the rest of the packets used during that session. Is it a similar system with Vindi or is it much simpler/more advanced than that?
The fact that there's no prior knowledge possibly means that people have tried but only failed. I'm guessing that Vindictus is quite more complicated than Maplestory.
Kinda hard with rng... there is a theorem that spits out the code automatically. not sure how to get to that theorem or even predict a code through packet editting.
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