Packet Editing

Posts 61–75 of 103 · Page 5 of 7
Only way I see an enhancement hack being possible, would be be to have the item in the enhance window, then inputing the code for enhancing from +0-+1. Just a guess. Not sure if such a code exists even.
Quote Originally Posted by tenkan View Post
Only way I see an enhancement hack being possible, would be be to have the item in the enhance window, then inputing the code for enhancing from +0-+1. Just a guess. Not sure if such a code exists even.
lol I tried that. All it did was showing me all enhanced weapons as +15.
Quote Originally Posted by sky_dragon View Post
Was? Once?

Anyway, we should focus on finding the method to make Runes work past +10, we at least know it's possible.
I thought I saw somewhere that it was patched. But I never used it anyway. I don't have on my main and I don't enhance on others because weapon will be bound.
And if I did a few times, I simply used host_timescale because it speeds up crafting time too.
^ Pics. Nao.

Also, I remember hearing a while back that people managed to get +4 and after to display the same message that +1 to +3 does (no fail). Maybe we can try to packet edit this.
Quote Originally Posted by sky_dragon View Post
^ Pics. Nao.

Also, I remember hearing a while back that people managed to get +4 and after to display the same message that +1 to +3 does (no fail). Maybe we can try to packet edit this.
I don't like the way you talk to me.


Quote Originally Posted by sky_dragon View Post
*sigh* I wanted to say that I'm too lazy to start the game.
Two other ideas that are similar.
1. Trick the server into thinking you're enhancing a higher level item than you have. For example, you enhance a +0, PE to make the server think it's +14. Result is a +15 if it succeeds.
2. Trick the server into thinking you're enhancing a lower level item than you have. That way, you'll have a 100% success rate while enhancing a +10 or whatever.

If one of these works, the other won't though. But more likely neither does. Back to brainstorming.
Quote Originally Posted by sky_dragon View Post
Two other ideas that are similar.
1. Trick the server into thinking you're enhancing a higher level item than you have. For example, you enhance a +0, PE to make the server think it's +14. Result is a +15 if it succeeds.
2. Trick the server into thinking you're enhancing a lower level item than you have. That way, you'll have a 100% success rate while enhancing a +10 or whatever.

If one of these works, the other won't though. But more likely neither does. Back to brainstorming.
i like your 2nd idea
Quote Originally Posted by sky_dragon View Post
Two other ideas that are similar.
1. Trick the server into thinking you're enhancing a higher level item than you have. For example, you enhance a +0, PE to make the server think it's +14. Result is a +15 if it succeeds.
2. Trick the server into thinking you're enhancing a lower level item than you have. That way, you'll have a 100% success rate while enhancing a +10 or whatever.

If one of these works, the other won't though. But more likely neither does. Back to brainstorming.
I already stated your 2nd idea @ post 61. More or less, it's the same, and nico has answered it.

For some reason, I believe the 2nd option is the only one that actually works. Damn gut feeling.
Well, ideas are useless without implementation.
Yeah I have no idea what Nico meant when he said it showed him +15.
Gotta love how so many +15's suddenly appeared out of no where, with the HShield bypass.
What does the Hackshield bypass have to do with anything?
Quote Originally Posted by sky_dragon View Post
What does the Hackshield bypass have to do with anything?
Just a guess.
Posts 61–75 of 103 · Page 5 of 7
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