Function pointer to data?
Is it possible to have a function pointer that points to say... an array of bytes, and actually execute/call it? I'm a little confused about the limitations on function pointers lol.
umm functions are like arrays of bytes
Is there any way to do that in 64-bit C++ code? As far as I'm aware, you can't do inline in 64-bit. :/
I thought inline wasn't supported in x64. 0_o
So if I'm using Visual Studio 2010 Ultimate, 64-bit inline assembly will work? If not, what compiler(s) support it? Also which assembler is better in your opinion, MASM or NASM? Or should I use a different one?