Is this normal in Weapon Hacks? I need help please

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Is this normal in Weapon Hacks? I need help please
Hi guys I already fixed the game crashing of my weapon hack after injecting.

I just wanna know if this is normal in weapon hacks.

My weapon changes in my desired weapon.
But the problem is the image in the lower right corner is just the normal weapon.
And when I kill some one, the image in the upper right (the gun part) is just the normal weapon.





I also have problems in changing the weapon like:

m16 >> Dual Uzi
m60 >> Gatling gun
m700 >> AWM thor

They give me an error like the error in doing a glitch.

At first, I think this is just normal but when I saw the hack of @Assassin's Creed hack (V11) the image in the lower part is the weapon he desired.

this one:



Please I need help.

BTW thanks to @giniyat101 for fixing this. I just add another base then I got it work Just this bug is the problem.





Quote Originally Posted by Assassin's Creed View Post
show us how u did it?
I did this in my code:

Code:
void doHack()
{
    DWORD CShell = NULL;
    DWORD cWeaponMgr = NULL;
    bool Weapon = true;
    // Get handle to CShell.dll
    while(CShell==NULL)
    {
        CShell = (DWORD)GetModuleHandleA("CShell.dll");
        Sleep(100);
    }
    while(1)
    {
        cWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
        if (Weapon)
        {
            if(cWeaponMgr != NULL)
            {
                DWORD* Weapon1 = (DWORD*)(cWeaponMgr+25*4);
DWORD* Weapon2 = (DWORD*)(cWeaponMgr+95*4);
if (Weapon1&&Weapon2)
        *(Weapon1) = *(Weapon2);
            
DWORD* Weapon3 = (DWORD*)(cWeaponMgr+14*4);
DWORD* Weapon4 = (DWORD*)(cWeaponMgr+218*4);
if (Weapon3&&Weapon4)
        *(Weapon3) = *(Weapon4);
			}
        }
    }
}
Quote Originally Posted by Ryuzaki2 View Post
I did this in my code:

Code:
void doHack()
{
    DWORD CShell = NULL;
    DWORD cWeaponMgr = NULL;
    bool Weapon = true;
    // Get handle to CShell.dll
    while(CShell==NULL)
    {
        CShell = (DWORD)GetModuleHandleA("CShell.dll");
        Sleep(100);
    }
    while(1)
    {
        cWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
        if (Weapon)
        {
            if(cWeaponMgr != NULL)
            {
                DWORD* Weapon1 = (DWORD*)(cWeaponMgr+25*4);
DWORD* Weapon2 = (DWORD*)(cWeaponMgr+95*4);
if (Weapon1&&Weapon2)
        *(Weapon1) = *(Weapon2);
            
DWORD* Weapon3 = (DWORD*)(cWeaponMgr+14*4);
DWORD* Weapon4 = (DWORD*)(cWeaponMgr+218*4);
if (Weapon3&&Weapon4)
        *(Weapon3) = *(Weapon4);
			}
        }
    }
}
umm
try my way and tell us the results :
Code:
Want to make a Weapon Hack? - You have to make:

bool hak = true; 
Under the normal bools...

Then...

You have to delete (sleep) because it will crash your game. Also, you have to do a base like this:

Put it under the first CSHell Loading:

Code:
DWORD* m16 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+25*4);
DWORD* krisssuper = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+529*4);
Then
If (hak)

*m16 = *krisssuper; 
And now you're done. If you want to change the weapon instead of making it M16 -> Kriss Super V, just change the index. Instead of 25*4 or 529*4, change
Quote Originally Posted by Assassin's Creed View Post


umm
try my way and tell us the results :
Code:
Want to make a Weapon Hack? - You have to make:

bool hak = true; 
Under the normal bools...

Then...

You have to delete (sleep) because it will crash your game. Also, you have to do a base like this:

Put it under the first CSHell Loading:

Code:
DWORD* m16 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+25*4);
DWORD* krisssuper = (DWORD*)((*(DWORD*)(CShell + WeaponMgr))+529*4);
Then
If (hak)

*m16 = *krisssuper; 
And now you're done. If you want to change the weapon instead of making it M16 -> Kriss Super V, just change the index. Instead of 25*4 or 529*4, change
I think it will just do the same.
BTW, I am hacking CFPH maybe that is normal in that CF version.
But thanks anyway.
Quote Originally Posted by Ryuzaki2 View Post
I think it will just do the same.
BTW, I am hacking CFPH maybe that is normal in that CF version.
But thanks anyway.
dunno but this is what i use....(if u are comparing mine to urs...)
umm.. bugs or your Wepon Source
I made a experiment and this is the result:

I changed a feature there from kris into master nanokknife.
Then the image in the lower right corner is the nanokknife.
Maybe this is just a little bug.

Requesting to close this thread.

@Jigsaw
@Austin
@Hero
@Royku
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