Convert Source Engine models to Lithtech! (For CAPS and CA)

Posts 16–27 of 27 · Page 2 of 2
Can you open and edit regular LTA with 3DS max?
Quote Originally Posted by AVGN View Post
Can you open and edit regular LTA with 3DS max?
no you cannot. We don't have an import plugin for LTA
Quote Originally Posted by supercarz1991 View Post
When ur done converting the Mdl to smd u should about 7-15 smd files

Once your done converting smd to lta u will have 5 to 13 lta files
so do i just convert the lta to ltb? then what do i name them?
It keeps telling me there is no file to extract Whats going on!!!!!
Why is this stickied?

/Unstuck
Quote Originally Posted by aeronyx View Post
Why is this stickied?

/Unstuck
it was stickied because custom models are extremely difficult and this is the only tutorial in existance that tells you exactly how to do it
Quote Originally Posted by supercarz1991 View Post
This is a BIG tutorial, this is NOT easy to do. This took me about an hour to figure out how to do (which i guess is pretty quick....lol) Many of you have been waitin for this...and i'm bored, so i'm releasing my custom model secret)
anyway you could do a tutorial on how to take a .LTB file and turn it into a CSS file?
I'm working on a CSS mod and I wanna turn like all the maps into CSS maps but They take so long to work on. I spent like maybe 6 or 7 weeks working on Brush wood. And It came out exactly like it but it took forever T_T
Lol I remember figuring this out. I seriously converted every model made by valve.
Quote Originally Posted by Jack View Post
Lol I remember figuring this out. I seriously converted every model made by valve.
i've converted everything i can find LOL

last time i checked, i had 632 lithtech models from mods for CS:S
Nice thread, good job bro =)
I'm gunna try this out sometime
Posts 16–27 of 27 · Page 2 of 2
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us