Hack detection in EU strengthened even more

Posts 1–15 of 23 · Page 1 of 2
Hack detection in EU strengthened even more
'Sophisticated automatic ban system for hack tools has been implemented. Please be aware that the users who have been detected with the use of illegal programs will be immediately banned by the system.'

Sounds like EU nexon really dont like us hackers
Lol, I'm still trying to figure out how to get on eu from NA x_X But, that sucks.
really sux. its big problem
That's shit.
Looks like you should stick to private hacks...

For the record, Danksole 3.0 never got detected, just a bad address causing crash.
Who cares?
After all only few people use hacks on their legit character (which i dont see any point doing that) ,as long a new pub console is undetected ,you can still make your bots fast to lv 70 and make gold >>>> ,so it's same ,its still don't have anything to do with IP so it's kinda useless method ,no worries xD And if the system bans your hardware you can very easily spoof it with spoofer progam (the problem is that you need 32 bit) so Nexon did NOTHING actually ...
have 32bit system. and all accs banned;]
spoff your hardware and change ip before you use hacks on ur secondary accounts so you can play safely on main xD
Listen to @DanK, use dem vip consoles!

So they banned half of their server. GJ NEXON.
yeah this morning i was quite suprised to see that message and got response from some friends that they got the Hacker msg aswell.

at the end 50 mins later we all got unbanned, hehe, nexon fails really hard these days.
Typical Nexon. Doesn't matter if it's NA, EU, or Korea, they fail just as hard in any country.
A rough idea of their code:
OnPlayerConnect -> HackerMessage() -> Ban().

How they tested it:
Launch game with hacks -> Log in -> Get Banned -> Woot guys we did it! fully functional -> release it on the real servers.
Quote Originally Posted by Hell_Demon View Post
A rough idea of their code:
OnPlayerConnect -> HackerMessage() -> Ban().

How they tested it:
Launch game with hacks -> Log in -> Get Banned -> Woot guys we did it! fully functional -> release it on the real servers.
Maybe they scanned for the sigs we use. But unfortunatly these sigs also appear in their own files
Posts 1–15 of 23 · Page 1 of 2
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