cMsg.Writebool(true); cMsg.WriteString(pPlayer->GetNetUniqueName()); cMsg.Writeuint16( Min( GetPlayerPing(pPlayer), ( uint32 )65535 )); pPlayer = GetNextNetPlayer();
cMsg.Writebool(true); cMsg.WriteString(pFriend->GetNetUniqueName()); cMsg.Writeuint32( Min( GetFriendCoordinates(pFriend), UINT_MAX - 2 )); pTarget = GetNextTarget();
if (!g_IntelRespawnScale.IsInitted())
{
g_IntelRespawnScale.Init(GetServerDE(), "IntelRespawnScale", LTNULL, 1.0f);
}
if (m_bStartHidden)
{
SendTriggerMsgToObject(this, m_hObject, LTFALSE, "Hidden 1");
}
m_bSkipUpdate = m_bMoveToFloor;
CAutoMessage cMsg;
cMsg.Writeuint8(SFX_PICKUPITEM_ID);
cMsg.Writebool(0);
cMsg.Writebool(0);
cMsg.Writeuint8(INVALID_TEAM);
g_pLTServer->SetObjectSFXMessage(m_hObject, cMsg.Read());