if ( pWeaponMgr )
{
for ( int i = 0; i < 600; i++ )
{
if ( (*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL )
{
// Speed knife works
*(float*) ((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0xA2C) = (float) 3.5f;
*(float*) ((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0xA50) = (float) 3.5f;
// This code doesn't affect on a game
for ( int j = 0; j < 6; j++ )
{
*(float*) ((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0xBBC) = (float) 100.0f;
*(float*) ((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0xBC8) = (float) 100.0f;
}
}
}
}
i have a other methode

if (CShell+WeaponMgr)
{
for(int i=0; i<560; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
{
for (int j=0; j<9 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xA2C+j*4) = 2.5;//fast
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xA50 +j*4) = 2.5;//fast
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xBBC+j*4) = 200;//OHK
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xBD4+j*4) = 200;//OHK
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xBC8+j*4) = 200;//OHK
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0xBE0+j*4) = 200;//OHK
}
}
}
}
....u shouldn't even try to make a hack because u dont even know what ur doing..all u did was C+P