@OMFGDUDE
value is wrong and you need 2 offsets
you can find the rigth Offsets here:
http://www.mpgh.net/forum/242-crossf...onlog-etc.html
KnifeOHK1: 0xBBC
KnifeOHK2: 0xBC8
(@DaRk)
value is wrong and you need 2 offsets
you can find the rigth Offsets here:
http://www.mpgh.net/forum/242-crossf...onlog-etc.html
KnifeOHK1: 0xBBC
KnifeOHK2: 0xBC8
(@DaRk)
Code:
#define knives ((i==5)||(i==35)||(i==74)||(i==132)||(i==189)||(i= =239)||(i==261)||(i==269)||(i==270)||(i==271)||(i= =372)||(i==437)||(i==517)||(548))
if( pWeaponMgr)
{
for(int i=0; i<600; i++)
{
DWORD Waffe= *(DWORD*)(pWeaponMgr+(4*i));
if(Waffe || && knives)
{
for(int y=0; y<10; y++)
{
*(float*)(Waffe + OFFSET+y*4) = Wert/VALUE;
*(float*)(Waffe + OFFSET+y*4) = Wert/VALUE;
}}

...it's suppose to be 6 why coz..6*4 = 24 and 24 as hex is 18 so BBC + 18 = BD4. Same thing goes for BC8, BC8 + 18 = BEO which is KnifeBigShotAmmoDamage2
