cPlayerInfo Class & LocalPlayer Addy

Posts 14 of 4 · Page 1 of 1
cPlayerInfo Class & LocalPlayer Addy
Hey, I was bored this morning, and with starcraft patching I decided to play a game vs an AI and make a class..

Code:
class cPlayerInfo;

class cPlayerInfo
{
public:
	__int32 Minerals; //0x0000 
char _0x0004[28];
	__int32 Collected_Minerals; //0x0020 
char _0x0024[92];
	__int32 Collection_Rate; //0x0080 
char _0x0084[28];
	__int32 UnknownValue; //0x00A0 
char _0x00A4[460];
	__int32 Mines_Being_Spent-ATM; //0x0270 
char _0x0274[124];
	__int32 N006B2E63; //0x02F0 
char _0x02F4[260];
	char Streaming_Every_Symbol/Letter/Number[4]; //0x03F8 
char _0x03FC[1092];

};//Size=0x0840


And here is the LocalPlayer Addy:

Code:
#define LocalPlayer 0x26A9448


Since the patch ends in 2 hours, the addresses will most likely change.. so I will update this as soon as I remake the class.




Also, the Flames Daily is Monday, Wednesday, Thursday, and Friday. Sorry if I miss some days.. as I do have a life haha.
I should probably get new address and class.. I'll do it tomorrow.

/toolazy ;D
Good to see people in this section contributing :P
Posts 14 of 4 · Page 1 of 1

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