Lol i think this is just no grenade damage.
Patchedno grenade hack [source included]
Basic scripting but good job
worked for me
---------- Post added at 03:32 PM ---------- Previous post was at 03:31 PM ----------
oh and yes no nade damage
thats all i noticed
worked for me
---------- Post added at 03:32 PM ---------- Previous post was at 03:31 PM ----------
oh and yes no nade damage
thats all i noticed
maybe he should really add some more features.
Umm.... Just what the heck is this ? ? ?
@jaexxx its a script for most likely no grenade damage
it should be no grenade at all!
i think
i think

useless :P
DONT USE THIS ITS BAD IF U PLAYING AGAINST GHOSTS THE SMOKE WONT SHOW THEM .
video for it ?
Good job I like this. At least it is not patched so quickly like other hacks, and it doesn't ruin the game that much after all.
@giniyat101
Could I know what is the string name of this:
And the string names of these offsets:
I want to test them in PH
Could I know what is the string name of this:
Code:
DWORD ltplay = *(DWORD*)(cshell+0x3547B0);
Code:
*(float*)(weapons+0x263C)=(float)HUGE_VAL; *(float*)(weapons+0x2640)=(float)HUGE_VAL; *(float*)(weapons+0x2644)=(float)HUGE_VAL; *(float*)(weapons+0x2648)=(float)HUGE_VAL; *(BYTE *)(weapons+0x264C)=(BYTE )HUGE_VAL; *(BYTE *)(weapons+0x2651)=(BYTE )HUGE_VAL; *(float*)(weapons+0x2654)=(float)HUGE_VAL; *(float*)(weapons+0x2658)=(float)HUGE_VAL;

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