a lot of them if changed HGWC detect it or may make the game buggy but thanks
Good Job Ahmed
---------- Post added at 01:44 PM ---------- Previous post was at 01:24 PM ----------
Originally Posted by Death-Dev
a lot of them if changed HGWC detect it or may make the game buggy but thanks
Lol u Dont Have to rename it to something that is already in CrossFire Folder ...
Good job bro
Good job ahmed
looks nice fishy
Originally Posted by Death-Dev
a lot of them if changed HGWC detect it or may make the game buggy but thanks
just link it (put it before somewhere else) in your hack and you bypassed the game mistake & hgwc detection!
Nice .
@[N.O]N.A.M.E
fuck, next time check useless modules first
you cant use kernel32, gdi32, ntdll, user32 and alot of those because they are very useful
u cant also use cshell, object, xtrapva, cres etc because they are game files
some of the rest are loaded with their full pathes eg: C:\Windows\system32\hid.dll (didnt check.. just an example)
GJ! but what of all these is working in crossfire?
Originally Posted by giniyat101
@[N.O]N.A.M.E
fuck, next time check useless modules first
you cant use kernel32, gdi32, ntdll, user32 and alot of those because they are very useful
u cant also use cshell, object, xtrapva, cres etc because they are game files
some of the rest are loaded with their full pathes eg: C:\Windows\system32\hid.dll (didnt check.. just an example)
idc read the title of the topic "ALL THE MODULES" not the useless or useful modules but all
Originally Posted by [N.O]N.A.M.E
idc read the title of the topic "ALL THE MODULES" not the useless or useful modules but all
your still not able to use kernel32, user32 etc.. whatever
Originally Posted by [N.O]N.A.M.E
hey
here is the all the modules that cf auto inject @ it's start
u can use some of them to auto inject your dll