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Posts 46–55 of 55 · Page 4 of 4
Quote Originally Posted by Ikulip View Post
Sorry to bump this ancient thread, but it is possible...

http://i.imgur.com/39701.png
HOW DID YOU DO THAT OMG PLEASE RELEASE IT!

And this is MPGH; MultiplayerGameHacking so why are you's complaining about it ruining the game? We already do that..?
Ok I figured out tons more. I've tried changing a few values of 14 (14 tiles x and y) but I just saw the blue and dc'd, will be trying a lot more tomorrow.
^^ ya I been there plenty of times.
Any clues pls...
I rly rly rly want this but have no idea where to look
I might make a tutorial later on how to do this. Ikulip mentioned face3d in one of his posts on this thread. That would be a good place to start.
Quote Originally Posted by nilly View Post
I might make a tutorial later on how to do this. Ikulip mentioned face3d in one of his posts on this thread. That would be a good place to start.
Damn I just don't know what to change. Gotta just try a ton, I'm looking in decompiled as3 as well as asm.
So far I've done this. "A value" isn't too specific so it's mostly guesswork for me.

Nice job. All you need to do now is expand that radius.
Quote Originally Posted by nilly View Post
Nice job. All you need to do now is expand that radius.
That's the weird part though. It the radius doesn't increase anymore when I increase that number. I'll try again.

If it's anything other than 7 it turns the square into a circle.
You have to look at the function and think to yourself, what am I trying to achieve? What I did was make sure the if statement always executed how I wanted it to. Once you've done this you'll notice that the viewing radius isn't very large (looks much like the one in your pic). This is all you are going to get out of that function. So keep that, and carry on your search to other parts of the code that may help with your problem.
Posts 46–55 of 55 · Page 4 of 4
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