LightbulbPatchedAutoBot 1.0

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Posts 110 of 10 · Page 1 of 1
AutoBot 1.0
Small Edit: Fixed trans and "black screen"


I wrote this tiny bot with the help of this forum and several different people's uses of codes for dewdew's consolite. It's purpose is to help do quests by running the dungeon a single time.

 
AutoBot.txt

a_delayed 1 a_boat_no_intro "1"
a_delayed 3 a_boat_start
a_delayed 10 spskill_next
a_delayed 10.5 +spskill1
a_delayed 11 -spskill1
a_delayed 11.5 spskill_next
a_delayed 12 +spskill1
a_delayed 12.5 -spskill1
a_delayed 13 spskill_next
a_delayed 13.5 +spskill1
a_delayed 14 -spskill1
a_delayed 14.5 spskill_next
a_delayed 15 +spskill1
a_delayed 15.5 -spskill1
a_delayed 16 spskill_next
a_delayed 16.5 +spskill1
a_delayed 17 -spskill1
a_delayed 18 cc_send_start_game_message
a_delayed 23 changelevel 2
a_delayed 28 changelevel 2
a_delayed 35 a_nukeall
a_delayed 35.5 host_timescale 3
a_delayed 36 cc_change_figure_height 1500
a_delayed 37 cc_change_figure_height 1
a_delayed 38 scaleform_fade_in 0.1
a_delayed 100 a_if a_var_is_quest_ranking_shown == "1" "a_boat_replay"
a_delayed 108 leave_party


Explanation:

 
This will remove the start-up boat cut-scene and begin the mission.
a_delayed 1 a_boat_no_intro "1"
a_delayed 3 a_boat_start


 
Levels your trans if you have it.
a_delayed 10 spskill_next
a_delayed 10 spskill_next
a_delayed 10.5 +spskill1
a_delayed 11 -spskill1
a_delayed 11.5 spskill_next
a_delayed 12 +spskill1
a_delayed 12.5 -spskill1
a_delayed 13 spskill_next
a_delayed 13.5 +spskill1
a_delayed 14 -spskill1
a_delayed 14.5 spskill_next
a_delayed 15 +spskill1
a_delayed 15.5 -spskill1
a_delayed 16 spskill_next
a_delayed 16.5 +spskill1
a_delayed 17 -spskill1


 
Should bypass leader-board.
a_delayed 18 cc_send_start_game_message


 
Skips the levels 2 more times.
a_delayed 23 changelevel 2
a_delayed 28 changelevel 2


 
Triggers and kill boss, speed up cutscene.
a_delayed 35 a_nukeall
a_delayed 35.5 host_timescale 3
a_delayed 36 cc_change_figure_height 1500
a_delayed 37 cc_change_figure_height 1
a_delayed 38 scaleform_fade_in 0.1


 
Brings you back to boat at victory window then leaves party back to town.
a_delayed 100 a_if a_var_is_quest_ranking_shown == "1" "a_boat_replay"
a_delayed 108 leave_party


You can modify it however you need. It's just something I put together to "safely" level a new character by manually accepting and turning in missions and entering the boat then pressing the bind, switch screens to do something, then come back to turn in again. I haven't been banned yet (lvl58)

To execute the script just type a_exec autobot.txt into consolite console.
You can also bind it to a button by typing into the console:
bind "X" "a_exec autobot.txt" where X = the key you want.

Some maps won't trigger the bosses correctly so you would have to use a specialized bot for those or just manually run across the threshold.

Don't be afraid to edit, modify, and above all help me improve the code
a_boat_start now causes a crashing issue.
Quote Originally Posted by Nico View Post


Mind not mentioning us every time? Thanks.
Sure, sorry about that.
Lol ikr?

Anyways, you guy are indeed beyond epic.
hmm I'm having issues making the trans work...

Oh wait.. I see..

There we go, fixed
Quote Originally Posted by deathsenvoy View Post
hmm I'm having issues making the trans work...
are You scythe evie?
add more
a_delayed ?? spskill_next
a_delayed ?? +spskill1
a_delayed ?? -spskill1
lol You made it trans on boat, didn't notice

change to

a_delayed 1 a_boat_no_intro "1"
a_delayed 3 a_boat_start
a_delayed 3.1 cc_send_start_game_message
a_delayed 5 changelevel 2
a_delayed 9 changelevel 2
a_delayed 10 spskill_next
a_delayed 10.5 +spskill1
a_delayed 11 -spskill1
a_delayed 11.5 +spskill1
a_delayed 12 -spskill1
a_delayed 12.5 +spskill1
a_delayed 13 -spskill1
a_delayed 13.5 +spskill1
a_delayed 14 -spskill1
a_delayed 14.5 +spskill1
a_delayed 15 -spskill1

actually start times are too quick change whole script. example

a_delayed 5 changelevel 2
a_delayed 10 changelevel 2

give it 5 sec to skip level
Quote Originally Posted by lamek View Post
are You scythe evie?
add more
a_delayed ?? spskill_next
a_delayed ?? +spskill1
a_delayed ?? -spskill1
lol You made it trans on boat, didn't notice

change to

a_delayed 1 a_boat_no_intro "1"
a_delayed 3 a_boat_start
a_delayed 3.1 cc_send_start_game_message
a_delayed 5 changelevel 2
a_delayed 9 changelevel 2
a_delayed 10 spskill_next
a_delayed 10.5 +spskill1
a_delayed 11 -spskill1
a_delayed 11.5 +spskill1
a_delayed 12 -spskill1
a_delayed 12.5 +spskill1
a_delayed 13 -spskill1
a_delayed 13.5 +spskill1
a_delayed 14 -spskill1
a_delayed 14.5 +spskill1
a_delayed 15 -spskill1

actually start times are too quick change whole script. example

a_delayed 5 changelevel 2
a_delayed 10 changelevel 2

give it 5 sec to skip level
My main is scythe but I didn't bot-level on it, I made a bot cestus karok though.

Yeah I forgot to put in the skill next command, it's working now, and the size change shouldn't black out anymore. Works like a charm, only problem is it tkes a second to load all that code >.<

I guess splitting it into different txts would solve that problem but it's such a hassle :3

Nope nvm the black screen size change is randomly occurring. Hmm, the scaleform fade isn't working too well, gonna do some testing as to why.
thanks for the script. its helping me create my own
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