HELPwhats wrong ... .?? #include <windows.h> /*Pointers*/ #define Playerpointer #define Serverpointer /*Memory*/ #define ADR_Stamina1 #define ADR_Stamina2 #define ADR_Stamina3 #define ADR_Stamina4 #define ADR_Stamina5 #define ADR_FastAmmo #define ADR_FastHealth #define ADR_FastRepair #define ADR_FasFlag #define ADR_Fullbright1 #define ADR_Fullbright2 #define ADR_Fullbright3 #define ADR_GlassWall void Hacks() { if(PlayerPtr != 0) { /*Stamina*/ *(float*)(Stamina1) = 0; *(float*)(Stamina2) = 0; *(float*)(Stamina3) = 0; *(float*)(Stamina4) = 0; *(float*)(Stamina5) = 0; /*FastALl*/ *(float*)(Fast1) = 500000;//Fast Ammo *(float*)(Fast2) = 500000;//Fast Medic *(float*)(Fast3) = 500000;//Fast Repair *(float*)(Fast4) = 500000;//Fast Flag /*FullBright*/ *(int*)(Bright1) = 1092779973; *(int*)(Bright2) = 1092779973; *(int*)(Bright3) = 1092779973; /*Glasswall | F11 ON - F12 OFF*/ if(GetAsyncKeyState(VK_F11)&1){ *(int*)(Glasswall) = 1; } if(GetAsyncKeyState(VK_F12)&1){ *(int*)(Glasswall) = 0; } } }//End of hacks void HackThread() { for(; { Hacks(); } Sleep(0); }