HELP
whats wrong ... .??
#include <windows.h>
/*Pointers*/
#define Playerpointer
#define Serverpointer
/*Memory*/
#define ADR_Stamina1
#define ADR_Stamina2
#define ADR_Stamina3
#define ADR_Stamina4
#define ADR_Stamina5
#define ADR_FastAmmo
#define ADR_FastHealth
#define ADR_FastRepair
#define ADR_FasFlag
#define ADR_Fullbright1
#define ADR_Fullbright2
#define ADR_Fullbright3
#define ADR_GlassWall
void Hacks()
{
if(PlayerPtr != 0)
{
/*Stamina*/
*(float*)(Stamina1) = 0;
*(float*)(Stamina2) = 0;
*(float*)(Stamina3) = 0;
*(float*)(Stamina4) = 0;
*(float*)(Stamina5) = 0;
/*FastALl*/
*(float*)(Fast1) = 500000;//Fast Ammo
*(float*)(Fast2) = 500000;//Fast Medic
*(float*)(Fast3) = 500000;//Fast Repair
*(float*)(Fast4) = 500000;//Fast Flag
/*FullBright*/
*(int*)(Bright1) = 1092779973;
*(int*)(Bright2) = 1092779973;
*(int*)(Bright3) = 1092779973;
/*Glasswall | F11 ON - F12 OFF*/
if(GetAsyncKeyState(VK_F11)&1){ *(int*)(Glasswall) = 1; }
if(GetAsyncKeyState(VK_F12)&1){ *(int*)(Glasswall) = 0; }
}
}//End of hacks
void HackThread()
{
for(;
{
Hacks();
}
Sleep(0);
}
#include <windows.h>
/*Pointers*/
#define Playerpointer
#define Serverpointer
/*Memory*/
#define ADR_Stamina1
#define ADR_Stamina2
#define ADR_Stamina3
#define ADR_Stamina4
#define ADR_Stamina5
#define ADR_FastAmmo
#define ADR_FastHealth
#define ADR_FastRepair
#define ADR_FasFlag
#define ADR_Fullbright1
#define ADR_Fullbright2
#define ADR_Fullbright3
#define ADR_GlassWall
void Hacks()
{
if(PlayerPtr != 0)
{
/*Stamina*/
*(float*)(Stamina1) = 0;
*(float*)(Stamina2) = 0;
*(float*)(Stamina3) = 0;
*(float*)(Stamina4) = 0;
*(float*)(Stamina5) = 0;
/*FastALl*/
*(float*)(Fast1) = 500000;//Fast Ammo
*(float*)(Fast2) = 500000;//Fast Medic
*(float*)(Fast3) = 500000;//Fast Repair
*(float*)(Fast4) = 500000;//Fast Flag
/*FullBright*/
*(int*)(Bright1) = 1092779973;
*(int*)(Bright2) = 1092779973;
*(int*)(Bright3) = 1092779973;
/*Glasswall | F11 ON - F12 OFF*/
if(GetAsyncKeyState(VK_F11)&1){ *(int*)(Glasswall) = 1; }
if(GetAsyncKeyState(VK_F12)&1){ *(int*)(Glasswall) = 0; }
}
}//End of hacks
void HackThread()
{
for(;

{
Hacks();
}
Sleep(0);
}