#define Playerbasic 0xBE1A6C or 0xBE1A70
DWORD Playerbasics = (DWORD)(CShell + Playerbasics);
if (Playerbasics)
{
*(float*)(Playerbasic + 0x88)= (float)1.0;
*(float*)(Playerbasic + 0x8c)= (float)1.0;
*(float*)(Playerbasic + 0x90)= (float)1.0;
*(float*)(Playerbasic + 0x94)= (float)1.0; i have test it with 300.0f too
}

#define Playerbasic 0xAD0200
DWORD Playerbasics = (DWORD)(CShell + Playerbasic);
if (Playerbasics)
{
*(float*)(Playerbasics + 0x88)= (float)300;
*(float*)(Playerbasics + 0x8c)= (float)300;
*(float*)(Playerbasics + 0x90)= (float)300;
}
