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this isnt playerbasic. The variable is named as the class is named.
clientshell can be found using player attributes such as hp or any other.
deleted because the requirements what i get in pm

if you still need help pm me
Search for WeaponReload, search for the PUSH to the String and then search for the address
ok i got this were is it?
Code:
10033E0F   BE FC473310      MOV ESI,cshell.103347FC                  ; ASCII "WeaponClipIn"
10033E14   B9 0D000000      MOV ECX,0D
10033E19   33D2             XOR EDX,EDX
10033E1B   F3:A6            REPE CMPS BYTE PTR ES:[EDI],BYTE PTR DS:>
10033E1D   0F85 A8000000    JNZ cshell.10033ECB
10033E23   807C24 24 01     CMP BYTE PTR SS:[ESP+24],1
10033E28   75 2F            JNZ SHORT cshell.10033E59
10033E2A   8B4424 18        MOV EAX,DWORD PTR SS:[ESP+18]
10033E2E   8B48 54          MOV ECX,DWORD PTR DS:[EAX+54]
10033E31   85C9             TEST ECX,ECX
10033E33   74 24            JE SHORT cshell.10033E59
10033E35   E8 867B1800      CALL cshell.101BB9C0
10033E3A   50               PUSH EAX //this??? ----------------------
10033E3B   E8 C0851300      CALL cshell.1016C400
10033E40   83C4 04          ADD ESP,4
10033E43   85C0             TEST EAX,EAX
10033E45   894424 20        MOV DWORD PTR SS:[ESP+20],EAX
10033E49   0F84 79170000    JE cshell.100355C8
10033E4F   05 E12B0000      ADD EAX,2BE1
10033E54  ^E9 39FEFFFF      JMP cshell.10033C92
10033E59   80BC24 A8040000 >CMP BYTE PTR SS:[ESP+4A8],1
10033E61   0F85 61170000    JNZ cshell.100355C8
10033E67   8B15 58163C10    MOV EDX,DWORD PTR DS:[103C1658]          ; cshell.103CE870
10033E6D   8BCA             MOV ECX,EDX
10033E6F   E8 9CC7FEFF      CALL cshell.10020610
10033E74   8B7C24 1C        MOV EDI,DWORD PTR SS:[ESP+1C]
10033E78   3BC7             CMP EAX,EDI
10033E7A   0F84 48170000    JE cshell.100355C8
10033E80   8BCA             MOV ECX,EDX
10033E82   E8 99C7FEFF      CALL cshell.10020620
10033E87   3BC7             CMP EAX,EDI
10033E89   0F84 39170000    JE cshell.100355C8
10033E8F   8B4424 34        MOV EAX,DWORD PTR SS:[ESP+34]
10033E93   85C0             TEST EAX,EAX
10033E95   0F84 2D170000    JE cshell.100355C8
10033E9B   0FB780 34E90000  MOVZX EAX,WORD PTR DS:[EAX+E934]
10033EA2   66:3D FFFF       CMP AX,0FFFF
10033EA6   0F84 1C170000    JE cshell.100355C8
10033EAC   50               PUSH EAX
10033EAD   E8 4E851300      CALL cshell.1016C400
10033EB2   83C4 04          ADD ESP,4
10033EB5   85C0             TEST EAX,EAX
10033EB7   894424 20        MOV DWORD PTR SS:[ESP+20],EAX
10033EBB   0F84 07170000    JE cshell.100355C8
10033EC1   05 E12B0000      ADD EAX,2BE1
10033EC6  ^E9 64FEFFFF      JMP cshell.10033D2F
10033ECB   8BF8             MOV EDI,EAX
10033ECD   BE EC473310      MOV ESI,cshell.103347EC                  ; ASCII "WeaponReload"
10033ED2   B9 0D000000      MOV ECX,0D
10033ED7   33D2             XOR EDX,EDX
10033ED9   F3:A6            REPE CMPS BYTE PTR ES:[EDI],BYTE PTR DS:>
10033EDB   0F85 A8000000    JNZ cshell.10033F89
10033EE1   807C24 24 01     CMP BYTE PTR SS:[ESP+24],1
10033EE6   75 2F            JNZ SHORT cshell.10033F17
10033EE8   8B4424 18        MOV EAX,DWORD PTR SS:[ESP+18]
10033EEC   8B48 54          MOV ECX,DWORD PTR DS:[EAX+54]
10033EEF   85C9             TEST ECX,ECX
10033EF1   74 24            JE SHORT cshell.10033F17
10033EF3   E8 C87A1800      CALL cshell.101BB9C0
10033EF8   50               PUSH EAX
10033EF9   E8 02851300      CALL cshell.1016C400
10033EFE   83C4 04          ADD ESP,4
10033F01   85C0             TEST EAX,EAX
10033F03   894424 20        MOV DWORD PTR SS:[ESP+20],EAX
10033F07   0F84 BB160000    JE cshell.100355C8
10033F0D   05 6C040000      ADD EAX,46C
10033F12  ^E9 7BFDFFFF      JMP cshell.10033C92
10033F17   80BC24 A8040000 >CMP BYTE PTR SS:[ESP+4A8],1
10033F1F   0F85 A3160000    JNZ cshell.100355C8
10033F25   8B15 58163C10    MOV EDX,DWORD PTR DS:[103C1658]          ; cshell.103CE870
10033F2B   8BCA             MOV ECX,EDX
10033F2D   E8 DEC6FEFF      CALL cshell.10020610
10033F32   8B7C24 1C        MOV EDI,DWORD PTR SS:[ESP+1C]
10033F36   3BC7             CMP EAX,EDI
10033F38   0F84 8A160000    JE cshell.100355C8
10033F3E   8BCA             MOV ECX,EDX
10033F40   E8 DBC6FEFF      CALL cshell.10020620
10033F45   3BC7             CMP EAX,EDI
10033F47   0F84 7B160000    JE cshell.100355C8
10033F4D   8B4424 34        MOV EAX,DWORD PTR SS:[ESP+34]
10033F51   85C0             TEST EAX,EAX
10033F53   0F84 6F160000    JE cshell.100355C8
10033F59   0FB780 34E90000  MOVZX EAX,WORD PTR DS:[EAX+E934]
10033F60   66:3D FFFF       CMP AX,0FFFF
10033F64   0F84 5E160000    JE cshell.100355C8
10033F6A   50               PUSH EAX
10033F6B   E8 90841300      CALL cshell.1016C400
10033F70   83C4 04          ADD ESP,4
10033F73   85C0             TEST EAX,EAX
10033F75   894424 20        MOV DWORD PTR SS:[ESP+20],EAX
10033F79   0F84 49160000    JE cshell.100355C8
10033F7F   05 6C040000      ADD EAX,46C
10033F84  ^E9 A6FDFFFF      JMP cshell.10033D2F
10033F89   8BF8             MOV EDI,EAX
10033F8B   BE DC473310      MOV ESI,cshell.103347DC                  ; ASCII "WeaponBlowBack"
It's a class, no register or function
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