Solved❓ Let's talk: Ghost Aim

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❓ Let's talk: Ghost Aim
Let's talk: Ghost Aim

So I was just wondering about this. Going to be trying to create it myself, but I'm a bit unclear about the idea.

So basically, ghost aim is remote kill with bones, and it detects players in a certain FOV? So if they're in sight of your crosshair for example.

This is basically what I've been seeing posted around.

/Discuss?
if(world2screen(bones) && bone is visible)
{
if(BoneScreen == closesttocrosshair)
HitLocation = bone
}
100% right. Just look if they are on screen means in the game fov (80 or 70) and then look is they are visible, then just remotekill this playerid :P easy ^^
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