help See Ghosts

Posts 16–17 of 17 · Page 2 of 2
Quote Originally Posted by [mi5 View Post
me ok


Code:
DWORD WINAPI Base(void)
{
while(1)
{
if(GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.fxd"))
{
Sleep(100);
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD CShellBase = (DOWRD)GetModuleHandleA("CShell.dll");

if(CShellBase+PutPointerHere
{
*(float*)(CShellBase+PutPointerHere+0x88) = 1.0f;
*(float*)(CShellBase+PutPointerHere+0x8C) = 1.0f;
*(float*)(CShellBase+PutPointerHere+0x90) = 1.0f;
}


//wallhack

memcpy((VOID*)0x6D2894, "\x00\x00\x00\x00\x00\x00", 6);
}
}
DWORD WINAPI MemoryHook(LPVOID)
{
_asm {
   PUSH 0;
   PUSH 0;
   CALL Base;
   PUSH 0;
   PUSH 0;
   PUSH 0;
  }
}

BOOL APIENTRY DllMain( HMODULE hModule,DWORD ul_reason_for_call,LPVOID lpReserved )
{
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)MemoryHook,0,0,0);
}
return TRUE;
}
BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
					 )
{
	switch (ul_reason_for_call)
	{
	case DLL_PROCESS_ATTACH:
	case DLL_THREAD_ATTACH:
	case DLL_THREAD_DETACH:
	case DLL_PROCESS_DETACH:
		break;
	}
	return TRUE;
}
dude all you did was copyed the code sh_z_sektor gave you
find the BasicPlayerPointer there and replace it with "PutPointerHere"
may i ask??? i playinh CFPH and CFID(indonesia) ...
it is DLL??or REZ??
and what i have to change if it not CShell....???
Posts 16–17 of 17 · Page 2 of 2

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