Addies

Posts 16–22 of 22 · Page 2 of 2
+Pointer
Code:
bool nozonedamage = true;
#define ZoneDamage 0x33A454
DWORD BugDamage = *(DWORD*)(Cshell + ZoneDamage);
if ( nozonedamage )
{
if ( BugDamage )
{ 
*(float*)(Cshell + BugDamage) = 0.0f;
}
}
Quote Originally Posted by Dark Side View Post
+Pointer
Code:
bool nozonedamage = true;
#define ZoneDamage 0x33A454
DWORD BugDamage = *(DWORD*)(Cshell + ZoneDamage);
if ( nozonedamage )
{
if ( BugDamage )
{ 
*(float*)(Cshell + BugDamage) = 0.0f;
}
}
It's a string, no float
Quote Originally Posted by derh.acker View Post
It's a string, no float
What'd you mean?
Quote Originally Posted by derh.acker View Post
It's a string, no float
i just give him example
So I have no spread but I get a client error. Is there a way around this?
Could someone tell me the string for no grenade damage? Thanks.
Posts 16–22 of 22 · Page 2 of 2

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