#include <Windows.h>
#define WeaponMgr 0xblablabla
#define knifeOHK1 0x???//
#define knifeOHK2 0x???//
#define fastknife1 0x?????//
#define fastknife2 0x????
if (CShell + WeaponMgr)
for(int i=0; i<700; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
{
for (int j=0; j<10 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + fastknife1+j*4) = 3.5f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + fastknife2+j*4) = 3.5f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + knifeOHK1+j*4) = 200.0f + 200.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + knifeOHK2+j*4) = 200.0f + 200.0f;
}
}
}
}
Sleep(151);
}//
