incomplete model rec

Posts 12 of 2 · Page 1 of 1
incomplete model rec
if you just use stride 32 then it covers a lot of unwanted stuff like grenade blast, muzzle flare and it just looks wonky.

it is incomplete but it shows players a pretty great distance. the only thing that is missing are the characters you buy from item shop like the black asf guy or the rsa guy with 1 eye.

Code:
#define grenade ( m_Stride == 24 && NumVertices == 253 && PrimitiveCount == 250 )
#define russkies(rsa) (  NumVertices == 829 && PrimitiveCount == 1178 ||  NumVertices == 513 && PrimitiveCount == 495 ||  NumVertices == 829 && PrimitiveCount == 1178 ||  NumVertices == 149 && PrimitiveCount == 246 ||  NumVertices == 829 && PrimitiveCount == 1178 ||  NumVertices == 513 && PrimitiveCount == 495 ||  NumVertices == 411 && PrimitiveCount == 523 ||  NumVertices == 129 && PrimitiveCount == 222 ||  NumVertices == 102 && PrimitiveCount == 124 ||  NumVertices == 398 && PrimitiveCount == 366 ||  NumVertices == 149 && PrimitiveCount == 246 ||  NumVertices == 929 && PrimitiveCount == 1037 ||  NumVertices == 1450 && PrimitiveCount == 2211 ||  NumVertices == 157 && PrimitiveCount == 227 ||  NumVertices == 6624 && PrimitiveCount == 9602 ||  NumVertices == 6909 && PrimitiveCount == 9420 ||  NumVertices == 1725 && PrimitiveCount == 2287 ||  NumVertices == 2574 && PrimitiveCount == 4263 ||  NumVertices == 264 && PrimitiveCount == 476 ||   NumVertices == 812 && PrimitiveCount == 674  )
#define yankees(asf) (  NumVertices == 1320 && PrimitiveCount == 1182 ||  NumVertices == 1503 && PrimitiveCount == 2160 ||  NumVertices == 600 && PrimitiveCount == 467 ||  NumVertices == 1059 && PrimitiveCount == 1412 ||  NumVertices == 51 && PrimitiveCount == 46 ||  NumVertices == 1503 && PrimitiveCount == 2160 ||  NumVertices == 356 && PrimitiveCount == 464 ||  NumVertices == 1210 && PrimitiveCount == 1082 ||  NumVertices == 1059 && PrimitiveCount == 1412 ||  NumVertices == 600 && PrimitiveCount == 467 ||  NumVertices == 2571 && PrimitiveCount == 3987 ||  NumVertices == 2192 && PrimitiveCount == 2278 ||  NumVertices == 328 && PrimitiveCount == 570 ||  NumVertices == 1577 && PrimitiveCount == 1900 ||  NumVertices == 109 && PrimitiveCount == 128 ||  NumVertices == 91 && PrimitiveCount == 135 ||  NumVertices == 104 && PrimitiveCount == 140 ||  NumVertices == 126 && PrimitiveCount == 188 ||  NumVertices == 448 && PrimitiveCount == 678 ||  NumVertices == 221 && PrimitiveCount == 360 ||  NumVertices == 448 && PrimitiveCount == 678 ||  NumVertices == 292 && PrimitiveCount == 494 ||  NumVertices == 289 && PrimitiveCount == 502 ||  NumVertices == 295 && PrimitiveCount == 500 ||  NumVertices == 435 && PrimitiveCount == 756 ||  NumVertices == 409 && PrimitiveCount == 400 ||  NumVertices == 423 && PrimitiveCount == 486 ||  NumVertices == 794 && PrimitiveCount == 894 ||  NumVertices == 6075 && PrimitiveCount == 9161 ||  NumVertices == 6819 && PrimitiveCount == 9413 ||  NumVertices == 3685 && PrimitiveCount == 4948  )
Code:
if( Stride == 32 && russkies || Stride == 32 && yankees ){ cham codes }
inb4 crcs!!!1
Thanks for this, I was about to try and find out myself. But you saved me time!
Posts 12 of 2 · Page 1 of 1

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