Vehicle Scripts

Posts 16–26 of 26 · Page 2 of 2
Remote Exec Restriction #...
so already detected ?
I got a fix for your problems here!!!

Don't use a script executor on these scripts. Use Cheat Engine (latest version):
First, you want to navigate to your ArmA 2: Operation Arrowhead directory and create a folder there called "scripts" and put my Vehicle Scripts in it.
Open up Cheat Engine and ArmA II: CO. At the main menu of ArmA II: CO, you want to go to cheat engine and find the process "arma2oa.exe". Once you have selected this, you want to change the value type to "String" and search for:

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";

Once you find the value, double click it to add it to the window at the bottom and double click the value to edit it to:

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\scripts\[nameofvehicleyouwanttospawn].sqf";

Head back in game and press Right Shift + P and around 10 meters behind you should spawn whatever vehicle you picked.

Note: You need a Shift+P enabled server.

---------- Post added at 10:40 PM ---------- Previous post was at 10:39 PM ----------

And just tested the scripts again and they work as charm.
Quote Originally Posted by philippx505 View Post
Remote Exec Restriction #...
so already detected ?
That's because the scripts use "setVehicleInit"

Quote Originally Posted by PainXD View Post
I got a fix for your problems here!!!

Don't use a script executor on these scripts. Use Cheat Engine (latest version):
First, you want to navigate to your ArmA 2: Operation Arrowhead directory and create a folder there called "scripts" and put my Vehicle Scripts in it.
Open up Cheat Engine and ArmA II: CO. At the main menu of ArmA II: CO, you want to go to cheat engine and find the process "arma2oa.exe". Once you have selected this, you want to change the value type to "String" and search for:

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";

Once you find the value, double click it to add it to the window at the bottom and double click the value to edit it to:

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\scripts\[nameofvehicleyouwanttospawn].sqf";

Head back in game and press Right Shift + P and around 10 meters behind you should spawn whatever vehicle you picked.

Note: You need a Shift+P enabled server.

---------- Post added at 10:40 PM ---------- Previous post was at 10:39 PM ----------

And just tested the scripts again and they work as charm.
We can't do that without a bypass. Most of us need script executor to script,
Quote Originally Posted by HolyWater View Post
We can't do that without a bypass. Most of us need script executor to script,
Dude just run arma 2 script executor 1.2 (it has built-in bypass) and then open cheat engine and do as i said. So you have a bypass.
Quote Originally Posted by PainXD View Post
Dude just run arma 2 script executor 1.2 (it has built-in bypass) and then open cheat engine and do as i said. So you have a bypass.
Any script with setVehicleInit kicks you.
scripts for script executor plz.
ill banned with cheat engine
Quote Originally Posted by xxtheckkidxx View Post
Doesnt Work? i hit execute and nothing happens.. please correct me if im wrong- thx
he said use cheat engine, not an exicutor....
Global Ban for this .. :/
No, you got global banned for a fail bypass.
Posts 16–26 of 26 · Page 2 of 2

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