
Originally Posted by
gorgor
what about the connection string to be displayed (as needed for dupe)... can see the code blocks

thanks for this awesome sum up
You will find it in game.GameSprite super
public function _-ze(_-048:_-0Cv):void
On the top left. Double click it, then on the first line, right click, Modify Byte Code, and change it to returnvoid.

---------- Post added at 07:07 PM ---------- Previous post was at 06:26 PM ----------
When I debuffed the slow effect, i went into sprite world, the lil blue minions that shot slowed at you didn't affect me at all, no slow was involved, got hit by slow=nothing. But when I went to godlands and got hit by slime gods slow or cube god minions slow, you get disconnected, I assume that there might be different type of slow for different monsters as cube, slime, etc? So it's harder for it to be removed, I may have removed 1 slow, and since I got hit by slime gods slow, it may have went back and saw that other slow was debuffed. I may be talking nonsense, just trying to figure out how it works. :c