Updating MarinePower's

Posts 181–195 of 365 · Page 13 of 25
Just use furyhunters source as a guide to what you need to change. Marines proxy is based off of that.


Anyways, I wonder if it's possible to trade untradable items using packets....hmmmmmmm.
Oh yeah that sounds cool

I would love to play around with marinepower
But that damn bytecode and stack based stuffed is just bad

If Im not mistaken there were errors coming up when you tried to compile marinepower code ?
With packet editing there are so many more possibilities.
Then suddenly the .jar becomes corrupted and loses all of the memory when trying to save...


---------- Post added at 08:58 PM ---------- Previous post was at 08:56 PM ----------

I don't understand, at the same time, all of the back-ups became corrupted too...
Started messing around with furyhunter's Oryx Hates Java after learning a LOT from marinepower's proxy!

Thanks to: @flyrocket @nilly and @runekri3 for putting up with me!

Anyone willing to team up and release an updated API and a simple language for developing hacks for the said proxy??
Quote Originally Posted by IceTF View Post
Then suddenly the .jar becomes corrupted and loses all of the memory when trying to save...


---------- Post added at 08:58 PM ---------- Previous post was at 08:56 PM ----------

I don't understand, at the same time, all of the back-ups became corrupted too...
Maybe you are not making the .jar properly ?

Quote Originally Posted by UltraN00b View Post
Started messing around with furyhunter's Oryx Hates Java after learning a LOT from marinepower's proxy!

Thanks to: @flyrocket @nilly and @runekri3 for putting up with me!

Anyone willing to team up and release an updated API and a simple language for developing hacks for the said proxy??
Yeah I would like that but Im afraid that someone will make some things for the proxy and then release it.
And what do you mean by a simple language ?
Like a completely new language or just a simple language or java or some sort of GUI based kindergarten java ?
In AQworlds, we used XML to define bots... Or, you can make your own language in java, have it Interpreted to java, then compiled to bytecode, then Interpreted or JIT compiled to Machine language!

Also I'm having this problem:
Code:
Socket opened
Waiting for client connection...
Policy server init.
Policy server got connection
<policy-file-request/>
Sending policy xml
Client connected to proxy: 127.0.0.1
Connecting to USEast3 for 127.0.0.1
Exception in thread "ClientDaemon" java.lang.NullPointerException
	at com.oryxhatesjava.net.ByteArrayDataOutput.writeUTF(ByteArrayDataOutput.java:210)
	at com.oryxhatesjava.net.HelloPacket.writeToDataOutput(HelloPacket.java:107)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:106)
	at java.lang.Thread.run(Unknown Source)
Connected to USEast3 for 127.0.0.1
Done setting up siphon hoses, NEEEXT
Waiting for client connection...
c2s: HELLO null 0 guid=null pw=null secret=null 0 null null
End SiphonHose ServerDaemon
Error on SiphonHose ServerDaemon: null
java****.EOFException
	at java****.DataInputStream.readInt(Unknown Source)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:80)
	at java.lang.Thread.run(Unknown Source)
Looks like the Hello packet is sending null!

---------- Post added at 03:10 AM ---------- Previous post was at 03:04 AM ----------

More info on creating programming languages in java here.

Also one project implementing this "make your own hacks is" RotMGPM or Realm of the Mad God Plugin Master... Used Batch file programming language,
but it is too laggy to use properly...

---------- Post added at 03:15 AM ---------- Previous post was at 03:10 AM ----------

Found that writeUTF is Not Functioning properly.. ie. not writing to Hello!
Quote Originally Posted by UltraN00b View Post
In AQworlds, we used XML to define bots... Or, you can make your own language in java, have it Interpreted to java, then compiled to bytecode, then Interpreted or JIT compiled to Machine language!

Also I'm having this problem:
Code:
Socket opened
Waiting for client connection...
Policy server init.
Policy server got connection
<policy-file-request/>
Sending policy xml
Client connected to proxy: 127.0.0.1
Connecting to USEast3 for 127.0.0.1
Exception in thread "ClientDaemon" java.lang.NullPointerException
	at com.oryxhatesjava.net.ByteArrayDataOutput.writeUTF(ByteArrayDataOutput.java:210)
	at com.oryxhatesjava.net.HelloPacket.writeToDataOutput(HelloPacket.java:107)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:106)
	at java.lang.Thread.run(Unknown Source)
Connected to USEast3 for 127.0.0.1
Done setting up siphon hoses, NEEEXT
Waiting for client connection...
c2s: HELLO null 0 guid=null pw=null secret=null 0 null null
End SiphonHose ServerDaemon
Error on SiphonHose ServerDaemon: null
java****.EOFException
	at java****.DataInputStream.readInt(Unknown Source)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:80)
	at java.lang.Thread.run(Unknown Source)
Looks like the Hello packet is sending null!

---------- Post added at 03:10 AM ---------- Previous post was at 03:04 AM ----------

More info on creating programming languages in java here.

Also one project implementing this "make your own hacks is" RotMGPM or Realm of the Mad God Plugin Master... Used Batch file programming language,
but it is too laggy to use properly...

---------- Post added at 03:15 AM ---------- Previous post was at 03:10 AM ----------

Found that writeUTF is Not Functioning properly.. ie. not writing to Hello!
I think that regular java is the best solution.
Because marinepower and furyhunter are already in java.
Making another language in java would be kind of pointless.
And using a completely new language, python, lua, C etc is also kind of pointless because java is a pretty easy language but powerful and fast enough.
Quote Originally Posted by UltraN00b View Post
In AQworlds, we used XML to define bots... Or, you can make your own language in java, have it Interpreted to java, then compiled to bytecode, then Interpreted or JIT compiled to Machine language!

Also I'm having this problem:
Code:
Socket opened
Waiting for client connection...
Policy server init.
Policy server got connection
<policy-file-request/>
Sending policy xml
Client connected to proxy: 127.0.0.1
Connecting to USEast3 for 127.0.0.1
Exception in thread "ClientDaemon" java.lang.NullPointerException
	at com.oryxhatesjava.net.ByteArrayDataOutput.writeUTF(ByteArrayDataOutput.java:210)
	at com.oryxhatesjava.net.HelloPacket.writeToDataOutput(HelloPacket.java:107)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:106)
	at java.lang.Thread.run(Unknown Source)
Connected to USEast3 for 127.0.0.1
Done setting up siphon hoses, NEEEXT
Waiting for client connection...
c2s: HELLO null 0 guid=null pw=null secret=null 0 null null
End SiphonHose ServerDaemon
Error on SiphonHose ServerDaemon: null
java****.EOFException
	at java****.DataInputStream.readInt(Unknown Source)
	at com.oryxhatesjava.proxy.SiphonHose.run(SiphonHose.java:80)
	at java.lang.Thread.run(Unknown Source)
Looks like the Hello packet is sending null!

---------- Post added at 03:10 AM ---------- Previous post was at 03:04 AM ----------

More info on creating programming languages in java here.

Also one project implementing this "make your own hacks is" RotMGPM or Realm of the Mad God Plugin Master... Used Batch file programming language,
but it is too laggy to use properly...

---------- Post added at 03:15 AM ---------- Previous post was at 03:10 AM ----------

Found that writeUTF is Not Functioning properly.. ie. not writing to Hello!
Did you update the hello packet?
Check out the few pages in the beginning, I posted what needed to be done.

Also don't forget to update the RC4 keys.
The threadstarter did post the source of everything updated, grab that to start with instead!
It'll be like macros,
For NoClipLOL It's Short I Know...)
Check Packet#1
if (Packet# == Req Packet)
{
block Packet#1;
}
Quote Originally Posted by UltraN00b View Post
It'll be like macros,
For NoClipLOL It's Short I Know...)
Check Packet#1
if (Packet# == Req Packet)
{
block Packet#1;
}
Now thats almost like us releasing an uber marinepower to people.
And are you sure it will be just block this packet ?
Because I remember when people used to hack packets more often but noone really had any luck at all.

Though Im not sure in that.
My suggestion is to not waste time on making it noob-friendly but to make it powerful and flexible and fast.
Oh... My bad!

---------- Post added at 04:09 AM ---------- Previous post was at 03:59 AM ----------

Marinepower replaced the object id's on the wall packets and floor packets real time, to make no clip work, so here's the Updated .mpghProxy Code:

replace Wallpacket.ObjID=30; //Change all Wall Objects to skull and bones object ID
return;
So I tried to compile the marinepower code with a simple string edit.
First it returned errors of the characters in some wierd classes.
But I can just use the already existing .class in the .jar for them.

But in M.class
There are just ??? in very many places like:
while (??? != 0)
or
for (??? = 0; ??? < localObject8.length; ???++)
and
if ((??? != -1) && (i23 != -1))

Why is it ?
It is with the unmodified 1.08 .jar aswell.
Is it the problem of jd-gui ?
Is anyone else getting it ?
Is it even allowed in java ? like ??? = 0

EDIT:
Oh sorry flyrocket already posted why.
Its too obfuscated.
Well I dont really want to start from beginning either but I guess thats the only option really.
I wish there was a way to make my auto spell hit all bullets 100% of the time, but it's decent.
Also I added a feature that doesnt use your spell if the enemy is blocked, was wasting all my spells when they would be blocked, lol.

LOL Fail... Imported teh jar file into eclipse, but it's still showing the error!

---------- Post added at 04:24 AM ---------- Previous post was at 04:20 AM ----------

To the above post @flyrocket don't ever release IT! (Well maybe for a select few...)

---------- Post added at 04:33 AM ---------- Previous post was at 04:24 AM ----------

Still Not working..... Anybody have the project file that they can Zip??

---------- Post added at 04:33 AM ---------- Previous post was at 04:33 AM ----------

Showing Build path error...
Quote Originally Posted by UltraN00b View Post
LOL Fail... Imported teh jar file into eclipse, but it's still showing the error!

---------- Post added at 04:24 AM ---------- Previous post was at 04:20 AM ----------

To the above post @flyrocket don't ever release IT! (Well maybe for a select few...)

---------- Post added at 04:33 AM ---------- Previous post was at 04:24 AM ----------

Still Not working..... Anybody have the project file that they can Zip??

---------- Post added at 04:33 AM ---------- Previous post was at 04:33 AM ----------

Showing Build path error...
Do you mean the .project file for furyhunter ?

Code:
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
	<name>oryx-hates-java</name>
	<comment></comment>
	<projects>
	</projects>
	<buildSpec>
		<buildCommand>
			<name>org.eclipse.jdt.core.javabuilder</name>
			<arguments>
			</arguments>
		</buildCommand>
	</buildSpec>
	<natures>
		<nature>org.eclipse.jdt.core.javanature</nature>
	</natures>
</projectDescription>
EDIT:
We could maybe meet ingame so we could talk like better ?
If you are interested then Im in EUEast and my ign is gueassable.
Posts 181–195 of 365 · Page 13 of 25
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