tnx tnx tnx tnx tnx ^_^
Updating MarinePower's
Well you can catch them with exceptions, but only if those packets do not require a forced answer for that request. (so you can just ignore those packets :P and never answer sth to the kabam server hehe.)
So .... whatever. i think i ll start too
maybe i can help with some stuff.
Btw, i spoke with marinepower and we had a little disput. he said he wouldn't like if that project keeps up, especially because of the fact, that many aspects of marinepower client/proxy are giving others a big advantage over other players. Though i said that we should try to build up something like a small sdk toolbox to work with messages and stuff. even trading things. he refused to give me the sourcecode.
PS: How did you decompile that project properly? i tried it too. but got sooo many errors that i was too lazy to go through them all.. (like 200 or sth)
Also deobfuscating some code mmhh. (if you used one deobfuscator, which did you use for that project?)
Greetz Caschque
So .... whatever. i think i ll start too
maybe i can help with some stuff. Btw, i spoke with marinepower and we had a little disput. he said he wouldn't like if that project keeps up, especially because of the fact, that many aspects of marinepower client/proxy are giving others a big advantage over other players. Though i said that we should try to build up something like a small sdk toolbox to work with messages and stuff. even trading things. he refused to give me the sourcecode.
PS: How did you decompile that project properly? i tried it too. but got sooo many errors that i was too lazy to go through them all.. (like 200 or sth)
Also deobfuscating some code mmhh. (if you used one deobfuscator, which did you use for that project?)
Greetz Caschque
Well we never actually decompiled the program into a working project. We basically edited the java bytecode to get it to work. Take sometime to read through the thread. It basically covers the whole process/programs we used. Also note that this was done when the only thing that broke marinepower's was the packet id's. There are changes now to the packets themselves that would need to be updated as well. This would be fairly difficult to do with bytecode.
Please don't necro-bump old threads!!Use the base Oryx Hates java API and build upon it please 

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