#define GameClientShell 0x37818760 // Ok(GCS) #define DrawPrimitive 0x818A34 // Ok #define LocalPlayer 0x37819258 // Corrigido ;z #define PlayerByIndex 0x8504418B // Corrigido ;z #define ClientInfoMgr 0x377CC500 // Corrigido ;z #define PlayerRandom 0x37818E48

