Hey I am making a beat pad as you see it has a counter bottom left that counts up to 10 and loopps after it gets to 10, when you click on a button it plays the .wav file and saves the time it was played when it loops back and the time matches it plays.
but theres a down fall you cant play a drum twice in one second
Can anyone help me?
Do not repost asking for help. If someone knows it, they'll help you.
Hint: To play multiple sounds at the same time, use threading or Async play method in the sound library.
No, I need every thing to replay when the seconds loop to 0 lets say snare plays at 3.14 seconds and kick plays at 3.84 and perc at 5 seconds when it hits 10 seconds it loops and every thing plays without you pushing the buttons again
Save them? o.O
I was think of when it clicks adds the name and seconds of it to a textbox but the it has to read every thing in the text box
---------- Post added at 05:25 PM ---------- Previous post was at 04:07 PM ----------
Hey guy I sat here just thinking and came up with a way im going to do this