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Posts 106–118 of 118 · Page 8 of 8
But there is no jump_sector command
Quote Originally Posted by Nico View Post
But there is no jump_sector command
which .dll would contain the command list? just blew thru 3 .dll's already a d3dx9_30, dbghelp, zlib1


Edit: Are you using VB?
The most, if not all of them are in engine.dll
When you find the commands you'll notice that all of the patched ones (atleast that I know of) are in order after a "Key Error" line or something to that effect, I'd like to get a second opinion on that after you have a look.
I found a few in client and server, but I don't think they were very relevant.

I'm using IDA for a decompiler, OllyDbg is another option.
Thanks to Nico on that ^.^
Quote Originally Posted by sonicaj View Post
The most, if not all of them are in engine.dll
When you find the commands you'll notice that all of the patched ones (atleast that I know of) are in order after a "Key Error" line or something to that effect, I'd like to get a second opinion on that after you have a look.
I found a few in client and server, but I don't think they were very relevant.

I'm using IDA for a decompiler, OllyDbg is another option.
Thanks to Nico on that ^.^
That is soo cool i just opened the .dll file and now i see what you mean all the commands are there now i see how they get it. I might not be able to do anything but my friend knows all about this i just text him and sent him the 3 dll's i saw in the bin folder that they updated maybe he can figure something out after having a look at them.
Quote Originally Posted by sonicaj View Post
The most, if not all of them are in engine.dll
When you find the commands you'll notice that all of the patched ones (atleast that I know of) are in order after a "Key Error" line or something to that effect, I'd like to get a second opinion on that after you have a look.
I found a few in client and server, but I don't think they were very relevant.

I'm using IDA for a decompiler, OllyDbg is another option.
Thanks to Nico on that ^.^
Hm, i downloaded IDA, received error msg's and cannot use, so i resorted to OllyDbg, and that fked up for me as well O.o the hell is goin on.. both were in 32bit i am running a 64bit but i dont see how that'd fk anythin up hm.. -.- guess i'll go pirate a copy of IDA pro
why are there .dll old files in the bin folder? (client.dll.9.old) i can't remember if that was there before or not but the new one is def new considering the date modified on it.
Is the new Client/server/engine.dll suspicious? I know nothing of this DLL stuff but those was freshly added to the bin folder just pointing it out im sure others noticed it as well :/
The last place commands would be located in are 3rd party libraries (DirectX libraries, compression libraries [zlib], Microsoft API [dbghelp]).
Going to put up a new list. And no, you can not use VB to write hacks for Vindictus.
Quote Originally Posted by Nico View Post
Going to put up a new list. And no, you can not use VB to write hacks for Vindictus.
no, i wasnt talking about writing hacks in VB, lol.. i was talking about VB decompiler. But nevermind this, u provided the command list +best much appreciated.. now to wonder if "nextlevel" is what i want.
Quote Originally Posted by ShadowZycho View Post
no, i wasnt talking about writing hacks in VB, lol.. i was talking about VB decompiler. But nevermind this, u provided the command list +best much appreciated.. now to wonder if "nextlevel" is what i want.
No, changemap_to_next_random_sector is what you want.
Quote Originally Posted by Nico View Post


No, changemap_to_next_random_sector is what you want.
Doesnt even work?
Quote Originally Posted by ShadowZycho View Post
Doesnt even work?
It does, Nexon just prevents you from binding it.
Guess we know who has a console :P
Off topic, but thanks for the list Nico ^.^
Posts 106–118 of 118 · Page 8 of 8

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