In the present video I tested the unlimited ammo and also class/weapon swap. As you can see, its beautifull but when I tried doing it online, the weapon tried shooting the second time and reloaded. Now what I assume is that each bullet have a identifier, something unique that tells the server that the bullet is already fired and theres less one in the chamber, that is why it is being overwritten, leaving me to believe that the ammo is server-sided.
However, that is not the end of this, even if such is true, the other way to achieve unl.ammo is by reloading the weapon with each bullet having a new identity, something that makes the player act as if he just came from the inventory system. A player (youtube @ search: JustAnotherOne) was able to do such thing and managed to have unlimited fractals and his energy renewed each time the inventory was triggered.
One more thing is, I couldn't find a way for unl.belt items, I discovered the addresses but when trying to lock/changing them, they would roll back to the real value, no matter what I tried, which is very strange.
Note that all this was done in training mode, except the final tests that I ran online, with no success so far.
Now, does anyone know better and care to explain to me how can such go around this issue?
Below is the video showing the result of unl.ammo and class/weapon swap (@ the end of the video).