Server for my game ?

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Server for my game ?
Hello mpgh!

I have a question i would really wan't to get an answer on and hopefully some of you could answer it
Since i'm fairly new to programming in general please don't hate on me to much.

Basically i wanna know to make a server for a game. (Not a Private Server)
Let's say i've made my own game and wan't it to be multiplayer.
How can i make this able ? Any explaination, guides or just some basic information on the subject would be appreciated.

How do i make a program that would handle for example logins / world etc etc.
I've search abit around the net but can't really found anything useful that would explain this sort of thing.
Since i am a total noob in this area of game development/programming i would like any help i could get.
You're getting way too far ahead of yourself bud. You're going to want to become much more advanced in programming before you step towards something as sophisticated as server creation/management.

When you finally do get to the point where you can create a single player game with your eyes closed, may I suggest looking into cloud computing? Just how CoD does its multiplayer (where one persons console is set up to be the host (server) and everyone connects to it) I believe it would be more simple and less resource intensive for you to start there. Just my opinion though.
You could construct a packer header containing a packet id, so your server knows what packet is incoming and how to interpret the data.
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