Thumbs upI have some Code for user.ini hack

Posts 1–13 of 13 · Page 1 of 1
I have some Code for user.ini hack
AntTweakBar.TwAddVar ( mainbar, 'AutoAim', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoAim, lambda x : setattr ( aiming, 'AutoAim', x ), " group='Aiming' label='Auto Aim' " )
AntTweakBar.TwAddVar ( mainbar, 'AutoFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoFire, lambda x : setattr ( aiming, 'AutoFire', x ), " group='Aiming' label='Auto Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'BonePrecedence', AntTweakBar.TwDefineEnum ( 'EBones', [(BONE_Head, 'Head'), (BONE_Root, 'Root')] ), lambda : aiming.BonePrecedence, lambda x : setattr ( aiming, 'BonePrecedence', x ), " group='Aiming' label='Bone Precedence' " )
AntTweakBar.TwAddVar ( mainbar, 'SecondaryFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.SecondaryFire, lambda x : setattr ( aiming, 'SecondaryFire', x ), " group='Aiming' label='Secondary Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'FriendlyFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.FriendlyFire, lambda x : setattr ( aiming, 'FriendlyFire', x ), " group='Aiming' label='Friendly Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'LatencyCorrection', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.LatencyCorrection, lambda x : setattr ( aiming, 'LatencyCorrection', x ), " group='Aiming' label='Latency Correction' " )
AntTweakBar.TwAddVar ( mainbar, 'AlwaysDraw', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AlwaysDraw, lambda x : setattr ( aiming, 'AlwaysDraw', x ), " group='Information' label='Always Draw' " )
AntTweakBar.TwAddVar ( mainbar, 'Wireframe', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wireframe, lambda x : setattr ( aiming, 'Wireframe', x ), " group='Information' label='Wireframe' " )
AntTweakBar.TwAddVar ( mainbar, 'Wallhack', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wallhack, lambda x : setattr ( aiming, 'Wallhack', x ), " group='Information' label='Wallhack' " )
AntTweakBar.TwAddButton ( mainbar, 'SwitchTeam', self.__switchteam, " group='Tools' label='Switch Team' " )
AntTweakBar.TwAddButton ( mainbar, 'CommitSuicide', self.__suicide, " group='Tools' label='Commit Suicide' " )
AntTweakBar.TwAddButton ( mainbar, 'OpenConsole', self.__openconsole, " group='Tools' label='Open Console' " )
AntTweakBar.TwAddVar ( mainbar, 'BehindView', AntTweakBar.TW_TYPE_BOOL32, self.__getbehindview, self.__setbehindview, " group='Tools' label='Behind View' " )
AntTweakBar.TwAddVar ( mainbar, 'RandomName', AntTweakBar.TW_TYPE_BOOL32, lambda : naming.Enabled, lambda x : naming.Enable ( x ), " group='Tools' label='Random Name' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerName', AntTweakBar.TW_TYPE_CDSTRING, self.__getplayername, self.__changeplayername, " group='Tools' label='Player Name' " )
AntTweakBar.TwAddButton ( mainbar, 'GodMode', self.__setpawnbit ( EPB_God ), " group='Exploits' label='God Mode' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerScale', AntTweakBar.TW_TYPE_FLOAT, lambda : self.PlayerScale, lambda x : setattr ( self, 'PlayerScale', x ), " group='Exploits' label='Player Scale' step=0.1 " )
AntTweakBar.TwAddButton ( mainbar, 'SetScale', self.__setscale, " group='Exploits' label='Set Scale' " )
AntTweakBar.TwAddVar ( mainbar, 'Gravity', AntTweakBar.TW_TYPE_FLOAT, self.__getgravity, self.__setgravity, " group='Tools' label='Gravity' step=0.1 " )






u can fix this code for that user.ini hack =P sorry my english bad

---------- Post added at 02:50 AM ---------- Previous post was at 02:45 AM ----------

u just need find KFX and some code
Quote Originally Posted by frostmoon View Post
AntTweakBar.TwAddVar ( mainbar, 'AutoAim', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoAim, lambda x : setattr ( aiming, 'AutoAim', x ), " group='Aiming' label='Auto Aim' " )
AntTweakBar.TwAddVar ( mainbar, 'AutoFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoFire, lambda x : setattr ( aiming, 'AutoFire', x ), " group='Aiming' label='Auto Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'BonePrecedence', AntTweakBar.TwDefineEnum ( 'EBones', [(BONE_Head, 'Head'), (BONE_Root, 'Root')] ), lambda : aiming.BonePrecedence, lambda x : setattr ( aiming, 'BonePrecedence', x ), " group='Aiming' label='Bone Precedence' " )
AntTweakBar.TwAddVar ( mainbar, 'SecondaryFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.SecondaryFire, lambda x : setattr ( aiming, 'SecondaryFire', x ), " group='Aiming' label='Secondary Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'FriendlyFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.FriendlyFire, lambda x : setattr ( aiming, 'FriendlyFire', x ), " group='Aiming' label='Friendly Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'LatencyCorrection', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.LatencyCorrection, lambda x : setattr ( aiming, 'LatencyCorrection', x ), " group='Aiming' label='Latency Correction' " )
AntTweakBar.TwAddVar ( mainbar, 'AlwaysDraw', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AlwaysDraw, lambda x : setattr ( aiming, 'AlwaysDraw', x ), " group='Information' label='Always Draw' " )
AntTweakBar.TwAddVar ( mainbar, 'Wireframe', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wireframe, lambda x : setattr ( aiming, 'Wireframe', x ), " group='Information' label='Wireframe' " )
AntTweakBar.TwAddVar ( mainbar, 'Wallhack', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wallhack, lambda x : setattr ( aiming, 'Wallhack', x ), " group='Information' label='Wallhack' " )
AntTweakBar.TwAddButton ( mainbar, 'SwitchTeam', self.__switchteam, " group='Tools' label='Switch Team' " )
AntTweakBar.TwAddButton ( mainbar, 'CommitSuicide', self.__suicide, " group='Tools' label='Commit Suicide' " )
AntTweakBar.TwAddButton ( mainbar, 'OpenConsole', self.__openconsole, " group='Tools' label='Open Console' " )
AntTweakBar.TwAddVar ( mainbar, 'BehindView', AntTweakBar.TW_TYPE_BOOL32, self.__getbehindview, self.__setbehindview, " group='Tools' label='Behind View' " )
AntTweakBar.TwAddVar ( mainbar, 'RandomName', AntTweakBar.TW_TYPE_BOOL32, lambda : naming.Enabled, lambda x : naming.Enable ( x ), " group='Tools' label='Random Name' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerName', AntTweakBar.TW_TYPE_CDSTRING, self.__getplayername, self.__changeplayername, " group='Tools' label='Player Name' " )
AntTweakBar.TwAddButton ( mainbar, 'GodMode', self.__setpawnbit ( EPB_God ), " group='Exploits' label='God Mode' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerScale', AntTweakBar.TW_TYPE_FLOAT, lambda : self.PlayerScale, lambda x : setattr ( self, 'PlayerScale', x ), " group='Exploits' label='Player Scale' step=0.1 " )
AntTweakBar.TwAddButton ( mainbar, 'SetScale', self.__setscale, " group='Exploits' label='Set Scale' " )
AntTweakBar.TwAddVar ( mainbar, 'Gravity', AntTweakBar.TW_TYPE_FLOAT, self.__getgravity, self.__setgravity, " group='Tools' label='Gravity' step=0.1 " )






u can fix this code for that user.ini hack =P sorry my english bad

---------- Post added at 02:50 AM ---------- Previous post was at 02:45 AM ----------

u just need find KFX and some code
I really not understand ... which one nid to write to edit ??
this code like u need find like KFX=KFXsetPB like this u can find at that code
Quote Originally Posted by frostmoon View Post
this code like u need find like KFX=KFXsetPB like this u can find at that code
how to find the code???like ur mean
user.ini is detected.
like this u can find at that code
Quote Originally Posted by frostmoon View Post
AntTweakBar.TwAddVar ( mainbar, 'AutoAim', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoAim, lambda x : setattr ( aiming, 'AutoAim', x ), " group='Aiming' label='Auto Aim' " )
AntTweakBar.TwAddVar ( mainbar, 'AutoFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoFire, lambda x : setattr ( aiming, 'AutoFire', x ), " group='Aiming' label='Auto Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'BonePrecedence', AntTweakBar.TwDefineEnum ( 'EBones', [(BONE_Head, 'Head'), (BONE_Root, 'Root')] ), lambda : aiming.BonePrecedence, lambda x : setattr ( aiming, 'BonePrecedence', x ), " group='Aiming' label='Bone Precedence' " )
AntTweakBar.TwAddVar ( mainbar, 'SecondaryFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.SecondaryFire, lambda x : setattr ( aiming, 'SecondaryFire', x ), " group='Aiming' label='Secondary Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'FriendlyFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.FriendlyFire, lambda x : setattr ( aiming, 'FriendlyFire', x ), " group='Aiming' label='Friendly Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'LatencyCorrection', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.LatencyCorrection, lambda x : setattr ( aiming, 'LatencyCorrection', x ), " group='Aiming' label='Latency Correction' " )
AntTweakBar.TwAddVar ( mainbar, 'AlwaysDraw', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AlwaysDraw, lambda x : setattr ( aiming, 'AlwaysDraw', x ), " group='Information' label='Always Draw' " )
AntTweakBar.TwAddVar ( mainbar, 'Wireframe', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wireframe, lambda x : setattr ( aiming, 'Wireframe', x ), " group='Information' label='Wireframe' " )
AntTweakBar.TwAddVar ( mainbar, 'Wallhack', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wallhack, lambda x : setattr ( aiming, 'Wallhack', x ), " group='Information' label='Wallhack' " )
AntTweakBar.TwAddButton ( mainbar, 'SwitchTeam', self.__switchteam, " group='Tools' label='Switch Team' " )
AntTweakBar.TwAddButton ( mainbar, 'CommitSuicide', self.__suicide, " group='Tools' label='Commit Suicide' " )
AntTweakBar.TwAddButton ( mainbar, 'OpenConsole', self.__openconsole, " group='Tools' label='Open Console' " )
AntTweakBar.TwAddVar ( mainbar, 'BehindView', AntTweakBar.TW_TYPE_BOOL32, self.__getbehindview, self.__setbehindview, " group='Tools' label='Behind View' " )
AntTweakBar.TwAddVar ( mainbar, 'RandomName', AntTweakBar.TW_TYPE_BOOL32, lambda : naming.Enabled, lambda x : naming.Enable ( x ), " group='Tools' label='Random Name' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerName', AntTweakBar.TW_TYPE_CDSTRING, self.__getplayername, self.__changeplayername, " group='Tools' label='Player Name' " )
AntTweakBar.TwAddButton ( mainbar, 'GodMode', self.__setpawnbit ( EPB_God ), " group='Exploits' label='God Mode' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerScale', AntTweakBar.TW_TYPE_FLOAT, lambda : self.PlayerScale, lambda x : setattr ( self, 'PlayerScale', x ), " group='Exploits' label='Player Scale' step=0.1 " )
AntTweakBar.TwAddButton ( mainbar, 'SetScale', self.__setscale, " group='Exploits' label='Set Scale' " )
AntTweakBar.TwAddVar ( mainbar, 'Gravity', AntTweakBar.TW_TYPE_FLOAT, self.__getgravity, self.__setgravity, " group='Tools' label='Gravity' step=0.1 " )






u can fix this code for that user.ini hack =P sorry my english bad

---------- Post added at 02:50 AM ---------- Previous post was at 02:45 AM ----------

u just need find KFX and some code
These code is inside MAT Automaton

---------- Post added at 03:25 AM ---------- Previous post was at 03:23 AM ----------

Quote Originally Posted by Jim View Post
user.ini is detected.
User.ini still work at MAT CIB Mall
LOL I just noticed that
Quote Originally Posted by kjsheng999 View Post
These code is inside MAT Automaton

---------- Post added at 03:25 AM ---------- Previous post was at 03:23 AM ----------



User.ini still work at MAT CIB Mall
User.ini still work at MAT CIB Mall [/QUOTE]

yup it still work.!!!! hahahh
Quote Originally Posted by frostmoon View Post
AntTweakBar.TwAddVar ( mainbar, 'AutoAim', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoAim, lambda x : setattr ( aiming, 'AutoAim', x ), " group='Aiming' label='Auto Aim' " )
AntTweakBar.TwAddVar ( mainbar, 'AutoFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AutoFire, lambda x : setattr ( aiming, 'AutoFire', x ), " group='Aiming' label='Auto Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'BonePrecedence', AntTweakBar.TwDefineEnum ( 'EBones', [(BONE_Head, 'Head'), (BONE_Root, 'Root')] ), lambda : aiming.BonePrecedence, lambda x : setattr ( aiming, 'BonePrecedence', x ), " group='Aiming' label='Bone Precedence' " )
AntTweakBar.TwAddVar ( mainbar, 'SecondaryFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.SecondaryFire, lambda x : setattr ( aiming, 'SecondaryFire', x ), " group='Aiming' label='Secondary Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'FriendlyFire', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.FriendlyFire, lambda x : setattr ( aiming, 'FriendlyFire', x ), " group='Aiming' label='Friendly Fire' " )
AntTweakBar.TwAddVar ( mainbar, 'LatencyCorrection', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.LatencyCorrection, lambda x : setattr ( aiming, 'LatencyCorrection', x ), " group='Aiming' label='Latency Correction' " )
AntTweakBar.TwAddVar ( mainbar, 'AlwaysDraw', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.AlwaysDraw, lambda x : setattr ( aiming, 'AlwaysDraw', x ), " group='Information' label='Always Draw' " )
AntTweakBar.TwAddVar ( mainbar, 'Wireframe', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wireframe, lambda x : setattr ( aiming, 'Wireframe', x ), " group='Information' label='Wireframe' " )
AntTweakBar.TwAddVar ( mainbar, 'Wallhack', AntTweakBar.TW_TYPE_BOOL32, lambda : aiming.Wallhack, lambda x : setattr ( aiming, 'Wallhack', x ), " group='Information' label='Wallhack' " )
AntTweakBar.TwAddButton ( mainbar, 'SwitchTeam', self.__switchteam, " group='Tools' label='Switch Team' " )
AntTweakBar.TwAddButton ( mainbar, 'CommitSuicide', self.__suicide, " group='Tools' label='Commit Suicide' " )
AntTweakBar.TwAddButton ( mainbar, 'OpenConsole', self.__openconsole, " group='Tools' label='Open Console' " )
AntTweakBar.TwAddVar ( mainbar, 'BehindView', AntTweakBar.TW_TYPE_BOOL32, self.__getbehindview, self.__setbehindview, " group='Tools' label='Behind View' " )
AntTweakBar.TwAddVar ( mainbar, 'RandomName', AntTweakBar.TW_TYPE_BOOL32, lambda : naming.Enabled, lambda x : naming.Enable ( x ), " group='Tools' label='Random Name' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerName', AntTweakBar.TW_TYPE_CDSTRING, self.__getplayername, self.__changeplayername, " group='Tools' label='Player Name' " )
AntTweakBar.TwAddButton ( mainbar, 'GodMode', self.__setpawnbit ( EPB_God ), " group='Exploits' label='God Mode' " )
AntTweakBar.TwAddVar ( mainbar, 'PlayerScale', AntTweakBar.TW_TYPE_FLOAT, lambda : self.PlayerScale, lambda x : setattr ( self, 'PlayerScale', x ), " group='Exploits' label='Player Scale' step=0.1 " )
AntTweakBar.TwAddButton ( mainbar, 'SetScale', self.__setscale, " group='Exploits' label='Set Scale' " )
AntTweakBar.TwAddVar ( mainbar, 'Gravity', AntTweakBar.TW_TYPE_FLOAT, self.__getgravity, self.__setgravity, " group='Tools' label='Gravity' step=0.1 " )






u can fix this code for that user.ini hack =P sorry my english bad

---------- Post added at 02:50 AM ---------- Previous post was at 02:45 AM ----------

u just need find KFX and some code
noob
its from mat automaton Aiming.atpy
Yup it from Mat Automaton =_=" And I don't Understand ....................>,,<
Detected i think ><
one of the silly person
copying people working and release as own
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