Outdated5.0.0 Mod Selector

Posts 7690 of 147 · Page 6 of 10
Quote Originally Posted by nilly View Post
For everyone with problems that knows they have java 7 installed, try replacing the .bat contents with this:

Code:
"C:\Program Files\Java\jre7\bin\java" -jar rotmgModSelector_1.01.jar
pause
That is if you have Java 7 installed in the default place.

Let me know if it works.
And if you are on a 64 bits Windows, you may try

Code:
"C:\Program Files (x86)\Java\jre7\bin\java" -jar rotmgModSelector_1.01.jar
pause
enjoy

---------- Post added at 01:29 PM ---------- Previous post was at 12:50 PM ----------

Quote Originally Posted by Juroidz View Post
how do i change this in my client?
Use rabcdasm.
There is a bunch of tutoriels here
Quote Originally Posted by captinawesome View Post
How do I use this? Theres no steps in doing so and im new to this >_<
Unzip the mod selector .zip into a folder. Double click on rotmgModSelector.bat or rotmgModSelector_1.01.jar. If both those things don't work. Make sure your java is updated to the latest version. If you know you have the latest java install and are still having problems. Try this: http://www.mpgh.net/forum/599-realm-...ml#post6949198.

When the mod selector is open. Pick out the hacks you want and click build. It will take a second. When it is done, there will be a new .swf file in the folder of your mod selector with the name: AssembleeGameClient1352931128-mod.swf. That is the hacked client you run.

---------- Post added at 09:30 PM ---------- Previous post was at 09:26 PM ----------

Quote Originally Posted by altoid8 View Post
Sorry - i have been using the mod selector for (i think) every release that has come out, BUT, im not familiar with "disable client swap". What does that do for us? Thanks so much for all your work @flyrocket, @nilly, @JustAnoobROTMG!!!!
It helps in avoiding the phantom loot some people are experiencing by disabling the client's instructions for moving items before the server has a chance to confirm them. There is a bug with this hack on this build which in some cases the item position in never updated by the server. I recommend you leave it off unless you are having problems with phantom loot (i.e. nexusing and finding out that some of the loot in your inventory is no longer there).

---------- Post added at 09:32 PM ---------- Previous post was at 09:30 PM ----------

Quote Originally Posted by TryXoR View Post
How i can put the InstatViewer in the mod folder of ModSelector V5, becuz when i put it in there my access denied...

ty
You have to place it in the mods directory that lies inside your mod selector folder. If you open up the mods directory you should see a bunch of 5.0.0_blahblah.zip files. Just place it in there, there is no need to unzip it.

Make sure you have closed the mod selector at the time of placing the file in the folder and make sure that you have privileges to place the file in that folder. If you don't, you'll need admin access.
Mod selector
Can i play with it on production?
The rotmgmodselector.jar wont open
Quote Originally Posted by Antun85 View Post
Can i play with it on production?
Sure. There is the production hack in mod selector for that

Quote Originally Posted by chrisfaith07 View Post
The rotmgmodselector.jar wont open
I am sorry but there are malfunctions in our crystal balls so we can't magically guess what is wrong if you do not provide more informations.
Like an error message or a screenshot

Or , just install Java (google for it)
How i can put the InstatViewer in the mod folder of ModSelector V5, becuz when i put it in there my access denied...

ty
Quote Originally Posted by TryXoR View Post
How i can put the InstatViewer in the mod folder of ModSelector V5, becuz when i put it in there my access denied...

ty
Did you close the mod selector before ?
How do I use this? Theres no steps in doing so and im new to this >_<
Quote Originally Posted by captinawesome View Post
How do I use this? Theres no steps in doing so and im new to this >_<
Run it by double-clicking on the bat file, select the mods you want, press the build button, profit
After I built the client, I run it and it just sits on the loading screen. It doesn't do anything else... I tried it without and with Odom and with and without my regular hosts file. It still didn't work. The path to my Mod Selector isn't the problem, I suppose as it's C:\Users\Suicune\Desktop\RotMG\Updater and the swf is named AssembleeGameClient1352931128, so I'm not sure why it's doing this. The hacks I use from it to build it are: Allow playing with a Dated Client, Spirit world - No Tile Movement, Spirit world -speed hack, Remove loading screen, Enable connection to prod, Numerical HP/MP, Spammable Notifications, all the debuffs, disable showing ally projectiles, JustAnoobROTMG's Aimbot, and HP/MP bars...
Quote Originally Posted by Suicune123 View Post
After I built the client, I run it and it just sits on the loading screen. It doesn't do anything else... I tried it without and with Odom and with and without my regular hosts file. It still didn't work. The path to my Mod Selector isn't the problem, I suppose as it's C:\Users\Suicune\Desktop\RotMG\Updater and the swf is named AssembleeGameClient1352931128, so I'm not sure why it's doing this. The hacks I use from it to build it are: Allow playing with a Dated Client, Spirit world - No Tile Movement, Spirit world -speed hack, Remove loading screen, Enable connection to prod, Numerical HP/MP, Spammable Notifications, all the debuffs, disable showing ally projectiles, JustAnoobROTMG's Aimbot, and HP/MP bars...
Your projector has saved information on a banned account. It is trying to connect to it at startup, thus infinite loading screen. Follow these steps: http://www.mpgh.net/forum/599-realm-...-properly.html . It should resolve the problem.
Sorry - i have been using the mod selector for (i think) every release that has come out, BUT, im not familiar with "disable client swap". What does that do for us? Thanks so much for all your work @flyrocket, @nilly, @JustAnoobROTMG!!!!
Hello I am new to this, Not ROTMG, but the SWF. If you could, could you give me a step by step for the mod selector?
It may be a nooby question, but can I use this with the Rotmg on Steam? And if yes, how do I do that?
Pls i need help :

C:\Users\Moritz\Desktop\Rotmg Mods Hack>java -jar rotmgModSelector_1.01.jar
Exception in thread "AWT-EventQueue-0" java.lang.NoClassDefFoundError: java/nio/
file/Paths
at com.nilly****tmg.modifier.xml.StaXParser_mod.readx ml(StaXParser_mod.ja
va:164)
at com.nilly****tmg.modifier.gui.MainWindow.getAllMod ifications(MainWindo
w.java:313)
at com.nilly****tmg.modifier.gui.MainWindow.populateT able(MainWindow.java
:272)
at com.nilly****tmg.modifier.gui.MainWindow.initializ e(MainWindow.java:12
9)
at com.nilly****tmg.modifier.gui.MainWindow.<init>(Ma inWindow.java:83)
at com.nilly****tmg.modifier.gui.MainWindow$1.run(Mai nWindow.java:69)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilter s(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(U nknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: java.nio.file.Paths
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
... 14 more

C:\Users\Moritz\Desktop\Rotmg Mods Hack>pause
Drücken Sie eine beliebige Taste . . .
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