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Posts 91105 of 111 · Page 7 of 8
Nilly, do you have any idea in which class of the .swf file does the player log-in process take place?

It would be useful to find out the log-in server address/port for conducting some experiments.
Quote Originally Posted by Hubble View Post
Nilly, do you have any idea in which class of the .swf file does the player log-in process take place?

It would be useful to find out the log-in server address/port for conducting some experiments.
Can you explain what kind of experiments with the log-in server you want to conduct OTHER THAN hacking people's accounts? I just cannot fathom what else could be achieved with that kind of specific request. Maybe an attempt at duping, but there are currently easier ways to dupe than trying to brute force two account logins at once.
Quote Originally Posted by cehrenr View Post
Can you explain what kind of experiments with the log-in server you want to conduct OTHER THAN hacking people's accounts? I just cannot fathom what else could be achieved with that kind of specific request. Maybe an attempt at duping, but there are currently easier ways to dupe than trying to brute force two account logins at once.
Oh, no - it's not what it seems.
I recently managed to fix the old marinepowers client and got some features to work already

But there's one thing i can't seem to accomplish - changing client side player values (stats/items/fame/stars/ect...)
This should be theoretically possible because shortly after login the game-server sends the client an "Update" packet containing all that info, but altering it has no effect.

So i came to the conclusion that log-in server must send that information before the game-server does, but i have no way of testing this because i don't know the address.
Quote Originally Posted by Hubble View Post
Nilly, do you have any idea in which class of the .swf file does the player log-in process take place?

It would be useful to find out the log-in server address/port for conducting some experiments.
I'm not sure where exactly the server info is but this might be helpful. In _-0V8/_-0dU the function _-0gg is passed an argument that contains all the account info. In general there is a lot of requests going on in _-0V8 that operate with the server in question.
How do i use Auto-Aim? it doesnt seem to work at all
Press the key that toggles auto-fire (default i)
@nilly The fullscreen v2 is taking a lot of FPS from the game. lagging alot with it on. if you know anything that could fix it a little at least please take a look at it.
and also i'd like to ask if you could make a hotkey thing so you could like press a button say the dying thessal thing. or anything you want to.
Quote Originally Posted by MaohNoRaiden View Post
@nilly The fullscreen v2 is taking a lot of FPS from the game. lagging alot with it on. if you know anything that could fix it a little at least please take a look at it.
and also i'd like to ask if you could make a hotkey thing so you could like press a button say the dying thessal thing. or anything you want to.
The fullscreen mod will always lag more than the normal client, there isn't much I can do about that. The only thing one can do is decrease the viewing distance to a point where fps is tolerable. I was thinking about making the viewing distance adaptive so that it resizes it self based on the window size but I don't plan on doing that anytime soon.

I'm considering ways of automating chat messages with hotkey's and what not. It is something I plan on working on in the near future.
Hey Nilly, I'm having a bit of trouble running this on a MacBook

Any suggestions?

BTW thanks for the contributions, you keep this community going!
Any idea on how to make this work for mac?
VM Windows to build, find a friend with windows.
@m00sey last I checked it doesn't work for mac. It could be ported but you'd have to find someone willing to make rabcdasm work on mac.
Please update it to 7.00 Outdated.
7.0.0 just got released few minutes ago.
Trying to login with "Allow playing with Dated Client" on leads to an amazingly eye-pleasing scene.


Just giving a heads up.
Quote Originally Posted by HeroOfSinnoh View Post
7.0.0 just got released few minutes ago.
Trying to login with "Allow playing with Dated Client" on leads to an amazingly eye-pleasing scene.

Just giving a heads up.
How'd ya do that? I mean the "allow playing with dated client" bit. Is there some flag you need to change?

EDIT: Argh I fail. I see it
Posts 91105 of 111 · Page 7 of 8
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