Weapon Spawn + Character + Rank | 2012

Posts 46–60 of 67 · Page 4 of 5
Quote Originally Posted by njr99 View Post
Yo guys i got a question plz help me , where i can insert those codes??? or how i run them?
You need to learn C++
Good luck .
i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible
Quote Originally Posted by supercarz1991 View Post
i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible
unfortunately it does not work for everyone like CAEU, CANA, those who have solutions for this code not want to share.

particularly I found a few things but it is still the beginning.

in my version of CABR, the lifetaker was almost patched.
when infecting the same player twice in quarantine mode, it sends the infected player to the lobby, this may seem bad, but it's good in the sense of sending any player can be the elite of the room.
Quote Originally Posted by SNIPdetta View Post
unfortunately it does not work for everyone like CAEU, CANA, those who have solutions for this code not want to share.

particularly I found a few things but it is still the beginning.

in my version of CABR, the lifetaker was almost patched.
when infecting the same player twice in quarantine mode, it sends the infected player to the lobby, this may seem bad, but it's good in the sense of sending any player can be the elite of the room.
Rank and char works fine if you know HOW to do it. Weaponspawner is patched again -.-
Quote Originally Posted by Ch40zz-C0d3r View Post
Rank and char works fine if you know HOW to do it. Weaponspawner is patched again -.-
there will always be ways, they can't check each and every gun without causing lag
Quote Originally Posted by supercarz1991 View Post
there will always be ways, they can't check each and every gun without causing lag
We should all work together to find out how they check this.
If I change my weapon ID with this ID, The server kicks me out of game.
Quote Originally Posted by Ch40zz-C0d3r View Post
We should all work together to find out how they check this.
If I change my weapon ID with this ID, The server kicks me out of game.
i'll be job huntin soon, but i'm down to help out where i can
Quote Originally Posted by SNIPdetta View Post
weapon spawn is fun:

LOL i have never seen that gun or that cross hair lol
Quote Originally Posted by Skaterforeva1 View Post
LOL i have never seen that gun or that cross hair lol
That's because he's in a machine that NA and EU cannot use... (I think...)
Quote Originally Posted by teehee15 View Post
That's because he's in a machine that NA and EU cannot use... (I think...)
Makes much more sense. They need to put something like that on NA cuz it looks bad ass except that gun is a bit too big lol
Waw nice Make a hack with it ! For evryone
i know this thread is a little bit old, but i figured i'd update it

Code:
CAutoMessage Msg;
		Msg.Writeuint8(114);
		Msg.Writeuint8(0); //1
		Msg.Writeuint8(0); //2
		Msg.Writeuint8(0); //3
		Msg.Writeuint8(0); //4
		Msg.Writeuint8(0); //5
		Msg.Writeuint8(0); //6
		Msg.Writeuint8(0); //7
		Msg.Writeuint8(0); //8
		Msg.Writeuint8(0); //9
		Msg.Writeuint8(0); //10
		Msg.Writeuint8(0); //11
		Msg.Writeuint8(0); //12
		Msg.Writeuint8(0); //13
		Msg.Writeuint8(0); //14
		Msg.Writeuint8(0); //15
		Msg.Writeuint8(23); //16 Character //23 is viper // Character by mmbob or DrUnKeN ChEeTaH
		Msg.Writeuint8(1);
		Msg.Writeuint8(0);
		Msg.Writeuint8(40); //19 Rank // Rank by mmbob or DrUnKeN ChEeTaH
		Msg.Writeuint8(1); // 20
		Msg.Writeuint8(0); // 21
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(3);
		Msg.Writeuint8(1);
		Msg.Writeuint8(255);
		Msg.Writeuint8(3);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(3);
		Msg.Writeuint8(15);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(47); // backpack a 47 = Beretta_M92F_SE
		Msg.Writeuint8(68); //nade
		Msg.Writeuint8(114); // backpack b 114 = g36
		Msg.Writeuint8(89);
		Msg.Writeuint8(3);
		Msg.Writeuint8(0);
		Msg.Writeuint8(4);
		Msg.Writeuint8(106); // backpack b 106 = p90
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(255);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(24); // secondary 24 = berreta m92fs
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(1);
		Msg.Writeuint16(209); // main weapon 209 = mini gun special
		oSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
Quote Originally Posted by supercarz1991 View Post
i know this thread is a little bit old, but i figured i'd update it

Code:
CAutoMessage Msg;
		Msg.Writeuint8(114);
		Msg.Writeuint8(0); //1
		Msg.Writeuint8(0); //2
		Msg.Writeuint8(0); //3
		Msg.Writeuint8(0); //4
		Msg.Writeuint8(0); //5
		Msg.Writeuint8(0); //6
		Msg.Writeuint8(0); //7
		Msg.Writeuint8(0); //8
		Msg.Writeuint8(0); //9
		Msg.Writeuint8(0); //10
		Msg.Writeuint8(0); //11
		Msg.Writeuint8(0); //12
		Msg.Writeuint8(0); //13
		Msg.Writeuint8(0); //14
		Msg.Writeuint8(0); //15
		Msg.Writeuint8(23); //16 Character //23 is viper // Character by mmbob or DrUnKeN ChEeTaH
		Msg.Writeuint8(1);
		Msg.Writeuint8(0);
		Msg.Writeuint8(40); //19 Rank // Rank by mmbob or DrUnKeN ChEeTaH
		Msg.Writeuint8(1); // 20
		Msg.Writeuint8(0); // 21
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(3);
		Msg.Writeuint8(1);
		Msg.Writeuint8(255);
		Msg.Writeuint8(3);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(3);
		Msg.Writeuint8(15);
		Msg.Writeuint8(0);
		Msg.Writeuint8(0);
		Msg.Writeuint8(47); // backpack a 47 = Beretta_M92F_SE
		Msg.Writeuint8(68); //nade
		Msg.Writeuint8(114); // backpack b 114 = g36
		Msg.Writeuint8(89);
		Msg.Writeuint8(3);
		Msg.Writeuint8(0);
		Msg.Writeuint8(4);
		Msg.Writeuint8(106); // backpack b 106 = p90
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(255);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(254);
		Msg.Writeuint8(255);
		Msg.Writeuint8(24); // secondary 24 = berreta m92fs
		Msg.Writeuint8(0);
		Msg.Writeuint8(255);
		Msg.Writeuint8(1);
		Msg.Writeuint16(209); // main weapon 209 = mini gun special
		oSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
You cant update this since its different for every account -.-
Quote Originally Posted by Ch40zz-C0d3r View Post
You cant update this since its different for every account -.-
Im labeling what stuff is...
Posts 46–60 of 67 · Page 4 of 5
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