Well, it loads the badge.tga like this:
Start black shot
Loading animations
Loading weapon objects
Loading lobby objects
Synchronising (badge.tga loads at this part)
If game guard checks the size of the file, I'm wondering if I can do something to make the size of the file the same. If it checks the content inside the file, I don't know... Its no use pasting after the game guard logo cus its the same as the hand ani. Its black shot which detects a difference in the files, which is why an error pops out. As for now, know that this item is only loaded once, when starting black shot. I will try to make the files the same size and try again.