😠 Timer

Posts 16–20 of 20 · Page 2 of 2
Quote Originally Posted by rileyjstrickland View Post
Ah, but that is where you are wrong my good sir! A Background worker supports canceling the current action (which would allow you to run it again with new values)
What's the difference of stop and cancel ?
I also don't see why use a BackGround worker. Timer are simpler and do the job well. If you want to apply different values or whatever, use Global variables and change them from other functions... simple.
Btw, NOPing out ammo function is a 90% ban chance (more or less ) unless you guys are talking about SP.. then it is ok
Quote Originally Posted by MarkHC View Post
I also don't see why use a BackGround worker. Timer are simpler and do the job well. If you want to apply different values or whatever, use Global variables and change them from other functions... simple.
Btw, NOPing out ammo function is a 90% ban chance (more or less ) unless you guys are talking about SP.. then it is ok
I was just explaining that you could. Timer is still better
Quote Originally Posted by gteuk View Post
but getting the timer to check a value seems to be my prefered way i.e.
I hardly use em to check, mostly writing


---------- Post added at 10:57 AM ---------- Previous post was at 10:56 AM ----------

Quote Originally Posted by MarkHC View Post
Btw, NOPing out ammo function is a 90% ban chance (more or less ) unless you guys are talking about SP.. then it is ok
Im pretty sure we were talkin bout SP
Quote Originally Posted by rileyjstrickland View Post
I was just explaining that you could. Timer is still better
Then why discuss ?
Posts 16–20 of 20 · Page 2 of 2

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