Strings in CShell.dll
In CShell.dll, there are the strings we use to find addys.
One example is "ReloadAnimRatio".
What are these strings actually for in terms of CF. What does CF use these strings for? Why are they in the CShell.dll?????
One example is "ReloadAnimRatio".
What are these strings actually for in terms of CF. What does CF use these strings for? Why are they in the CShell.dll?????

