[HELP] Codes in game moving around after update

Posts 14 of 4 · Page 1 of 1
[HELP] Codes in game moving around after update
I have alot of code-hacks for this online game, however it gets updated every week, and the codes in the main.dll get moved around randomly due to more codes being put in random places.

How do I combat this? Someone on msn told me to use IDA pro but I cant get it to work because in ida pro nothing is in code/address format when I open the dll as opposed to cheatengine. Also I cant 'run' the old unmodified dll for the game which has the correct locations for my hacks since it auto-updates.

I guess I need a way to find the difference between the two dll's and recalculate my code-locations, anybody know how or have any methods for this, im sure more than one game updates alot
or make a app that scans for the changes and updates itself
If you keep track of your own work, it should only take you a few moments to move your addresses accordingly. Putin would be right but, i'm sure the patches have volatile effects on memory, and can't accurately be predicted, so manual work is at hand for you.
Two words, signature scan. Also since I'm guessing your finding heath X,Y,Z ect. they are probably located in a struct so if you find one, say X, Y and Z will normally be close.
10000 // X
10004 // Y
10008 // Z
That's a really shitty picture of a struct with 3 ints(X,Y,Z).
Posts 14 of 4 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

Need help?