HELP MGA CODERS

Posts 1–15 of 21 · Page 1 of 2
HELP MGA CODERS
ANO mali dito?
di po sa akin tong source code try ko lang build a hack.
kasi sa video nya success ito, pero try ko gawin exactly the way he build nag-error sa akin.

#include <windows.h>
#include <stdio.h>


#define ADR_Playerpointer 0x00ABF51C
#define ADR_Serverpointer 0x009B93C0
#define ADR_GlassWall 0x00946C7C
#define ADR_SNS 0x007E75D0
#define OFS_NoRecoil1 0x00C444
#define OFS_NoRecoil2 0x00C448
#define OFS_NoRecoil3 0x00C44C
#define OFS_Nfd 0x00102E8
#define ADR_STAMINA 0x007E50AC
#define FullBright1 0x00946CE4
#define FullBright2 0x00946CE0
#define FullBright3 0x00946CDC


DWORD *ingame= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;

void unlisp()
{
*(float*)ADR_STAMINA = 1000000;
}

void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_GlassWall = 1;
else
{
*(int*)ADR_GlassWall = 0;
}
}



void Automatic()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
*(float*)(dwPlayerPtr+OFS_NoRecoil1) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil2) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil3) = 0;
*(int*)FullBright1 = 1092779973;
*(int*)FullBright2 = 1092779973;
*(int*)FullBright3 = 1092779973;
*(float*)(dwPlayerPtr+OFS_Nfd) = -2000;
}


void SuperNoSpread()
{
if(GetKeyState(VK_DELETE))
*(double*) ADR_SNS = 0;

else
{
*(double*) ADR_SNS = 5;
}
}



void HackThread()
{
for(;; )
{
if(*ingame)
{
glasswall();
unlisp();
Automatic();
SuperNoSpread();
}
//if(*outgame)
{
}
Sleep(50);
}
}
//--------------------------End HackThread--------------------------//

//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"MESSAGE","HACKED BY YOUR NAME",MB_OK);
MessageBoxA(NULL,"BHPH™","CREDITS",MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}


ito po yung error message...........

1>------ Build started: Project: warrock, Configuration: Debug Win32 ------
1> warrockph.cpp
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


CREDIT TO: BHPH
there's nothing wrong with the code, the only wrong that you did is the way you create a project file.
#include <windows.h>
#include <stdio.h>


#define ADR_Playerpointer 0x00ABF51C
#define ADR_Serverpointer 0x009B93C0
#define ADR_GlassWall 0x00946C7C
#define ADR_SNS 0x007E75D0
#define OFS_NoRecoil1 0x00C444
#define OFS_NoRecoil2 0x00C448
#define OFS_NoRecoil3 0x00C44C
#define OFS_Nfd 0x00102E8
#define ADR_STAMINA 0x007E50AC
#define FullBright1 0x00946CE4
#define FullBright2 0x00946CE0
#define FullBright3 0x00946CDC


DWORD *ingame= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;

void unlisp()
{
*(float*)ADR_STAMINA = 1000000;
}
void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_GlassWall = 1;
else
{
*(int*)ADR_GlassWall = 0;
}
}
void Automatic()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
*(float*)(dwPlayerPtr+OFS_NoRecoil1) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil2) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil3) = 0;
*(int*)FullBright1 = 1092779973;
*(int*)FullBright2 = 1092779973;
*(int*)FullBright3 = 1092779973;
*(float*)(dwPlayerPtr+OFS_Nfd) = -2000;
}
void SuperNoSpread()
{
if(GetKeyState(VK_DELETE))
*(double*) ADR_SNS = 0;

else
{
*(double*) ADR_SNS = 5;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
glasswall();
unlisp();
Automatic();
SuperNoSpread();
}
//if(*outgame)
{
}
Sleep(50);
}
}
//--------------------------End HackThread--------------------------//

//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"MESSAGE","HACKED BY YOUR NAME",MB_OK);
MessageBoxA(NULL,"BHPH™","CREDITS",MB_OK);
MessageBoxA(NULL,"KenshinCoder","CREDITS",MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}

C/P mo nlng
@missle

Thank you for the credits... @emiedumalasa is right, your base source is correct.

i am not familiar with 64 bit win 7 OS but here, give this a try..

go to: Project Properties -> Configuration Properties -> Linker (General) -> Enable Incremental Linking -> "No (/INCREMENTAL:NO)"

and try to build again...
try this code dude @missle

Code:
#include <windows.h>
#include <stdio.h>


#define ADR_Playerpointer 0x00ABF51C
#define ADR_Serverpointer 0x009B93C0
#define ADR_GlassWall 0x00946C7C
#define ADR_SNS 0x007E75D0
#define OFS_NoRecoil1 0x00C444
#define OFS_NoRecoil2 0x00C448
#define OFS_NoRecoil3 0x00C44C
#define OFS_Nfd 0x00102E8
#define ADR_STAMINA 0x007E50AC
#define FullBright1 0x00946CE4
#define FullBright2 0x00946CE0
#define FullBright3 0x00946CDC


DWORD *ingame= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;

void unlisp()
{
*(float*)ADR_STAMINA = 1000000;
}
void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_GlassWall = 1;
else
{
*(int*)ADR_GlassWall = 0;
}
}
void Automatic()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
*(float*)(dwPlayerPtr+OFS_NoRecoil1) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil2) = 0;
*(float*)(dwPlayerPtr+OFS_NoRecoil3) = 0;
*(int*)FullBright1 = 1092779973;
*(int*)FullBright2 = 1092779973;
*(int*)FullBright3 = 1092779973;
*(float*)(dwPlayerPtr+OFS_Nfd) = -2000;
}
void SuperNoSpread()
{
if(GetKeyState(VK_DELETE))
*(double*) ADR_SNS = 0;

else
{
*(double*) ADR_SNS = 5;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
glasswall();
unlisp();
Automatic();
SuperNoSpread();
}
//if(*outgame)
{
}
Sleep(50);
}
}
//--------------------------End HackThread--------------------------//

//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"MESSAGE","HACKED BY YOUR NAME",MB_OK);
MessageBoxA(NULL,"BHPH™","CREDITS",MB_OK);
MessageBoxA(NULL,"KenshinCoder","CREDITS",MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}
@``IM`NATSU @emiedumalasa @KenshinCoder @blackhatPH @dungzkii

THANK YOU MGA SIR..............

---------- Post added at 01:19 PM ---------- Previous post was at 01:06 PM ----------

Quote Originally Posted by blackhatPH View Post
go to: Project Properties -> Configuration Properties -> Linker (General) -> Enable Incremental Linking -> "No (/INCREMENTAL:NO)"

and try to build again...
SIR NA-TRY KO NA PO ITO YUNG LUMABAS NA MESSAGE (DEBUG PALANG PO ITO)

1>------ Build started: Project: WAWANG, Configuration: Debug Win32 ------
1> WAWANG 2.cpp
1>WAWANG 2.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Debug\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========



ITO YUNG RELEASE NA...........

1>------ Build started: Project: WAWANG, Configuration: Release Win32 ------
1> WAWANG 2.cpp
1> Generating code
1> Finished generating code
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Release\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

TAMA NA PO BA ITO?
Quote Originally Posted by missle View Post
@``IM`NATSU @emiedumalasa @KenshinCoder @blackhatPH @dungzkii

THANK YOU MGA SIR..............

---------- Post added at 01:19 PM ---------- Previous post was at 01:06 PM ----------



SIR NA-TRY KO NA PO ITO YUNG LUMABAS NA MESSAGE (DEBUG PALANG PO ITO)

1>------ Build started: Project: WAWANG, Configuration: Debug Win32 ------
1> WAWANG 2.cpp
1>WAWANG 2.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Debug\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========



ITO YUNG RELEASE NA...........

1>------ Build started: Project: WAWANG, Configuration: Release Win32 ------
1> WAWANG 2.cpp
1> Generating code
1> Finished generating code
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Release\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

TAMA NA PO BA ITO?



congrats dude
Quote Originally Posted by missle View Post
@``IM`NATSU @emiedumalasa @KenshinCoder @blackhatPH @dungzkii

THANK YOU MGA SIR..............

---------- Post added at 01:19 PM ---------- Previous post was at 01:06 PM ----------



SIR NA-TRY KO NA PO ITO YUNG LUMABAS NA MESSAGE (DEBUG PALANG PO ITO)

1>------ Build started: Project: WAWANG, Configuration: Debug Win32 ------
1> WAWANG 2.cpp
1>WAWANG 2.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Debug\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========



ITO YUNG RELEASE NA...........

1>------ Build started: Project: WAWANG, Configuration: Release Win32 ------
1> WAWANG 2.cpp
1> Generating code
1> Finished generating code
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Release\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

TAMA NA PO BA ITO?

Debug Change to Release. And Build
thats a build success... Its okay if the error of C++ says "warning" you can ignore that and im sure you can see your dll now but you need to release it first as shown in the video... base on your post... the dll is in the debug folder so im assuming hindi mo pa siya nibuild in release option


good job

ITO YUNG RELEASE NA...........

1>------ Build started: Project: WAWANG, Configuration: Release Win32 ------
1> WAWANG 2.cpp
1> Generating code
1> Finished generating code
1> WAWANG.vcxproj -> c:\users\dlan-danielle\documents\visual studio 2010\Projects\WAWANG\Release\WAWANG.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

wala na siyang error. build success!
JEEZ GUYS. USE " [code] [ /code] "
Try and Try until you Succeed !
Quote Originally Posted by .mk View Post
Try and Try until you Succeed !
TRY AND TRY UNTIL YOU BLEED. HEHEHHE


SALAMAT SA MORAL SUPPORT...
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