You should try to execute the .bat file instead.
11.1 Mod Selector
I can only connect to the testing2 server
You should try to execute the .bat file instead.
i've tried that before as well, it gives me...
C:\Users\chaos\Downloads\!ROTMG!\ModSelector11.1>j ava -jar rotmgModSelector_1.01
.jar
Missing attributes for JarRsrcLoader in Manifest (Rsrc-Main-Class, Rsrc-Class-Pa
th)
Exception in thread "main" java.lang.NullPointerException
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoa der.main(JarRsrcLoa
der.java:46)
C:\Users\chaos\Downloads\!ROTMG!\ModSelector11.1>p ause
Press any key to continue . . .
The .jar is not opening.
well duh. the why is what i'm wondering... i've never had problems with jar files before.
New config.ini
Hey guys I was have a lot of trouble getting this to work as well since they updated RABCDasm.
If you download the 2nd release in this thread you can change the path to a generic one so it will
always work regardless of path (How nilly's worked)
If you download the 2nd release in this thread you can change the path to a generic one so it will
always work regardless of path (How nilly's worked)
Code:
[settings]
swfOriginalName = AssembleeGameClient1360364708
swfOriginalPath = ./${settings/swfOriginalName}.swf
swfModdedPath = ./${settings/swfOriginalName}-mod.swf
abcToMod = 1
[programs]
exporter = ./abcexport.exe
replacer = ./abcreplace.exe
disassembler = ./rabcdasm.exe
assembler = ./rabcasm.exe
[arguments]
exporter = ${settings/swfOriginalPath}
replacer = ${settings/swfModdedPath} ${settings/abcToMod} ${settings/swfOriginalName}-${settings/abcToMod}/${settings/swfOriginalName}-${settings/abcToMod}.main.abc
disassembler = ${settings/swfOriginalName}-${settings/abcToMod}.abc
assembler = ${settings/swfOriginalName}-${settings/abcToMod}/${settings/swfOriginalName}-${settings/abcToMod}.main.asasm
[disassembler files]
folders = ${settings/swfOriginalName}-${settings/abcToMod}
files = ${settings/swfOriginalName}-*.abc
I hope this isn't completely off topic but basically I got the mod selector to work and then I tried it with the new St. Patrick's Day Update and it didn't work so are there new codes needed for that update? If so how do I figure them out? I know its pretty useless since it only gets rid of the art blocks but still...
For anyone who is interested I released the MS codes for reconnect
http://www.mpgh.net/forum/599-realm-...ml#post7748816
http://www.mpgh.net/forum/599-realm-...ml#post7748816
I can only connect to the testing server. And when i try to patch it with the production server it doesnt work.
same cant build ...
Is this compatable with windows 8?
i'm the only one who is lagged so much?
Nothing happens when i open the .jar, and the .bat gives me some error mesages, then it closes :l help me please
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