Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Garry's Mod Hacks & Cheats › Garry's Mod Coding & Resources › Garry's Mod Script Thread

Garry's Mod Script Thread

Posts 16–30 of 219 · Page 2 of 15
…
Xenocide
Gray
Quote Originally Posted by [RAGE] Mad YET? View Post
It's Hera, a bad hack with a Menu. InferiorComplex wanted it.
It's actually the same that I already have.
Did he really code this thing "function NameChanger()
if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
AddTimer( 1, 1, function()
print("fuck you")
end )
end
end"

Because that just prints out fuck you when you use it.
Same thing with a few of the functions in there.
#16 · 13y ago
[RAGE] Mad YET?
[RAGE] Mad YET?
Quote Originally Posted by InferiorComplex View Post


It's actually the same that I already have.
Did he really code this thing "function NameChanger()
if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
AddTimer( 1, 1, function()
print("fuck you")
end )
end
end"

Because that just prints out fuck you when you use it.
Same thing with a few of the functions in there.
Means those functions were Removed. He copied it from SethHack then realized that it didn't work and switched them to that.
#17 · 13y ago
Xenocide
Gray
Quote Originally Posted by [RAGE] Mad YET? View Post
Means those functions were Removed. He copied it from SethHack then realized that it didn't work and switched them to that.
Ah .
Well, at some point I'll have a look of what is salvageable.
#18 · 13y ago
makee
makee
Quote Originally Posted by [RAGE] Mad YET? View Post
Script Name: No Spread/No Recoil
Description: NoSpread/N
Credits: [DEA] Monster, [DEA] TheHurtmaster

Code:
local function NoSpread()                                      
if GetConVarNumber("Derp_no") == 1 and LocalPlayer().GetActiveWeapon != nil then
local wep = LocalPlayer():GetActiveWeapon()
if wep.data then
wep.data.Recoil = 0
wep.dat*****ne = 0
wep.data.Spread = 0
end
if wep.Primary then
wep.Primary.Recoil = 0
wep.Primary.Cone = 0
wep.Primary.Spread = 0
end
end
end
hook.Add("Tick", "NoSpread", NoSpread)

CreateClientConVar( "Derp_no", 0, true, false)
Might not work, it's old, Made it a long time ago.

I found a new one this one is working nospread althou it has no recoil reducer :C atleast worked whit shotgun ;P


Code:
    // No-recoil.
     
    function NoRecoil()
     
    if Recoil == false and WeaponCheck() then
     
    LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
     
    end
     
    end
     
    hook.Add("Think", "Norecoil", NoRecoil)
#19 · edited 13y ago · 13y ago
Xenocide
Gray
Quote Originally Posted by makee View Post
I found a new one this one is working nospread althou it has no recoil reducer :C

Code:
    // No-recoil.
     
    function NoRecoil()
     
    if Recoil == false and WeaponCheck() then
     
    LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
     
    end
     
    end
     
    hook.Add("Think", "Norecoil", NoRecoil)
Saw something similar that I didn't get to work.
I will try them as I stated later, I'm occupied with something else.
#20 · 13y ago
[RAGE] Mad YET?
[RAGE] Mad YET?
Quote Originally Posted by makee View Post
I found a new one this one is working nospread althou it has no recoil reducer :C

Code:
    // No-recoil.
     
    function NoRecoil()
     
    if Recoil == false and WeaponCheck() then
     
    LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
     
    end
     
    end
     
    hook.Add("Think", "Norecoil", NoRecoil)
Erm, Mine was the same basically, with a No Recoil/No Spread

But anyway, Nice job.
#21 · 13y ago
makee
makee
Quote Originally Posted by [RAGE] Mad YET? View Post
Erm, Mine was the same basically, with a No Recoil/No Spread

But anyway, Nice job.
yours didnt work for me but this one did
#22 · 13y ago
[RAGE] Mad YET?
[RAGE] Mad YET?
Quote Originally Posted by makee View Post
yours didnt work for me but this one did
Oh, I see.
#23 · 13y ago
makee
makee
is there like a scope hack like it lowers the fov so its like a scope
#24 · 13y ago
iMythik
iMythik
Quote Originally Posted by [RAGE] Mad YET? View Post
Script Name: No Spread/No Recoil
Description: NoSpread/N
Credits: [DEA] Monster, [DEA] TheHurtmaster

Code:
local function NoSpread()                                      
if GetConVarNumber("Derp_no") == 1 and LocalPlayer().GetActiveWeapon != nil then
local wep = LocalPlayer():GetActiveWeapon()
if wep.data then
wep.data.Recoil = 0
wep.dat*****ne = 0
wep.data.Spread = 0
end
if wep.Primary then
wep.Primary.Recoil = 0
wep.Primary.Cone = 0
wep.Primary.Spread = 0
end
end
end
hook.Add("Tick", "NoSpread", NoSpread)

CreateClientConVar( "Derp_no", 0, true, false)
Might not work, it's old, Made it a long time ago.
Do you even know how to lua?
No, just no.

First of all, bullets are shared from clients and server.
Second, that's not how you would make a no-spread, you'd make it with a module.
Third, the wep.Primary.Spread = 0 wouldn't do anything, the only thing that would matter is cone.

Just stop. You can't code, we all know you didn't code your own hack, because you can't code lua.


Code:
function NameChanger()
if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
AddTimer( 1, 1, function()
print("fuck you")
end )
end

All that does, is if the console value = 1, then every second, it prints fuck you in console.
#25 · edited 13y ago · 13y ago
[RAGE] Mad YET?
[RAGE] Mad YET?
Quote Originally Posted by chase917 View Post
Do you even know how to lua?
No, just no.

First of all, bullets are shared from clients and server.
Second, that's not how you would make a no-spread, you'd make it with a module.
Third, the wep.Primary.Spread = 0 wouldn't do anything, the only thing that would matter is cone.

Just stop. You can't code, we all know you didn't code your own hack, because you can't code lua.


Code:
function NameChanger()
if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
AddTimer( 1, 1, function()
print("fuck you")
end )
end

All that does, is if the console value = 1, then every second, it prints fuck you in console.
Yeah, that's why the script works perfectly for me, and I can code, I only knew a bit back, now I know more.
#26 · 13y ago
makee
makee
why was inferior banned???
#27 · 13y ago
iMythik
iMythik
Quote Originally Posted by [RAGE] Mad YET? View Post
Yeah, that's why the script works perfectly for me, and I can code, I only knew a bit back, now I know more.
Which proves even more, that you don't know lua.

Considering you don't know how bullets work, how would you know how to code your own hack?

Once again, bullets are SHARED, bullet hit points are server-sided, but the bullet holes themselves are clientsided, It will look like it has no spread to you, but the way bullets work, it won't be actual nospread.
#28 · 13y ago
WE
wearing8
Absolutely no code from Hera is stolen from sethhack, the name changer doesn't work because it uses a private module, so I removed the runconsolecommand part of it and replaced it with a print. God damn, you guys are way more stupid than people on hf. Stop acting like you know everything.
#29 · 13y ago
Xenocide
Gray
Quote Originally Posted by wearing8 View Post
Absolutely no code from Hera is stolen from sethhack, the name changer doesn't work because it uses a private module, so I removed the runconsolecommand part of it and replaced it with a print. God damn, you guys are way more stupid than people on hf. Stop acting like you know everything.
And you are way more retarded than I've heard. What's your point?
Stop spamming your complaints on a thread, if you have problem with a specific post and or a person you should contact that person or just report the post that bugs you.
#30 · 13y ago
Posts 16–30 of 219 · Page 2 of 15
…

Post a Reply

Similar Threads

  • Garry's Mod Lua script that shoots the weapon when aiming to someones head.By Tigermisu in Hack Requests
    2Last post 10y ago
  • Garry's Mod scripting - HUDPaint not called?By Novo in Garry's Mod Discussions & Help
    7Last post 13y ago
  • C++ Script Help - Garry's Mod - Forcing r_drawothermodels 2By Kai13shadow in C++/C Programming
    3Last post 13y ago
  • Garry's Mod 11 DarkRP RCON ExploitBy Agent766 in Exploits
    3Last post 17y ago
  • Garry's Mod MeatspinBy nukeist_ in General
    8Last post 18y ago

Tags for this Thread

None