
Originally Posted by
[RAGE] Mad YET?
Script Name: No Spread/No Recoil
Description: NoSpread/N
Credits: [DEA] Monster, [DEA] TheHurtmaster
Code:
local function NoSpread()
if GetConVarNumber("Derp_no") == 1 and LocalPlayer().GetActiveWeapon != nil then
local wep = LocalPlayer():GetActiveWeapon()
if wep.data then
wep.data.Recoil = 0
wep.dat*****ne = 0
wep.data.Spread = 0
end
if wep.Primary then
wep.Primary.Recoil = 0
wep.Primary.Cone = 0
wep.Primary.Spread = 0
end
end
end
hook.Add("Tick", "NoSpread", NoSpread)
CreateClientConVar( "Derp_no", 0, true, false)
Might not work, it's old, Made it a long time ago.
Do you even know how to lua?
No, just no.
First of all, bullets are shared from clients and server.
Second, that's not how you would make a no-spread, you'd make it with a module.
Third, the wep.Primary.Spread = 0 wouldn't do anything, the only thing that would matter is cone.
Just stop. You can't code, we all know you didn't code your own hack, because you can't code lua.
Code:
function NameChanger()
if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
AddTimer( 1, 1, function()
print("fuck you")
end )
end
All that does, is if the console value = 1, then every second, it prints fuck you in console.